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Fadeout: Underground News

Linux Native Builds

Hey All, small news update that wont affect really anyone, the Native Linux builds are no longer shipping on steam with Fadeout: Underground going forward.

This doesn't affect anyone as most people are using Proton (Even the linux users who thought they were using the native builds, are actually running the proton build)

These changes will take affect once the sigma branch makes it to live (Sometime in december)
That is all,

Cheers!

Fadeout PVE mode: Now in alpha testing!



If you want to help test, its available publically via the Steam Beta system, if you havent used it before, its available under the game's propertiies window -> Betas -> and select "sigma" branch

The game will update shortly afterward
*Warning* You cannot joint regular dedicated servers while on this branch, if you want to return to the regular branch you need to revisit this window again



Once you're on the sigma branch, launch the game and hit "Wave Survival" (name pending)
You can invite up to 7 other players to your lobby
Once ready, step onto the green platform.



The game will load the map, good luck!
Right now its only 4 waves, but its extremely challenging with 2 players. The more the merrier :)

If you have feedback, feel free to join our discord.
https://discord.gg/Efg8Cuz

Bloom, AO, and Motion Blur options added!



Nothing else in this short hot fix

Mechanyon - Holiday Music Hotfix

There was a small issue preventing the holiday music from playing on mechanyon in October & December
This has been fixed!

Cheers~

Patch 1.12.05

[h2]Misc Changes:[/h2]
  • Chakram Damage type changed from Physical to Null (To prevent friday poison benefit)
  • Added orange glow & graphics to mega weapon holders
  • Added mega weapon spawn VFX
  • Early Adopter rewards added


[h2]Bugs:[/h2]
  • Harpoon range check increased
  • Component Reduction (Performance)
  • TNT Mines teleport bug (when throwing at players) Fixed