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The Outlast Trials News

New Update | Season 1, New Prime Asset, New Map and much more!

[h3]Greetings Reagents, [/h3]

Our new content update is here! Experience Project Lupara and the introduction of our new Prime Asset, Franco “Il Bambino” Barbi, who is featured in the new Trial Map, The Docks. Season 1 has also commenced at the Sinyala Facility and along with it arrives a host of new features.

[h3]This update includes:[/h3]
  • New Prime Asset: Franco “Il Bambino” Barbi
  • New Trial: Poison the Medicine in The Docks
  • New MK-Challenges: Fuel the Release & Teach the Police Officer
  • New Time Limited Special Event: Bambino
  • New Game Mode: Escalation Therapy
  • New Mansion Escape Trial and Conclusion
  • New Upcoming Weekly Programs
  • New Rig: Barricade
  • Revamp of the Programs menu
  • Introduction of Difficulty Selections
  • Introduction of Tasks
  • Introduction of Catalogs
  • Introduction of Quick Play
  • Introduction of the Exotica Pack (paid DLC)
  • New Sleep Room Minigame: Stroop Test
  • Many other additions/fixes/changes.

[h3]New Prime Asset: Franco ‘Il Bambino’ Barbi[/h3]

  • Project Lupara introduces Franco ‘Il Bambino’ Barbi, a formidable new Prime Asset; the first of his kind, hunting players with his beloved Lupara, a sawed-off shotgun that allows him range beyond any Outlast Trials villain thus far.
  • Reagents will come face-to-face with Franco in the new story Trial, “Poison the Medicine”, which transports players to The Docks, a brand-new map, and Franco's home turf. Keep an eye out for his traps too…
  • The perverse son of New Orleans mafia don Salvatore Barbi, Franco is driven by craven entitlement, greed, and psychosexual violence fueled by his impotence and insecurities, a freakish ‘big baby’ obsessed with his ‘Pacifier’; the titular boom stick he sucks on when he’s not using it to blow someone to smithereens.

[h3]Special Event: Bambino[/h3]

  • For those who won't get enough of Franco, fear not! The Bambino special event will run for the first 4 weeks following the update where Franco will appear in all other Trials and MK-Challenges.
    • Franco joins Gooseberry or Coyle in their respective Trials. Compound charismatic trauma accentuated and contradicted by the indiscriminate destruction of gun violence.
  • The event will be split into 2 parts (2 weeks each), with a selection of Trials for each part.

[h3]New Trials and MK-Challenges[/h3]

  • Poison the Medicine - In a godless world, opiates will be the religion of the masses. Take control of drug production, and you can kill with the nonchalance of a god.
  • Fuel the Release - Justice, like civilization, requires power, and power requires fuel. Carry the fuel, power the court, and secure your liberty.
  • Teach the Police Officer - Defining laws creates crime; replace the precinct’s training film with Murkoff’s reels and make future crimes our own.
  • Mansion Escape - A new final trial and conclusion.

[h3]Mansion Escape[/h3]

Revisit the final Trial and experience an entirely new challenge.
  • Mansion Escape will now evolve as you release Reagents, increasing in difficulty with every Reagent Release.
  • Witness a new release conclusion when you succeed in escaping and become Reborn.
  • Players can only accumulate 20 Release Tokens at a time

[h3]Escalation Therapy[/h3]


ESCALATION THERAPY, a new game mode being introduced alongside this update.
  • Reagents partake in a roguelite experience pitting them against a never-ending series of randomized Trials with variators that will have them clawing their eyes out until they succumb to a Permadeath that will begin the cycle anew.
  • Reagents will begin with nothing and build their loadouts from Murkoff’s limited selection of upgrades.
  • The longer you can survive, the bigger the reward.

[h3]Upcoming Weekly Programs[/h3]

Upcoming weekly programs in this season:
  • HEMORRHAGE - Damage causes bleeding, and unless you find and use bandages, you'll bleed out, and die. We won't always be there to take care of you.
  • CAPGRASS DELUSION - More devious imposters, no player names displayed, and radio communication is limited. Cooperation is crucial, trust no one.
  • THE HUMBLING - Start the Trial with lowered health and limited inventory.  We strip you down to your truest self, so you can identify and destroy who you really are.
  • CROSSED SIGNALS - Radio range is limited. In the ensuing silence, Reagents are increasingly vulnerable to hallucination. Learn to mistrust silence, let us be the voices in your head.
  • And more! Stay tuned!

