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Prime Time Patch Notes - New Update Out Now!

Greetings Reagents,

Prime Time is HERE and Sergeant Coyle and Mother Gooseberry are center stage! Featuring new Prime Asset abilities, this update may be the deadliest yet!

[h2]This update includes:[/h2]
  • Starting with this update, Coyle and Gooseberry have new permanent special abilities.
  • Introducing "Bleeding" a new gameplay mechanic, accompanied by "Bandages" a new item.
  • Fixes, balancing and other improvements.
New Limited-Time Event: PRIME TIME

[previewyoutube][/previewyoutube]
Prime Time Therapy prepares Reagents for a future dominated by contradictory cults of personality and clashing fundamentalist ideals. Participants can expect their psyche to face brutal and fundamental assault from both ends.

[h3]Prime Time runs from May 28th to June 18th 10am EDT (GMT -4)[/h3]

[h2]New Variators:[/h2]
  • PRIME TIME: Multiple Prime Assets present in the same Trial.
  • BREAK THE TVs: Break all Prime Time televisions for additional Tokens.

Uncover the secrets of Prime Time by locating new evidence documents scattered throughout the Trials.

Complete Trials in this Limited-Time Program to earn Prime Tokens to acquire exclusive event cosmetics. The amount of Prime Tokens awarded will depend on the difficulty of the Trial you complete.
  • As you complete Prime Time Trials you will unlock exclusive event cosmetics which you will then be able to purchase in your Reagent Cell.
    • Spend your Prime Time Tokens on the exclusive cosmetics you unlocked, which will be visible in your Cell (click on your bed) and Reagent (click on the mirror) customization menus.
You will have until June 25th at 10AM EDT to use your Prime Tokens on the cosmetics you unlocked during the event.

[h3]Exclusive Prime Time Rewards:[/h3]
  • Spaceship Legendary Bundle
  • Space Lamp Epic Cell Item
  • Hypermodernist Television Epic Cell Item
  • Atomic Gun Epic Cell Item
  • Collector Astronaut Figure Cell Item
  • 2 Epic Cell Posters, and 1 Legendary Cell Poster
  • 2 Epic Cell Wallpapers
  • 2 Epic Cell Floors
  • 4 Common Reagent Bottoms, 4 Rare Reagent Bottoms, and 1 Epic Reagent Bottom
  • 4 Common Reagent Tops, 4 Rare Reagent Tops, and 1 Epic Reagent Top
  • 1 Pair of Night Vision Goggles
  • 1 Legendary Reagent Outfit
  • 5 Player Icons
Please be aware that Weekly Programs will be temporarily halted during the presence of Prime Time.

[h2]New Features[/h2]
[h3]New Prime Assets upgrades[/h3]

Gooseberry’s drill now causes bleeding.
  • Damage from Gooseberry now causes bleeding.
  • Bleeding: Causes damage over time. Can be interrupted by using Bandages.


Coyle’s electric baton now disables rigs.
  • Damage from Coyle now temporarily disables Rigs for 20 seconds.
[h3]
New item: Bandages[/h3]
  • Bandages can now be found scattered throughout the Trials.
  • Usage: Bandages stop bleeding and heal you by 50 HP.
    • Caution: Using bandages takes time, this may leave you exposed.
  • Adjustment: Large Medicine spawn rates have been reduced, they are now only found in Locked Containers.


[h2]Fixes/Additions/Balancing[/h2]
  • Reworked pause menu to display the group and options in one screen instead of on tabs.
  • Badge Menu is now a scrolling list instead of pages.
  • The terminal will now show a notification icon when something new is available.
  • Updated medical items:
    • Bandages: Heal 50hp, and resolve bleeding effect. High spawn rates.
    • Small Medicines: Same as current (heals 25hp). Medium spawn rates.
    • Large Medicines: Same as current (heals 100hp). Can now only be found in locked Medical Containers.
  • Amp “Hide and Restore” can be used to counter Coyle’s Rig Disabler.
  • Amp “Hide and Heal” can be used to counter Gooseberry’s Bleeding.
  • Amp “Invisible” has been adjusted so that enemies can still perceive the player when they are very close.
  • Fixed an issue where some enemies would appear invisible.
  • Fixed an issue where door traps and some other items would become invisible while using the X-Ray.
  • Fixed the rarity of the Toxic Shock poster.
  • Various fixes and improvements.

If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

Catch you in the Sleep Room...

- The RB Team

Toxic Shock | Hotfix Patch Notes

Greetings Reagents!

As Toxic Shock continues at the Sinyala Facility we have deployed a hotfix for some issues that have been reported:

[h3]This patch includes: [/h3]
  • Fix for players getting stuck in the "Joining players" screen.
  • Fix for the Toxic event cell bundle being locked by default.
  • Fix for the SPEC causing large objects to disappear from your hands.
  • Crash fix on Xbox related to spatial audio.
  • Fix related to attack anticipation position
  • Fix for players not receiving their poster after completing Genesis trials.

If you experience any in-game issues feel free to join our 18+ Discord Server and create a ticket to speak with our support team. Thanks for continuing to reach out to us with your issues and feedback on The Outlast Trials, our team greatly appreciates it!

See you all in the Sleep Room.

- Team RB

93% positive rated survival horror gets game-changing content update

Launched into 1.0 just last month, The Outlast Trials bravely asks the question: 'What if you took the horrific monstrosities and suffering of Outlast, and put it all into a multiplayer co-op experience?' The answer is one of the best horror games to release recently, testing your skills to survive and your mental stability to stay calm amidst the nightmarish titual trials you'll be put through. And as of today, it's received its first content drop in the form of the Toxic Shock update.


