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Wild Planet News

Patch 1.1.2.0

šŸ”§ Fixes & Improvements

Fixed: Tooltips no longer remain stuck when moving items in the inventory or workbench.
Fixed: Torches can be picked up once placed, as intended.
Fixed: Collision issues with torches have been resolved.
Fixed: Improved collision for building stairs to make placement smoother and prevent navigation issues.

šŸ—ļø World Changes

Removed: The desert compound has been removed from the map.
Added: A test version of the Recycler can now be found in the forest. Check it out and let us know what you think!

šŸŽØ Visual & Item Changes

Changed: The icon for Hardened Brick has been updated for better clarity.
Adjusted: The Rhino Mount drop rate has been changed to better balance the gameplay experience.

Thank you for your continued support and feedback! We're committed to improving Wild Planet with every update. As always, join the conversation on our Discord and share your thoughts.

See you on the Wild Planet! šŸŒ

1.1.1.3

Change to quest UI
Change to tutorial popup
New Tooltip in workbench
New Tooltip for in world elements such as antenna or instances entrances.

1.1.1.2

1.1.1.2
  • Added New tooltip in inventory
  • Added New notification visuals for items
  • Removed EXP text notification
  • Balancing to Audio
  • Changes to how workbenches behave to fix some storage bugs
  • Removed the Christmas updates
  • Changes to some small UI problems

Patch 1.1.1.0

Changelog - Version 1.1.1.0

Weapons:
Increased attack distance for Semi-Auto Rifle.
Increased attack distance for SMG.
Buffed damage for Semi-Auto Rifle.

Balancing:
Adjusted crafting recipes for all Tier 1 & Tier 2 items:
This update introduces a significant rebalancing of crafting recipes to ensure a smoother progression through early and mid-game stages. Resource requirements have been fine-tuned to better match their availability and the overall gameplay flow, making crafting feel more rewarding and aligned with the intended challenge of each tier. These changes aim to enhance player satisfaction while maintaining fair difficulty levels.
Reduced required Redwood in crafting.

World Changes:
Removed Metalon spawn from the Field area.
Adjusted spawn ratio of Iron nodes in the Field area.
Modified Shadowsteel type in the small alcove of the Field cave.

Mechanics:

Updated comfort stamina regeneration tied to foundations.

New Additions:
Introduced the Basic Multitool.

Work in Progress:
External items for crafting recipes.
Achievement system implementation.

Hotfix 1.1.0.7

Fixed a bug with sleeping time skip