[h3]New Rig: Barricade[/h3]


Reagents can gain access to a new Rig to use in the Trials: The Barricade.
  • This tool can be used to block paths, giving Reagents the time needed to complete their objectives while pursuers are forced to bash their way through or take the long way around.
  • Like the other Rigs, The Barricade comes with its own set of upgrades that can be unlocked to bolster Reagents even more in their moment of need. 

[h3]Programs[/h3]


The Program menus have been revamped with a new visual and difficulty selection support.
  • There are now 3 programs at all time:
    • Core Therapy “Genesis”: Access to the Genesis Trials.
    • Weekly Therapy & Special Therapy: Set of Trials and MK-Challenges that change regularly.
    • Endurance Therapy “Escalation”: Access to the new game mode roguelite.

[h3]Difficulty[/h3]


We are introducing a difficulty selection to Program Genesis, Weekly Therapies, and Special Therapies.
Players can now adjust the difficulty to their pain tolerance:
  • Introductory: The minimum prescribed dose of pain, to learn basic therapeutic techniques.
  • Standard: Regulated therapy at a statistically average level of terror and pain.
  • Intense: High-level therapy for patients seeking intense growth.
  • Psychosurgery: Maximum trauma.

[h3]Quickplay[/h3]
The group finder has been replaced by Quick Play.
  • Using Quick Play will now look for players of the selected program and difficulty.
  • The Trial will be picked randomly or be the group leader selection.
  • The group leader can always change the selected Trial after the group if formed.
Dev comments: “With the changes we are implementing, we aim to significantly reduce matchmaking time and improve match quality. We will continue to monitor Matchmaking and make necessary changes if needed.”

[h3]Tasks[/h3]


Accomplishing tasks gives Reagents a sense of pride, and earns them various rewards.
  • View available tasks directly in the Terminal.
  • Also accessible through the Pause Menu.
  • Complete tasks to earn rewards (Stamps, XP, Posters, Items, Bundles, etc.).
  • Task categories include:
    • Daily Tasks: Complete within 24 hours before they refresh.
    • Weekly Tasks: Complete within 7 days before they refresh.
    • Weekly/Special Program Tasks: Related to the current event; refreshes with new events.
    • Genesis Tasks: Assist Reagents in their journey to rebirth.
    • Reagent Tasks: Related to the Reagent's personal loadout.
    • Escalation Therapy Tasks: Tasks related to the new game mode.

[h3]Catalogs[/h3]


Behavioral Attire shapes your persona on the path to rebirth. Complete tasks. Earn Stamps. Become a better you.
  • Standard Catalog “A New You”: A collection of previously available and new cosmetics.
  • Deluxe Catalog “Project Lupara”: A collection of brand new cosmetics to go along with Season 1.
  • Catalogs offer multiple pages of cell items and character cosmetics.
  • Unlock catalog content by spending Stamps, which are earned by playing Trials, MK-Challenges, Escalation Therapy, and completing Tasks.
  • The Standard Catalog is unlocked from the start.
  • Seasonal Deluxe Catalogs must be purchased with Murkoff Coins.
  • Murkoff Coins can be earned by completing the Standard Catalogs.
  • Seasonal Catalogs are permanent and will never disappear.
  • Acquired cosmetics from the Catalogs are kept forever in your inventory.
  • Stamps collection will reset at the beginning of each new Season. All unused Stamps will be automatically used to claim rewards from the Catalogs (if applicable).

[h3]Stroop Test[/h3]


A new sleep room mini-game for reagents to enjoy while they “unwind” between trials. The Stroop Test is an experiment requiring Reagents to hastily choose between mismatched colored words. This mind-liquifying test quickly becomes a classic Outlast mindbender.
Be warned that the Stroop Test, features strobing lights

[h3]The Director Radio[/h3]
The following menus have moved from the Terminal to The Director Radio in your cell. Consult the radio to access the following:
  • Records - Your personal stats.
  • Badges - Your collection of accomplishments.
  • Documents - The storylines you have discovered.

