Hotfix Patch Notes | Invasion - November 5th
[h2]Greetings Reagents,[/h2][p]A hotfix patch was deployed today, here are the fixes included:[/p]
[/p][p]Reminder that the Twitch Drops for The Outlast Trials will end on November 18th at 9:59 ET. Make sure to link The Outlast Trials to Twitch through the “Twitch Account Linking” option in the Main Menu when launching the game. Once you have linked your game to Twitch and have watched enough hours to claim your rewards, simply relaunch your game and check your Cell and Reagent customization inventory and the items will be there.[/p][p]Check out our Twitch Drops blog post for more information.[/p][p][/p][hr][/hr][p]Join our official 18+ Outlast Discord Server and open a '/ticket' to speak directly with our support team about any issues you encounter in-game.[/p][p]Feel free to send us your feedback on the new Invasion Experimental Therapy in this dedicated survey, or submit a General Feedback Survey.
[/p][p]See you in the Sleep Room, Reagents.[/p][p][/p][p]- Team RB[/p]
- [p]Invasion Matchmaking Adjustments[/p]
- [p]Implemented a new priority system to increase the overall chance of being selected as an Invader.[/p]
- [p]Invader matchmaking priority now increases by playing Reagent matches.[/p]
- [p]Invader matchmaking priority now also increases based on time spent waiting in the matchmaking queue.[/p]
- [p]Anti-Stalling Measures[/p]
- [p]Added a 3-minute maximum timer at the start of each Trial before Invaders are deployed.[/p]
- [p]Added a 30-second delay after death, requiring players to either enter Spectator Mode, use a Respawn Pill, or trigger Self-Revive.[/p]
- [p]Imposter Changes[/p]
- [p]Restored the Imposter retreat timer after downing a Reagent.[/p]
- [p]Increased retreat timer to 25s (30s with upgrade).[/p]
- [p]Story Trials have been removed from the Invasion program but remain available through Global Invasions.[/p]
- [p]Fixed an issue where the sound of preparing a Stab was not audible to other players.[/p]
- [p]Fixed a bug that caused secondary objective tasks to complete automatically after an Invasion match.[/p]
- [p]Fixed an issue where Imposter chase music/audio cues could trigger while the Imposter was holding a fake item or Reagents were hidden, breaking stealth.[/p]
- [p]Fixed a bug where Reagents could appear partially in the ground after a quick slash attack.[/p]
[/p][p]See you in the Sleep Room, Reagents.[/p][p][/p][p]- Team RB[/p]