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Wild Planet News

DEMO Patch 5.5.2.0



5.5.2.0
-Fix to the doorway not placing properly
-Optimization
-Changes to player stats and progression
-Fix to monster damage
-New special attack for full grown metalon
-New FX and specials attacks for the mecha
-New FX for SMG

5.5.1.0 - Demo update

5.5.1.0
-Potential fix to campfire and furnace showing up in storages
-Added a craft 10 and craft max for the crafting menu and workbenches
-Augmented the food decrease rate a little bit.
-Fixed right click issue in building menu

5.5.0.0 - building changes

5.5.0.0
-Added a new features that hide and show different floors and walls when navigating in your base
-Changed the character controller behaviour to add a smoother leaning behaviour
-Changed how the small pickupable items behave, they no longer collide with the player thus not blocking him on its way when running around.
-Fix to the floor and stairs placement

Demo patch 5.4.2.0

5.4.2.0
-Changes to building system
-Fix to the problem where other benches inventory will appear in the one being used.


A lot of you reported the annoying bug where furnace, woodcutter or other benches inventory would swap with the current workbench you were using. It took me some time but i finally managed to fix it.

IF you encounter the same bug again or other bugs don't forget to report it and we will do our best to fix it :)

Thanks for all the feedbacks

Patch 5.4.1.0 - Huge fix to workbench and building

Patch 5.4.0.1
Changes to how the foundations,walls and furniture behave
Fixes to the ground and snapping detection for building
Fix to terrain loading and character not waiting for the terrain thus falling through ground forever
Fix to workbenches not crafting properly
Changes to build menu
Changes to workbench UI



Known bug:
Cannot pickup triangle foundation
Sometimes the furnace or campfire UI will replace the building storage