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Cassette Beasts News

Cassette Beasts 2024 - A Year in Review

Hi everyone! Jay from Bytten Studio here. I thought it'd be a good time to check in on how things have gone for Cassette Beasts this year!

Cassette Beasts in 2024


The year started with a bang with the annual Cassette Beasts Showcase where we announced the release date for the Multiplayer Update and announced the Mobile port! The response was very positive, which continued into the summer with our special live concert - which debuted a new song!

We went into the latter half of the year with the Gauntlet Update which launched only last month, alongside the opening of Steam Workshop for Cassette Beasts! It's been amazing seeing both the reactions to the updates and to see the community grow!

Our music duo of Joel and Shelby also performed the music of Cassette Beasts live for the first time at the Bonus Stage charity event here in the UK!

The momentum of Cassette Beasts has only grown and grown across this year, which is incredible to see for a team as small as ours! Some stats to chew on:
  • Cassette Beasts has over 600,000 players across all platforms!
  • There are over 6,900 Steam user reviews at an average score of 95%!
  • Songs from the soundtrack were streamed over 2.5 million times on Spotify, listened to in nearly 150 countries!


What's in store for 2025...


Whilst the Mobile ports were unfortunately delayed longer than intended, our publisher Raw Fury and their porting partners are working hard on them and are aiming for a launch early next year.

The 1.7 update was not the last update for Cassette Beasts - you can expect more information in next year's Cassette Beasts Showcase! We're super excited for the future of Cassette Beasts and hope you are, too!





Finally, here's a card for you - the community!



Enter the mailbox code SNOWTIME for a slushy surprise!

As always, you can keep up with Cassette Beasts via our official Discord and now on Bluesky, too!

See you all next year!
~ Bytten Studio

Cassette Beasts 1.7.7 Patch Notes

Hi everyone!

We put out a hotfix today to fix some bugs from the 1.7 update. This has gone out on all platforms. Here's the list!

[h2]Fixes[/h2]

  • Fixed the “Your Resources” box in the Sticker Fusion menu not updating after fusing stickers.
  • Fixed some incorrect logic in Sticker Fusion that could cause permanent loss of the selected “attribute source” sticker, if you attempt to fuse stickers while you don’t have enough Fused Material.
  • Fixed game sometimes locking up after beating the gauntlet bosses in carriage 50 and 150.
  • Fixed vocal track not fading in when you fuse during an online co-op gauntlet battle.
  • Fixed the level cap not applying to Orb and Archangel rematches outside the gauntlet.
  • Fixed a typo in a Pier of the Unknown boss bestiary entry.
  • Fixed a factual error in one of Magikrab’s dialogues in the gauntlet.
  • [Steam Only] Fixed tags sometimes not applying correctly in the Steam Workshop upload tool.
  • Fixed a crash that can occur if a character afflicted with Close Encounter uses Vengeful Curse, misses, and triggers Jagged Edge.

Until next time!

~ Bytten Studio

Nominate us in The Steam Awards + Autumn Sale Discounts!

Hello, Residents of New Wirral!

It's the time of year when Steam opens up nominations for voting for folks' favorite games! Cassette Beasts is available to vote for this year in the "Labor of Love" category, which is meant for games with ongoing support and updates since launch.

If you want to vote for Cassette Beasts, you can do it here via the widget above!

We're also a part of the Steam Autumn Sale, grab yourself Cassette Beasts or DLC at a steal:
  • Cassette Beasts - 50% off
  • Cosplay Pack DLC - 25% off
  • Pier of the Unknown DLC - 40% off
  • Soundtrack - 50%
  • Art Book - 30% off


Thanks for all the support over this past year and beyond - we couldn't do it without you

Monster catcher Cassette Beasts adds Steam Workshop support and a new battle mode

Cassette Beasts from Bytten Studio is a brilliant spin on the whole monster catching genre, and a fresh update out now continues expanding it.

Read the full article here: https://www.gamingonlinux.com/2024/11/monster-catcher-cassette-beasts-adds-steam-workshop-support-and-a-new-battle-mode

1.7 "Gauntlet Update" Patch Notes

Here are the full patch notes for Cassette Beasts version 1.7. Spoilers ahead!

[h2]New Additions[/h2]
  • Magikrab’s Gauntlet has been added. This is a new gameplay system that is available in Night’s Bridge Station after completing the Land of Confusion and Take Me On quests.
    - In the gauntlet you face an endless series of randomised and increasingly difficult battles against friends and foes old and new.
    - You can take on the gauntlet on your own, or invite a friend through online multiplayer to take on the challenges together.
  • Ranger Wilma now provides a Sticker Fusion service after you’ve completed Land of Confusion and Take Me On. Sticker Fusion allows you to move rare and uncommon attributes you like from one sticker to another.
  • After Frankie has completed her training, you can speak to her in the Town Hall to clear the ranger noticeboard of quests you don’t want. This costs a certain amount of Fused Material, and you get no quest rewards.
  • During multiplayer raids and gauntlet battles you can now:
    - Use items
    - Fuse with your partner NPC
    - Switch to your partner NPC’s tape
  • Steam Workshop support has been added.

[h2]Fixes[/h2]
  • Spitzfyre’s stats have been increased to be in line with normal values for a final stage remaster.
  • Berserk no longer affects passive moves.
  • Scripted battles’ RNG is re-seeded when you re-attempt them after fleeing or defeat. This won’t affect the majority of players, but is noted here for the speedrunning community.
  • Fixed the game using an unusually large amount of memory if you cross the overworld loading boundary and camp in Lakeside.
  • Fixed common Peekaboo stickers sometimes not stacking.
  • Fixed Copy That copying the wrong opponent if the intended target is a fusion. (Note: it copies only one member of the fusion.)
  • Custom/Random Starter into Machine Cursed Change the Record no longer triggers automatic passives like Custom Starter on the tape you switch to.
  • Fixed Clobber’s AP cost being too high for it to be useful.
  • Fixed avatars of other players during online multiplayer sometimes warping into scenes at the wrong position.
  • Randomness is now used as a speed tie break during PvP battles, instead of the host player taking priority.
  • Fixed Fission Power not respecting the temporarily-imposed level limits during raid battles.
  • Fixed a bug that allowed already-hacked fusion raids to be hacked again.
  • Fixed stickers with the ‘compatible with any tape’ attribute being allowed in no-attribute PvP battles when not compatible without the attribute.
  • Fixed an overflow bug that could occur if you stack many many stat-boosting effects and passives.
  • Fixed a typo in the Harbourtown Heritage Centre.
  • Dual Wield can no longer be used to smuggle damaging/debuffing moves past Machine Curse.