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Wild Planet News

Patch 5.4.1.0 - Huge fix to workbench and building

Patch 5.4.0.1
Changes to how the foundations,walls and furniture behave
Fixes to the ground and snapping detection for building
Fix to terrain loading and character not waiting for the terrain thus falling through ground forever
Fix to workbenches not crafting properly
Changes to build menu
Changes to workbench UI



Known bug:
Cannot pickup triangle foundation
Sometimes the furnace or campfire UI will replace the building storage

DEMO Patch 5.4.0.0

Patch 5.4.0.0


Change the control button
Added new music for cave
Added new music for field
Fixed some raycasting and effect for the blue mecha
Added new projectile for blue mecha
Tweaking to base building
Added the normal wall
Changed windows wall icon
Added a volume and mute to menu music
Changed General ui
Tutorial bench no longer needed to be placed
Changes to some player FX
Fix to bridge not maintaining the states
Fix to character creation buttons
Potential fix to some building collision
Balancing of crafting formulas

Demo Patch 5.3.5.0

A lot of you reported weird behaviour with dragging and inventory , it was really game breaking and blocked a lot of progression. I think we finally managed to fix it. Also we added new features for quick transfering items:

Right click = Transfer all
Middle mouse click = Transfer Half
Shift + Right click = Transfer 10

Thanks everyone for your feedbacks and bug reports !

Patch 5.3.5.0
Added a better visuals for dead player corpse
Added an icon on the map for where the player died
Fix to the inventory dragging icon issue
Added lore journal
Small UI rework
Added control button always available on the main HUD
Fixed bridge UI not closing with esc or tab
Fixed false collision for bullets in tutorial
Fixed some collision and selection issue for 3D models




DEMO Patch 5.3.4.0

Patch 5.3.4.0
-Fix to workbench and campfire storage problems
-Potential fix for clicking problems
-Changes to all UI to fit into widescreen resolutions
Should work with most formats such as 16:9 - 16:10 - 21:9 - 32:9
-Changes to the rate at wich player get hungry
-Fixed and added new damage informations on player.

Patch 5.3.3.0

Patch 5.3.3.0
-Fix to crossbow arrows not being shot properly
-Added Mecha ennemis to the the mecha field
-Changed the stats and attack phases of the Blue Mechas
-Removed the ability for Metalon to attack building. It wasn't supposed to happen.
-Fix to crafting UI where it would remember previous amounts
-Changes to how mouse selection works, it shouldn't attack straight away.
-Fixed some POI not being properly aligned with the actual items/places
-Fixed some issues with enemy damage
-Added a new music for the field area
-Changed a bit of drop chances on some rare loot
-Added random event of a metalon Nest
-Added random event of meteorites