[h3]Changes in the Currencies[/h3]
With this update, we have made significant changes to the currencies.
  • Murkoff Dollars have been retired.
  • All previously acquired but still unpurchased items have been granted to all Reagents.
  • Stamps have been introduced and can be earned by completing Trials and Tasks. These are used to acquire individual items from the Catalogs.
  • Murkoff Coins have also been introduced and can be used to unlock seasonal Deluxe Catalogs.

[h3]New DLC: The Exotica Pack[/h3]


Host a scorching summer BBQ from inside your cell with The Exotica Pack. This content pack includes an exclusive set of legendary outfits, cell items, cell posters, E.S.O.P.s and player icons that will show fellow Reagents that you’re the life of the party. Murkoff advises against performing Trials under the influence of unapproved substances.

https://store.steampowered.com/app/3030370/Exotica_Pack/

The Exotica Pack includes the following:
  • The Larva Drinker Suit
  • The Trenchmouth Suit
  • The Largo Decay Suit
  • The Ezekiel Suit
  • Tiki Party cell item
  • Hula Girl cell item
  • Coconut Drink cell item
  • Tiki Mask cell item
  • Ukulele cell item
  • Totem cell item
  • Beach Walls cell item
  • Palm Trees cell item
  • Stony Beach cell item
  • 4 Exclusive E.S.O.P.s
  • 3 Exclusive cell posters
  • 3 Exclusive player icons

[h3]Additions/Fixes/Balancing[/h3]
  • Added “News” system in the game. Players can now consult important Outlast Trials news directly in-game. The news can be opened from the main menu or directly from the Sleep Room. A notification will appear on-screen when players have unread news items.
  • Players can now access and modify their Loadout in the shuttle prior to entering a Trial.
  • Players can now retry a Trial after a failure.
  • A new animated introduction is displayed when opening a Program for the first time.
  • A new notification is displayed when a Trial is selected, so everyone is made aware of the Trial.
  • Increased max Therapy Level to 70 (was 65).
  • Adjusted the safe hide spot entering distance for the Invisible Amp.
  • Added a new Terminal notification shortcut so players can quickly access it from anywhere in the Sleep Room.
  • Dorris, the Shadowy Dame, now has stuff to say. Visit Dorris to listen to hear storyline as you make progress in the Murkoff Facility.
  • Fixed many other issues and bugs.

[h3]Known Issues[/h3]
  • There are instances where different or no customization Items are granted with Tasks Rewards when leveling up through XP


If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

Catch you in the Sleep Room...

- The RB Team

Project Lupara Update | Coming July 16th

[h3]Greetings Fellow Reagents, [/h3]

A new update is coming to The Outlast Trials and for the first time in Outlast history, players will face a gun-wielding villain. Our new Prime Asset, Franco “Il Bambino” Barbi comes armed with a sawed-off shotgun that will strike Reagents from a distance, making the chase all the more challenging. Franco will be featured in the new map “The Docks” where the new Trial: Poison the Medicine, takes place. The update will be available on Tuesday, July 16th at approximately 10am ET.

[previewyoutube][/previewyoutube]

This latest update will not only introduce a new villain and a new map, but will also feature a new roguelike game mode: Escalation, a new player ability: The Barricade Rig, a new Trial in and MK-Challenges, difficulty options for players, overhauls to matchmaking, menu UI, daily and weekly tasks, and a new in-game economy.

[h3]New Prime Asset: Franco “Il Bambino” Barbi[/h3]
The perverse son of New Orleans mafia Don, Salvatore Barbi. Using his ‘Lupara’, Franco hunts Reagents, unloading on anyone he catches in his sights. This giant, wailing manbaby is driven by craven entitlement, greed, and psychosexual violence, fueled by his impotence and insecurities. Barbi is a splendid addition to Easterman’s gallery, just try to stay out of his crosshairs long enough for us to gather the necessary data.

[h3]New Map: “The Docks”[/h3]


Enter “The Docks” Franco’s drug manufacturing domain from which he infantilizes the world, dragging weak and powerful alike to his level. New objectives will be featured in this environment where you must escape Franco’s tantrums to survive.

[h3]New Trials & MK-Challenges[/h3]
  • Poison the Medicine: Reagents will come face-to-face with Franco in the new story Trial, “Poison the Medicine”, which will transport players to “The Docks,” a brand-new map and Barbi’s home turf.
  • Mansion Escape: Return to the final Trial, Farewell Mansion, for a new experience; Mansion Escapes now evolves in difficulty as you release Reagents. Witness an all-new Ending when you succeed.
  • Fuel the Release: Justice requires power, and power requires fuel. Carry the fuel, power the court, and secure your liberty.
  • Teach the Police Officer: Defining laws creates crime; replace the precinct’s training film with Murkoff’s reels and make future crimes your own.

