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Battle Bands News

Battle Bands Hotfix!

A few little fixes and prep for the Cold Snap event and a fix to inflation difficulty modifier bugs. $2000 limit added to tour score calculations.
Thanks so much for playing and all the incredible feedback. Happy Cold Snap!!

Feats and Milestones Preview

Get the lead out, it's time to listen to Riff Radio!

How we doing, fellow Riff-ians? Thanks for tuning in to this Riff Radio News Update! We've got a couple of upcoming challenge systems to share with you today: Feats and Milestones

[h2]Feats[/h2]


Feats are special challenges you can complete to earn extra credits, Backstage Pass XP, and even cosmetics. You have 3 active Feats at a time, pulled randomly from a large pool, and can refresh one of them every 24 hours. Completing and claiming the reward for a Feat will also refresh it. Feats will provide some extra challenge for players and get them to try new strategies in Tour and Royale!

[h2]Milestones[/h2]


Milestones are similar to Feats, but work a little differently. Milestones will keep track of things players will mostly do passively, like playing certain types of cards or sharing energy, and reward them for it! Once you complete a Milestone, you'll be able to claim it for rewards and Prestige! After that, the Milestone will roll over to the same objective with a higher goal.

[h2]Prestige[/h2]


Prestige is a new system in which players will receive a rank based on how many Milestones they've completed, providing irrefutable proof that you're a seasoned musician tearing up the mean streets of Riff City!


And that wraps up today's Riff Radio news update! What do you think about the Feats and Milestones systems? Getting any crazy ideas for Feats you wanna share yet? Pull on up to the Battle Bands Discord to give your thoughts and as always- thanks for listening!

Battle Bands Early Access Winter Survey

Welcome back to Riff Radio, our phone lines are OPEN and we wanna hear from you!

We're sending out a survey to get some focused feedback on the development of Battle Bands! To that end we'd like to point you to The Battle Bands Early Access Winter Survey!!!!



Survey Link!!!

We say it a lot, but your feedback is invaluable to us and we're super amped to see your responses so we can make more Battle Bands for you! You guys are what keeps us rocking on!!

If you hope to give us even more feedback, stay up to date on game news or find other awesome people to play Battle Bands with, come visit our Discord!

And that wraps up today's Riff Radio news update! Don't forget to shout, shout, let it all out in the survey and thanks for listening!

Battle Bands Hotfix!!

A hotfix to fix difficulty modifier displays in multiplayer tours.
Thanks so much for playing and all the incredible feedback.

Battle Bands Early Access Patch #21

No, your ears do not deceive you, you're listening to Riff Radio!

Early Access Patch #21 is coming at you fast and hot with balance changes and bugfixes. This patch focuses on starter decks and upgrades, along with a few other tweaks.
The Tour Score Leaderboard has been reset to account for the now fixed exploit!

[h3]Balance Changes:[/h3]
  • "Free Jammin'" (Both) "Zen" upgrade added and card restriction removed.
  • "Free Jammin'" (Guitar) "Exciting" upgrade removed.
  • "Instrumental Jam" added "Epic" upgrade.*
  • "Wild Jam" Gives 2 protection on complete.
  • "Building" upgrade now gives +2 hype per "Snare Hit" in active song section.
  • "Clever" upgrade now gives -3 Opposing Band Hype on complete.
  • "Pensive" upgrade bot priority lowered.
  • "Loud Lick" upgrade "Ruthless" Replaced with "Well Timed"
  • "Jazzy Hook" (Bass) upgrade "Incredible" replaced with "Epic"*
  • "Spicy Verse" (Bass) upgrade "Pensive" replaced with "Pacing"*
  • "Loud Beat" upgrade "Heavy" replaced with "Better"
  • "Jazzy Hook" (Drums) upgrade "Fierce" replaced with "Epic"*
  • "Brilliant Bridge" (Drums) upgrade "Fierce" replaced with "Better"
  • "Brilliant Bridge" (Keyboard) upgrade "Extra" & "Wicked" replaced with "Warm" & "Epic"*
  • "Catchy Chorus" (Keyboard) upgrade "Wicked" replaced with "Pacing"*

*Pacing: Draw 1 out of 2 random cards.
*Epic: +4 capacity +9 hype.
*Warm: Adds 1 Speed Keys to the top of the deck.
[h3]Player Starting Deck Changes:[/h3]
  • One fewer quick in each starting deck!
  • One fewer Song Section in each starting deck!

[h3]Fixes:[/h3]
  • Removed ability to modify Tour Amplifier settings for re-loaded games.
  • Changed outcome screen to hide default band name while loading server data.
  • Fixed issue where facial hair was missing from in-game portraits
  • Removed baked-in shadow from the Main Menu texture.
  • All Boss NPC's have had their cast shadows re-worked to appear more cohesive across all arenas as well as in the Local Legends Compendium.
  • Updated the Upgrade pip texture to be sharper and scale a bit better when there is only 1 pip on a card.
  • "Moment" icon in Tour Mode updated to appear more cohesive across all Themes
And that wraps up today's Riff Radio news update! Be sure to join our Discord if you're looking for new band-mates to play with or want to give us some feedback. We love hearing from you punks, so don't be shy and as always- thanks for listening!