Patch 0.9.8 Major Update The galaxy map and its progression has been completely reworked. Employees now periodically ask for a raise. Added junction points that make jump gates reach farther away. Incoming events and threats are now visible on the galaxy map as they approach the station. New event: Radiation storm. The event system has been completely reworked to be more dynamic and respond better to player performance. The finances tab has been improved with a list that shows the individual profit/loss of every building. Added an indicator to display the queue time of jump gates. Added a "Search Again" button when hiring employees to make the process more comfortable. The level-up screen has been reworked with better design and animations. Tutorial quests are made shorter to eliminate linear gameplay. The save/load screens have been redesigned. The city inspection screen has been redesigned. The galaxy map is now better lit. When a company terminates its marketing deal, the reason will be displayed in the in-game log. The cafe now counts as both a food and a drink source. Added animations when researching perks. Added new types of quests to the tutorial. When a lab or reactor overdrive occurs, an explosion will happen. Added more highlight indications for new players. Creating and deleting energy connections is now more comfortable. Building a second floor is now more expensive. Money count will now be displayed with decimal separators. The galaxy parallax effect has been improved. Added Kickstarter supporter's names to the customer name pool. Settings UI has been improved. Aliens now have alien names. Each jump gate now has a different colored connection line. HUD improvements. Added sound effects for ships. New loading screen. The color picker for choosing station colors has been reworked. Jumping ships in the galaxy map are not loud anymore. Pathfinding has been improved. Fixed bugs related to the speed setting. Fixed the hitbox of the notifications on the right side. Fixed a bug where the pirates would not leave the station. Fixed some visual bugs. Fixed some UI bugs in the inbox panel. Fixed some buildings looking extremely dark. Fixed some text overflow issues. Fixed the hitboxes of all the buildings. Fixed the police clipping with the station. Improved asteroid hitboxes. Fixed big ships clipping with the docks. Fixed the holograms displaying the station logo. Fixed a bug where the shields would not activate during a raid. Fixed weird camera zoom when entering the station. Fixed ships passing through the station. Fixed a bug where the total electricity count wouldn't get updated after enabling the "Reactor Overdrive" policy. Fixed asteroid impact sounds not playing. Billboards can no longer be connected to the electricity grid since they don't need it. Fixed the employee filters not working. Fixed the hitboxes of some UI buttons. Fixed buildings not losing health after getting hit by asteroids. Aliens no longer burn after taking damage. Fixed some inconsistencies in the UI. Turret icon has been updated. Fixed a bug where the game speed would stay the same after returning to the main menu.
0.9.5 Balancing and Crash Fix Fixed a crash that would happen after clicking on the Motel building. Rebalanced commercial and energy buildings.