[h3]New Game Mode: Escalation Therapy[/h3]
Reagents partake in a new rogue-lite game mode pitting them against a never-ending series of randomized Trials with variators until they succumb to a Permadeath and begin anew.
Reagents will begin with nothing and build their loadouts from Murkoff’s limited selection of upgrades.
The longer you can survive, the bigger the reward.

[h3]New Player Ability: The Barricade[/h3]


Reagents can now purchase the Barricade Rig which can be used to block paths, giving you the time needed to complete their objectives while pursuers are forced to bash their way through or take the long way around.

[h3]Introduction of Difficulty Options[/h3]
Choose from four difficult settings: Introductory, Standard, Intense, and Psychosurgery.

[h3]New Lobby Mini-Game: Stroop Effect Test[/h3]


The stroop effect is the delayed reaction time people have when viewing conflicting stimuli; the Stroop Effect Test asks participants to correctly select the colour of a word, where the word spells the name of a different colour. For example, the word YELLOW written in black text, or the word BLUE written in yellow text.

[h3]Introduction of Daily & Weekly Tasks:[/h3]
Accomplishing tasks gives Reagents a sense of pride, and will earn them various rewards.

[h3]Introduction of Catalogs [/h3]


Behavioral Attire shapes your persona on the path to rebirth. Complete tasks to earn Stamps and become a better you! Reagents will earn the currency to purchase the "Deluxe Catalog" by completing the "A New You" catalog first.
  • Standard Catalog “A New You”: A collection of previously available and new cosmetics.
  • First Deluxe Catalog “Project Lupara”: A collection of brand new cosmetics to go along with this update.

[h3]New Limited Time Event[/h3]


The Bambino Special Event will run for the first four weeks following the update’s start.
Franco will appear in certain Trials and MK-Challenges, alongside Mother Gooseberry or Sergeant Coyle, and in Trials and MK-Challenges set in The Docks map.
The event will have two parts (each split into two weeks) where Franco will appear in different Trials.

[h3]New DLC: “The Exotica Pack” [/h3]


Travel the world from inside your cell! This new exclusive set includes four legendary outfits, E.S.O.P.s , cell items, cell posters, and player icons to customize your horrific journey. Available on July 16 for USD $19.99.

[h3]New MURKOFF COLLECTIONS Comic Book[/h3]


Uncover the chilling origins of Franco Barbi before his debut in The Outlast Trials in this newest edition of The Murkoff Collections comic. Unveil the dark past that shaped Franco into the nightmare he is today...

Read the full free comic here: https://bit.ly/MurkoffCollections


We will be seeing you all in the Sleep Room very soon…

- The RB Team



Prime Time | Hotfix Patch Notes

Greetings Reagents,

We are deploying a small patch to fix some issues that have been reported.

[h2]This patch includes:[/h2]
  • Fix for players sometimes falling through the floor when entering the SAS tube to exit a Trial.
  • Fix for the Night Hunter not seeing well in the dark.
  • Fix for the Weekly Therapy "Vaulted Items" so that all items are now locked as intended.

If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak with our support team. Thanks for continuing to reach out to us with your issues and feedback on The Outlast Trials, our team greatly appreciates it!

See you all in the Sleep Room.

- Team RB

Prime Time Patch Notes - New Update Out Now!

Greetings Reagents,

Prime Time is HERE and Sergeant Coyle and Mother Gooseberry are center stage! Featuring new Prime Asset abilities, this update may be the deadliest yet!

[h2]This update includes:[/h2]
  • Starting with this update, Coyle and Gooseberry have new permanent special abilities.
  • Introducing "Bleeding" a new gameplay mechanic, accompanied by "Bandages" a new item.
  • Fixes, balancing and other improvements.
New Limited-Time Event: PRIME TIME

[previewyoutube][/previewyoutube]
Prime Time Therapy prepares Reagents for a future dominated by contradictory cults of personality and clashing fundamentalist ideals. Participants can expect their psyche to face brutal and fundamental assault from both ends.