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New Update | Toxic Shock Limited-Time Event & more...

Greetings Reagents,

Toxic Shock has begun at the Sinyala Facility, and we are looking forward to our experimentation and research findings in this endeavor!

[h2]This update includes:[/h2]
  • New Limited-Time Event: TOXIC SHOCK.
  • New Mk-Challenges coming May 7th
  • Revised unlocking process for Program X and Program Ultra.
  • Various improvements/fixes/quality of life updates.
Limited-Time Event: TOXIC SHOCK

[previewyoutube][/previewyoutube]
Toxic Shock brings a new experiment in the symbiotic action of chemically-induced pain and permanent damage to the Sinyala Facility. Recover all the drugged rats within the Trials for tissue analysis. Fulfill the secondary objective for additional rewards.

[h2]New variators:[/h2]
  • Toxic Shock: The Trial environment sporadically fills with toxic gas, inflicting permanent damage. Hide to stay alive.
  • Collect The Rats: Recover all the drugged rats within the Trial for tissue analysis. Fulfill the objective for additional rewards.
  • Complete Trials in this time-limited program to earn Toxic Tokens and exclusive Toxic Cosmetics.
  • Uncover the secrets of Toxic Shock by locating new evidence documents scattered throughout the Trials.

[h3]Toxic Shock will run until May 7th at 10 AM ET (GMT -4)[/h3]
Please be aware that Weekly Programs will be temporarily halted during the presence of Toxic Shock

[h2]New Upcoming Events Calendar[/h2]

[h2]New MK-Challenges - Available May 7th[/h2]
New Mk-Challenges will debut in upcoming Events and Weekly Trials on May 7th and will be part of the Weekly Program: Recent Therapies
  • Tilt The Scales of Justice - Can real evidence of false crimes outweigh the power of corrupting wealth? Load the scales of Lady Justice and observe.

  • Sabotage the Factory - Murkoff controls the means of production; use the emergency breaks to shut down the factory.


[h2]Programs Structure Tweaks[/h2]
Changes to Program structures:
  • Complete all Trials of Program Genesis to unlock Program X.
  • Complete all Trials of Program X to unlock Program Ultra.
  • Last Trial of Program Genesis now gives the Core Therapy Poster (previously was 1st reborn).
Dev Comment: "We've observed that some players struggled to complete the Release Protocol, preventing them from unlocking and experimenting with Program X and Ultra. With this update, players can now continue making progress and access the final Trial when they feel ready."

[h2]Fixes/Additions/Balancing[/h2]
  • Increased rewards for perfect scores (A+) in harder Trials.
  • Reduced score penalty for triggering sound traps.
  • Reworked the main menu.
  • Cross-play message now displayed only once (instead of every time the player enters the Sleep Room).
  • New TV in the shuttle displays the remaining time before the Shuttle leaves (exit trial sequence).
  • New pointing animation was added when pinging.
  • Courthouse: Decreased the number of evidence to gather for this objective.
  • Courthouse: Reworked the positioning of puzzle box clues.
  • Toy Factory: Reduced the delay of trapped boxes to 1 second.
  • Lobby: New notifications on Mirror and Bed when new items are acquired.
  • Lobby: New notification on Personal Cell when there’s a new notification inside the cell (mirror, bed, radio).
  • Antotoxin (Amp): Sanity restoration delay reduced to 60 seconds (was 120 seconds).
  • Controller only: Players no longer need to hold the input for specific hold actions, allowing joystick use to look around while holding an interaction (e.g., pushing the Snitch). This can be turned off in the settings.
  • Placing a ping now triggers a pointing emote.
  • Fixed an issue where players could prevent an NPC from bashing through a door via an exploit.
  • Fixed an issue where some players were unable to pass under an open Garage door in solo.
  • Fixed an issue where using the X-Ray would sometimes remove the shimmer on items/objectives.
  • Fixed an issue where players would get stuck forever if going down (bleeding out) in the stairways of Orphanage.
  • Fixed an issue where the hit reaction after being damaged would be delayed.
  • Fixed an issue where players could disarm a battery-powered device with the stun rig before the objective was started.
  • Fixed an issue where if the application was abruptly closed while the player is affected by the Psychosis effect from a trapped door, the player is unable to return to that trial (reconnection).
  • Fixed an issue where an enemy could appear to be invisible.
  • Fixed an issue when disconnecting from inside a hiding spot.
  • Fixed issues when a player would disconnect from a Trial while holding a large object.
  • Fixed an issue where players could maneuver and be able to pass a large objective item through detector doors.
  • Fixed an issue where players could jump backward to bypass door detectors.
  • Fixed some issues with the spectator mode (when a player dies and spectates another player).


If you encounter any issues in-game, feel free to join our 18+ Official Outlast Discord Server and create a ticket to speak with our support team.

We will see you in the Sleep Room...

91% rated co-op horror game to launch grotesque limited time event

Outlast never really seemed like it would be able to make a smooth transition into becoming a multiplayer game. The first two horror games, sharing DNA with Alien: Isolation and Amnesia: The Dark Descent, are frightening in large part because they make players feel utterly alone in an unfathomably terrifying situation. Still, the move away from solo design represented by The Outlast Trials has gone over very well, creator Red Barrels' latest garnering praise and attracting players through the success of its Dead by Daylight reminiscent premise and, as today's news continues, a steady cadence of updates.


Read the rest of the story...


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Rated 9/10, one of 2024's most wanted new horror games is finally here