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Cult of the Lamb News

Patch Notes 1.2.4

BEHOLD THE POWER OF YET ANOTHER PATCH


[h2]we are patching everywhere; these patches can not be contained [/h2]




  • Fixed undertaker creating duplicate bodies
  • Fixed debuff room clearing witness eyes
  • Various ritual soft lock fixes
  • Balanced spawned combat allies
  • Tax/Faith enforcer won't ask lamb to make them a Tax/Faith enforcer
  • Fixed Haro not speaking in the entrance of the dungeons
  • Specific followers will no longer become lovers
  • Fixed demons duplicating themselves
  • Fixed splatter curses not destroying terrain elements
  • Fixed permadeath not showing for some players


Also, we asked on Twitter for your best poop Haikus; here are some of our favorites!



The hunger, we yearn
From our leader do we learn
To poop we must turn...


By @ViviPlaysYT



Ah, Coprophilia
Why do they desire the feces?
I can't watch them eat.


by @thatbluecatboy


Lamb, I have a quest
It’s a bit of a secret
A succulent meal…


by @KitaArias


Why learn how to cook?
When the bowel is the kitchen
That dwells within all


by @TheStupendium



Patch Notes 1.2.3

We do be Patching ːTheRedCrownː


We've been very busy since the latest update! Working hard to ensure everything goes smoothly.



  • Fixed softlock when fighting the final boss in purgatory.
  • Fixed player being unable to finish the lighthouse quest.
  • Relic room will now show in dungeon when the player is wearing Fleece of the Fates.
  • Fixed unable to save issue.
  • Fixed inconsistent soft lock when performing a doctrine.
  • Fixed soft lock when speaking to forneus in purgatory.
  • Followers converted into demons will no longer become exhausted after purgatory.
  • Fixed entrance shrine filling up relic charge exploit.
  • Fixed multiple issues relating to houses and shared houses.
  • Increased Laplace’s Dice charge amount.
  • Fixed rescue room enemies not spawning.
  • Fixed lamb clipping under the map.
  • Fixed new skin notification showing when no new skins
  • Fix name inputs allowing unlimited characters
  • Fixed friendly combatants spawning outside of islands.
  • Interactions will disable their highlight during photo mode
  • Fixed soft lock when accepting quests from followers


Exciting things are happening over at Massive Monster - we've recently hired some amazing new people and have plenty of surprises in store for you!

Patch Notes 1.2.2

Relics of the Old Faith Patch Notes


[h3] It's been amazing finally seeing Relics of the Old Faith being played!
Thank you Cultists! [/h3]

  • Fixed soft lock in the relic room.
  • The user can now skip the intro cutscene video.
  • Fixed disappearing dead followers in graves.
  • Fixed shielded enemies appearing before Heavy Attacks have been unlocked.
  • Fixed a softlock when using Photo Mode after being sacrificed and meeting The One Who Waits for the first time.
  • Fixed incorrect text on Help menu entry.
  • Fixed soft locks when encountering cult leader statues.
  • Fixes to the numbers displayed above enemies in shield order encounters.
  • Black walls blocking entry when rolling into a new room now places Lamb on the correct destination if stuck.
  • Fixed issue where special rooms did not show during post game.


[h3]Oh and our friends at Devolver Digital made this video for the udpate.[/h3]
[previewyoutube][/previewyoutube]

Cult of the Lamb's free DLC has launched, with new enemies and deeper combat

Shown off during last week's Indie World Showcase from Nintendo, Cult of the Lamb has received a major content update packed with new features, for free.

Coined ‘Relics of the Old Faith’, the free update to the roguelike boasts new enemies, deeper combat, and plenty of other features that players will be pleased to see.

To entice new players into the world of Cult of the Lamb and this DLC, developer Massive Monster has also discounted the base game by 35%.

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