[h3]Prime Time runs from May 28th to June 18th 10am EDT (GMT -4)[/h3]

[h2]New Variators:[/h2]
  • PRIME TIME: Multiple Prime Assets present in the same Trial.
  • BREAK THE TVs: Break all Prime Time televisions for additional Tokens.

Uncover the secrets of Prime Time by locating new evidence documents scattered throughout the Trials.

Complete Trials in this Limited-Time Program to earn Prime Tokens to acquire exclusive event cosmetics. The amount of Prime Tokens awarded will depend on the difficulty of the Trial you complete.
  • As you complete Prime Time Trials you will unlock exclusive event cosmetics which you will then be able to purchase in your Reagent Cell.
    • Spend your Prime Time Tokens on the exclusive cosmetics you unlocked, which will be visible in your Cell (click on your bed) and Reagent (click on the mirror) customization menus.
You will have until June 25th at 10AM EDT to use your Prime Tokens on the cosmetics you unlocked during the event.

[h3]Exclusive Prime Time Rewards:[/h3]
  • Spaceship Legendary Bundle
  • Space Lamp Epic Cell Item
  • Hypermodernist Television Epic Cell Item
  • Atomic Gun Epic Cell Item
  • Collector Astronaut Figure Cell Item
  • 2 Epic Cell Posters, and 1 Legendary Cell Poster
  • 2 Epic Cell Wallpapers
  • 2 Epic Cell Floors
  • 4 Common Reagent Bottoms, 4 Rare Reagent Bottoms, and 1 Epic Reagent Bottom
  • 4 Common Reagent Tops, 4 Rare Reagent Tops, and 1 Epic Reagent Top
  • 1 Pair of Night Vision Goggles
  • 1 Legendary Reagent Outfit
  • 5 Player Icons
Please be aware that Weekly Programs will be temporarily halted during the presence of Prime Time.

[h2]New Features[/h2]
[h3]New Prime Assets upgrades[/h3]

Gooseberry’s drill now causes bleeding.
  • Damage from Gooseberry now causes bleeding.
  • Bleeding: Causes damage over time. Can be interrupted by using Bandages.


Coyle’s electric baton now disables rigs.
  • Damage from Coyle now temporarily disables Rigs for 20 seconds.
[h3]
New item: Bandages[/h3]
  • Bandages can now be found scattered throughout the Trials.
  • Usage: Bandages stop bleeding and heal you by 50 HP.
    • Caution: Using bandages takes time, this may leave you exposed.
  • Adjustment: Large Medicine spawn rates have been reduced, they are now only found in Locked Containers.


[h2]Fixes/Additions/Balancing[/h2]
  • Reworked pause menu to display the group and options in one screen instead of on tabs.
  • Badge Menu is now a scrolling list instead of pages.
  • The terminal will now show a notification icon when something new is available.
  • Updated medical items:
    • Bandages: Heal 50hp, and resolve bleeding effect. High spawn rates.
    • Small Medicines: Same as current (heals 25hp). Medium spawn rates.
    • Large Medicines: Same as current (heals 100hp). Can now only be found in locked Medical Containers.
  • Amp “Hide and Restore” can be used to counter Coyle’s Rig Disabler.
  • Amp “Hide and Heal” can be used to counter Gooseberry’s Bleeding.
  • Amp “Invisible” has been adjusted so that enemies can still perceive the player when they are very close.
  • Fixed an issue where some enemies would appear invisible.
  • Fixed an issue where door traps and some other items would become invisible while using the X-Ray.
  • Fixed the rarity of the Toxic Shock poster.
  • Various fixes and improvements.

If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

Catch you in the Sleep Room...

- The RB Team

Toxic Shock | Hotfix Patch Notes

Greetings Reagents!

As Toxic Shock continues at the Sinyala Facility we have deployed a hotfix for some issues that have been reported:

[h3]This patch includes: [/h3]
  • Fix for players getting stuck in the "Joining players" screen.
  • Fix for the Toxic event cell bundle being locked by default.
  • Fix for the SPEC causing large objects to disappear from your hands.
  • Crash fix on Xbox related to spatial audio.
  • Fix related to attack anticipation position
  • Fix for players not receiving their poster after completing Genesis trials.

If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak with our support team. Thanks for continuing to reach out to us with your issues and feedback on The Outlast Trials, our team greatly appreciates it!

See you all in the Sleep Room.

- Team RB