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Wizardry: The Five Ordeals News

Update 2022/12/27

This update includes the ability to place icons on the auto-map and various game balance adjustments.  also includes the beta update after 11/9/2022, which is expected to slightly improve the visibility of text in some low-resolution environments due to a change in the font display. At this time, there are no plans to revamp the UI itself for low-resolution environments. Please use the SD/3:2 UI if you wish to increase the font size.

New
- When using the "Wizard Eye" or items with the same effect, the icon can now be placed on the auto-map.
Icons are not reflected on the minimap.


Updates
- The number of monsters is now more correctly distributed.
- The scenario setting "Magic Bonus" now affects only the addition/decreased to the base damage by the current INT/PIE.
- Random (non-fixed) encounters that occur on fixed-encounter grids in the dungeons will now use the correct random encounter settings instead of the monsters set in the fixed-encounter squares.
- Revival during combat is now possible for "Cure" type spells when the revival effect is set by scenarios.
- Changed the display of continuous magic effects during movement in the HDUI and added a magic ban state icon (good one will be prepared later.).
- When storing a batch of unidentified items in an item box, items that are being equipped are now excluded. Also, added a message when there is no item in the box.
- Adjusted the portraits display method when using with screen resolutions other than 1920x1080.
- Adjusted the position of the "change equipment" command just before the start of the battle.
- When a bishop's identify generates the negative effect "fear", it will not send the user to the next page until the correct pagination button is pressed.

Fixes
- When the spell "Cure All" was cast by an enemy, there were cases where an enemy who had fallen that turn would be revived.
- In scenarios where a "Raise" type spell affected the whole group, the effect of the spell was not always correct when it was cast during combat.
- When a spell was set to affect the whole group, casting at certain times would cause the game to stop progressing.
- Off-screen mouse cursor movements were sometimes picked up in windowed mode.
- When casting the spell "Cure All" at camp, HP would sometimes recover beyond the limit.
just a display.

- When selling items in the HDUI store, the "Equipped" text was not positioned correctly.
- Class display was incorrect in the UI when passing items in the HDA UI.
- In some dungeon wall types in the HDB UI, objects were momentarily overlapping in the camera.
- The "Credit" of the user scenario comment was not displayed correctly.

Other Update/Fixes
- Beta updates after 11/9/2022

Below are forgot from beta patch notes.
- The initial spells learned at character creation have been unified as follows.
1~13: 1
14~16: 2
17~21: 3
22~25: 4 (Only on using default setting)
26: 5 (Only on using default setting)

- The pattern of the marble wall sometimes changed when turning.

Our first anniversary! and announce DLC scenario "Prisoner of the Battles" !

Thank you very much for your continued support of "Wizardry: The Five Ordeals". In this issue, we would like to provide you with various information including future developments state.
Celebrating our first anniversary!

Thanks to the support of our fans, we are celebrated its first anniversary of early access.

The game has sold a total of 25,000 units, and we will continue to develop the game next year so that even more users can enjoy it, including the upcoming DLC and 1.0, as well as the console versions that are scheduled to follow the 1.0.

Web Editor Development Status

We apologize for any inconvenience caused. We would like to provide you with further information on the scenario editor that is currently under development.

We had originally announced that the scenario editor would be available by the end of 2022, but in light of the development status and other factors, we have decided to delay the service launch to Q2, 2023, so that we can deliver it to you in a more stable state. We apologize for the delay.

bit teased:


DLC scenario "Prisoner of the Battles" to be released in March 2023!

As for the additional scenario downloadable contents that we have previously announced, we are pleased to announce that we will release the first additional scenario, "Prisoner of the Battles" in March 2023.

"Wizardry Gaiden: Prisoner of the Battles" the predecessor to The Five Ordeals, was released as a standalone game in 2005 and later ported to PS2, iOS, and other platforms. It is a large-volume adventure set in multiple dungeons that can be tackled by the same group of adventurers. The items acquired by the adventurers have random magical effects, making for a more modern treasure hunting experience. The dungeons are also have with a trap that constantly displays a "mini-map" for each level, minimizing the use of mapping spells once sufficient exploration has been done.

This DLC version will be have some changes to the dungeon content and additional content to make it even more powerful.

Please wait for further information on specific release dates and prices.

