1. Fadeout: Underground
  2. News

Fadeout: Underground News

1.12.03

[h2]Adjustments[/h2]
• Turret cone of sight from 120 degrees to 360
• Server map change is now a middle of the screen announcement
• Brickadia has more ammo boxes now (lol)

[h2]Performance[/h2]
• Default RHI is now DirectX 12

Hotfix - Firerate Exploit fixed + Small balance change

• Fixed fire-rate reset exploit
• Blaise Max Health 120 -> 100

Vulkan support added

Choose vulkan at launch, or use the launch option -vulkan
Not always better on all cards, but the option is now there

Patch 1.12.01 - Bug Fixes & Partial revert on Charlie nerf.

[h2]Bug Fixes:[/h2]
• Collision on Battlefield Stairs was busted, fixed.
• Admin checking moved to Gamestate instead of gamemode

[h2]Balance:[/h2]
I over nerfed Charlie, she became way too squishy. So I'm dialing back some of the nerfs
[h3]Charlie[/h3]
• 30% Flag damage penalty -> 15%
• 80/20 split (80% dmg converted to dot, 20% upfront) -> 90/10

Should help her be a smidge tougher and capable of being useful again.
Thanks,
-Weston

Patch 1.11.01 - Bug fixes & Charlie Nerf


[h2]Bug Fixes:[/h2]
• If you pickup a flag, step in a spawn room, or into lava (as blaise) you cannot pickup a flag again. (Fixed)
• Changing gamemode is now done through the save button. (Server Options)
• Main menu max player value now works
• Abigail max turrets could get bugged if spamming V (force kill own turrets)
• Rocket Projectiles are less laggy online.
• Server Cap now responds properly, and will remove players if capped.
• Smooth Sync now has an extra check to enable itself. (Spawn room killer bug)
• Server list scaling (Fixed in a hotfix)
• Server list showed every server as passworded, even if it wasnt. (Fixed)
• Server list auto refresh was on by default (even when unticked)

[h2]
Features:[/h2]
• Gamemode announce has been changed. Due to voice actor complications, the round end voice actor is now the game mode voice actor.
• Killing spree voice actor is unchanged!
• Steam friend invites should be working

[h2]Balance:[/h2]
[h3]Charlie Nerfs:[/h3]
• Chi-Launch Cooldown increased from 1.5 seconds to 2.0 seconds.
• Increase damage taken while carrying the flag by 30%
• Brush off calculation changed. Previous: Reduce 10% damage, The other damage gets converted to a DoT over 3 seconds.
New: Reduce 0% damage, 80% of damage -> Dot, 20% of damage taken instantly.