1. Wild Planet
  2. News

Wild Planet News

**Patch 1.0.1.1** The issue that might be fixed : Not being able to target

This is a quick patch before the weekly update.
Please anyone who had interaction problems could you please check again and let me know if it is now fixed or not.

**Patch 1.0.1.1**
The issue that might be fixed : Not being able to target with point and click after looting a body

Small fix to loot all

Small fix to loot all

Wild Planet Update EA 1.0.1.0

Wild Planet Early Access Update EA 1.0.1.0


Here are the latest improvements and fixes in version EA 1.0.1.0:
Fixes & Improvements:

  • Building in the Desert: Resolved the issue with placing structures in desert areas.
  • Shadowsteel Recipes: Fixed crafting recipe issues involving shadowsteel.
  • Durability Adjustments: Adjusted durability for early weapons to improve balance.
  • Tier 2 Buildables: Fixed interaction problems with T2 structures.
  • Cave Respawn Rate: Tweaked respawn rates for creatures and resources in caves.
  • Buildable Placement: Addressed an issue where certain buildables wouldn’t place properly.
  • Wall Windowed Texture: Fixed texture issues with walls featuring windows.
  • Crafting & Loot Balancing: General adjustments to crafting recipes and bunker loot tables for smoother progression.
  • Food Prices & Kitchenette Boost: Increased sale price and boosted effects of food crafted in the kitchenette to aid survival.
  • Double Click Fix for Building Entities: Resolved an issue where double-clicking on building entities could cause unintended interactions.
  • Interaction After Looting: Fixed the issue preventing interactions after looting certain creatures.
  • Vehicle Logout Fix: Fixed a bug where players logging out while on a vehicle would fall through the map upon reload.
  • Unstuck/Respawn Button: Added an "Unstuck/Respawn" button in settings to help players get back to a safe position if they become stuck.

In Progress:

  • Co-Op Fixes: Instancing issues have been resolved, and we're currently addressing a bug affecting interactions with friends' foundations. Once fixed, Co-Op should be ready to make a strong comeback!
  • Quest Bug: Investigating and resolving quest progression bugs.
  • New Areas: Continued development on the Garoo Cave in the forest and the Silo Bunker in the desert.
  • Recycler Monument: A new monument with added exploration and functionality is coming soon.


Upcoming:

Next week, we’ll share a Roadmap with more exciting updates on upcoming features and improvements.

Thank you for your continued feedback and support—see you on Wild Planet!

patch 1.0.0.2

PATCH 1.0.0.2 KNOWN BUG : When loot all a creature sometimes it will block interaction with left click, go in combat mode and back usually fixes it. We are working on a fix right now.
  • -Fix to spaceship exit portal
  • -Added loot and enemies to spaceship
  • -Changes to some balancing
  • -Added more chance to drop a Rhino Mount
  • -WIP with recycler.
  • -Desert bunker removed for maintenance

Fix to the UI game breaking bug

Hello everyone,

We want to apologize for the bugs encountered on launch day:


  • The item transfer UI issue, where it became unresponsive, has now been fixed.
  • The bug where players couldn’t select or click anything until entering and exiting combat mode has also been resolved. We found the cause, and this should no longer be an issue.



We’re sorry for any inconvenience these bugs caused during the launch, and we truly appreciate your patience. Please continue reporting any bugs, typos, or other problems, as well as your suggestions. We’re committed to addressing them promptly and improving the game experience.

Thank you for your support!