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Lunar Axe News

Lunar Axe Demo - Steam Next Fest

Hello everyone! We will be streaming during the event #SteamNext and showing you some new scenes of the game, hope you can see and play our demo!

Please join us for our gameplay stream on February 25rd!


Try the demo and add Lunar Axe to your wishlist!

Lunar Axe Demo - #NextFest!

Hello everyone! I'm Kassio, producer of Lunar Axe and we're happy to announce that "Lunar Axe" will be part of Steam Next Festival (21th Feb).

We will be streaming during the event and showing you some new scenes of the game, hope you can see and play our demo!



Stay tuned! We will also bring you some news about the development of the game in the coming weeks, showing some scenes, plans and we will tell you more about the launch for this year!
#SteamNext

Lunar Axe - The Big Adventure Event

Hello everyone! We're happy to announce that "Lunar Axe" will be part of #theBAE 2022!

We'll be streaming during the event, hope you can see more about the game and play our demo.

#TheBAE2022

Demo update and development plan

Hello! It's been a while but today we're releasing a major update to Lunar Axe! This update contains improvements, additional content and new features requested by the community.
The game has 4 major stages of development and at the moment we are almost at the end of stage 2.
Below is a list of the changes that you can already experience in the demo and also a little explanation about the plans for the project:

- New UI
- Object Highlight System
- Tasks and Documents System
- Updates on stage 2
- Game Development Plan

[h3]New UI[/h3]
After a lot of effort, we remade the game's interface in order to improve the player experience.


In addition, we added visual elements and content adjustments to improve the gameplay.


[h3]Object Highlight System[/h3]
Now you can choose the difficulty of the game. This will impact the Highlight System, which will indicate the presence of elements on the scene that can be collected.


[h3] Tasks and Documents System [/h3]
We added a list of objectives that must be completed in order to progress in the game. Now it is also possible to access all the files found during the journey so players can have a better understandig of the story.


[h3] Updates on Stage 2 [/h3]
We are almost finishing the second major stage of the project with new puzzles, handmade art and new scenarios for you to explore. Stay tuned for more info on this soon!


[h3] Game development plan [/h3]
Lunar Axe have 4 major development stages and we are planning to launch the full version of the game in the second half of 2021. The official launch date and next stages are expected to be announced in the coming months.

We want to thank everyone who played our demo and added the game to the their wishlists! It's a great motivation and gives us strength during the production. We are posting constant updates on our twitter so follow us there to learn more about the Lunar Axe development process.

Soon we will bring updates for the current languages ​​and add more options planned to the final version.

Live Stream with Dev and Q&A

Hi there!

On sunday, 24th, we'll be at a live stream on twitch to show more about Lunar Axe. Kassio Sousa (#Brock), Game developer and producer of Lunar Axe will response some questions and talk with host Tiago ( https://www.twitch.tv/hashtaglive ) about the game Lunar Axe. May you want to do some questions, just ask on chat during the event.

We'll talk about the concept, story, places, plans and more about the game and, off course, a gameplay of Lunar Axe.

Date: 01.24.2021
Time: 06:00 PM (GMT)

See you there!!