We have made the difficult decision that most of the DLC for this game will be more expensive than the average Steam game. We believe this is necessary to ensure the longevity of the development of "The Five Ordeals" and to allow us to provide you with the DLC and content you desire in the future to the extent possible.

On the other hand, we have not given up on making "The Five Ordeals" accessible to as many users as possible, and we plan to make several improvements in the area of new users, including addition of a new default scenario before the 1.0. We sincerely hope that you will understand and support the sale of DLC for this title so that we can realize these plans more smoothly and with higher quality.

New update coming soon

A new update will be delivered soon.

This update includes:
- Placable icons on the automap.

- Various adjustments and bug fixes, which were implemented in the beta version that had been deployed since November 2022.

The changes include a slight improvement in the display of text/portraits in low-resolution environments.

As for the future update schedule of the main game, the main development staff will temporarily shift to the DLC "Prisoner of the Battles" and implementation of the mechanism for future DLC support, so no normal updates will be made until around March 2023, except for serious hotfix and the editor related thing. Thank you for your understanding.

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In 2023, we will be selling DLC and the make 1.0 of the game, and we will continue our efforts to make this game even more enjoyable for our users. We look forward to your continued support of "Wizardry: The Five Ordeals".

and We will be discounted by 15% during the Steam Winter Sale. We hope you will take advantage of this opportunity to purchase this title and give it as a gift to your friends and family.

Steam Winter Sale is here !

Steam's biggest sale of the year, the Winter/Holiday Sale, runs until January 5, 2023. Wizardry: The Five Ordeals" is also on sale at 15% off. Take advantage of this opportunity!

Beta Update 2022/12/1

This is Beta version, we cannot guarantee compatibility of save data, etc.

before playing the beta version,
Users\username\AppData\LocalLow\59Studio\WizardryFoV2\savedata
You can back up your saved data from above location.

If you agree to the above, right click on "Wizardry: The Five Ordeals" in the Steam library, select properties, and enter the password "IReadAnnounce" in the beta tab. The "publicbeta" version can be selected. This will automatically update the system, and you can also return to the current normal version by selecting no beta from the Beta tab. However, we will not be able to provide support for data corruption caused by version inconsistencies due to the use of this switch.
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Fixes
- Penalty for identify failure in the labyrinth was incorrect.
- The last monster number was sometimes incorrect in the HDUI's monster dictonary.
- The scenario list in the HDUI was not displayed correctly immediately after list updating.

Beta Update 2022/11/29

This is Beta version, we cannot guarantee compatibility of save data, etc.

before playing the beta version,
Users\username\AppData\LocalLow\59Studio\WizardryFoV2\savedata
You can back up your saved data from above location.

If you agree to the above, right click on "Wizardry: The Five Ordeals" in the Steam library, select properties, and enter the password "IReadAnnounce" in the beta tab. The "publicbeta" version can be selected. This will automatically update the system, and you can also return to the current normal version by selecting no beta from the Beta tab. However, we will not be able to provide support for data corruption caused by version inconsistencies due to the use of this switch.
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Updates
- Changed font display method throughout the game.
- Adjusted the display position of scenario honor icons.
- The name of the enchantment "maximum attacks" was changed to "Extra Attack".
- The name of the enchantment "minimum attacks" was changed to "Base Attack Count".
- Removed the negative value of the enchantment "Base Attack Count", so that even the table of random enchantment does not take a negative value.
- Splash screen and credits screen adjusted.
- Following 11/9, the remaining switches of some wall themes have been adjusted in shape.
- The menu will no longer return if the appraiser has fear resistance and fails to identify.
- Adjusted some text on the scenario select screen.

Fixes
- The game progression was stopped during battle, such as when many battle messages were displayed.
- The display pattern of the marble wall was sometimes incorrect.
- The Monster Dictionary sometimes displayed one page too many.
- Stock of unidentified items was displayed in some scenarios.
- The sold flag of items sold to the store was not saved correctly.
- The value of the enchantment "Base Attack Count" was displayed with "+".
- The diary entry "First Job Change" was not written after changing jobs in the SP or Training Center.
- When using certain enchantment that are currently only available in the some scenarios the display was incorrect.
- When deleting a scenario that was currently being loaded, the same scenario could continue to be played.