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SpiderHeck News

Good Maps Only Competition

Hello Gang!

Now the new update for the game is out and those of you on steam have access to the map editor, it’s time for you to show us what you’ve got!

With this message the official SpiderHeck Good Maps Only Competition (name courtesy of Neverjam) has begun! For the next two weeks until 1900 CEST on Wednesday 5th July 2023.



All the winning maps will be put into the game as official content in an upcoming update in the future. As well, all of the winners will be able to choose a game from a selection of titles we have at tinyBuild!

The full rules and details on how to take part are in the Discord - if you aren’t in there, join here:
Good Luck!

1.25 Quality Of Heck Update - Introducing Versus Map Editor!

Hey Gang!


We promised, now we deliver - today marks the release of the 1.25 Quality of Heck update!

This update introduces the new Versus map editor, as well as a plethora of quality of life fixes and improvements. You can find more details in the full patch notes below!

We’re also going to be announcing a new map maker competition in the next few days, so keep your eyes peeled on Discord and go join it if you haven’t so you can take part!

Here’s the full patch notes:

SpiderHeck - 1.25 QUALITY OF HECK update notes


  • Versus map maker is now available.

  • Options for different style of cursors were added for better visibility.

  • “Show player names” button is now rebindable.

  • Holding a mouse button now lets you spawn a spider.

  • Fixed an issue with Tiers of Heck menu background on ultra widescreen devices.

  • An option was added for changing how player names are displayed. You can now disable them or only show the “P1, P2, P3” markers.

  • “Show player names” button is now a toggle instead of a hold.

  • An option was added for changing how player names are displayed. You can now disable them or only show the “P1, P2, P3” markers.

  • “Show player names” button is now a toggle instead of a hold.

  • “Toggle all” option added to versus map screen.

  • In case of lost saves, hats linked to achievements will now be regranted on launch.

  • Survival mode respawns have been improved, the game will try and avoid spawning you on top of your allies.

  • Parkour maps now have an indicator to show where your web will land.

  • A new color reward “SYNTH” has been added for reaching wave 30 on pain level 7.

  • Added some balls to the waiting room for entertainment.

  • Tier of Heck names now shown in the loading screen.

  • Bunch of minor bug fixes that Neverjam was too lazy to list.

  • Some functions were added in the game's codebase to let modders make menus easier.


Now, go kill spiders!

SpiderHeck Roadmap 2023!

Hello Gang!


You may have seen a video from us the other day where we promised a roadmap - well, now it's time to deliver, so, without further ado....

We present: The Roadmap (2023 Edition)




We hope you are all as excited about the future of SpiderHeck as we are - we’re only just getting started!

And what’s more we’ve got another little surprise - on Monday at 1900 CEST Creator Neverjam and Community Manager DJ will be streaming to Youtube to show off the new Versus map editor and have a chat about the development of the game - make sure you come and join us!

And if you missed our devblog video where we go through some of these features, go here and have a watch: [previewyoutube]https://www.youtube.com/watch?v=wdDEZXKgk7I[/previewyoutube]

See you soon Gang!


Parkour Map Design Contest

So we heard you liked our map editor, eh?

To celebrate the recent release of OUR PARK Update, we are launching yet another Community Contest! Exciting, isn’t it?!

Parkour Map Design Contest


Design your very own parkour map using the in-game map editor, and get a chance to win one of the tinyBuild’s games (You get to pick which one!) and have your map featured in the game as part of the official parkour mode.

[h2]How to participate?[/h2]
  1. Create your parkour map using the in-game map editor.
  2. Upload your map to Steam Workshop.
  3. Post the link, screenshot and a short description of your map to the Discord forum #Custom-Heck, and add the ‘Parkour Contest’ tag to your post.
  4. ???
  5. Profit!
[h2]How do we choose the winners?[/h2]
Neverjam and tinyBuild will choose from the most upvoted submissions and create a shortlist of contestants. SpiderHeck community will vote for their favorite maps to determine three winners.
So please vote by reacting with the emoji for the maps you like the most, and let the creativity win!

[h2]How much time do I have?[/h2]
Parkour Map Design Contest runs from April 17th until April 23rd. You can submit your design by 23:59 GMT, April 23rd. Our team will then close the contest and will work on evaluating all the submissions. Please keep an eye on the Discord announcement channel for more details and news about the contest and final votes.

[h2]Any other rules?[/h2]
Yes.
  1. Try not to overwhelm your map with hundreds of different objects. Remember that your map might be added to all platforms where SpiderHeck is available. Yes, even the Switch… which means performance matters!
  2. Do not overcomplicate your map, making it painfully close to impossible to complete. Think of both worlds’ controls: mouse+keyboard and controllers.
  3. Do not create any NSFW or profanity objects/designs. Our moderation team will delete such maps, and you will be disqualified from the competition.
  4. Contestants can submit as many maps as they want.
  5. One map equals one submission.
  6. Please do not submit multiple copies of one map. The moderation team will delete duplicates.
  7. Have fun!

OUR PARK Update is out now!

Heya!

The long-awaited ‘OUR PARK’ Update is finally here!

[h2]Check out the new trailer[/h2]
[previewyoutube][/previewyoutube]
[h2]Parkour Mode & Map Editor[/h2]
Welcome to a new game mode that will make you suffer in which you will experience the full range of incredible emotions!

Master the parkour course by completing all 18 maps explicitly designed to make you feel pain and satisfaction simultaneously, with even more maps to be added in the future! Beat the creator's time and set records for your friends to take on!



You can also create your own maps and share them with the community using Steam Workshop. Experiment with different blocks, objects and even physics and gravitation to create your masterpiece maps. Or, if you are up for the challenge - check out the pool of community-created maps and try your luck!



[h2]New weapons and customization options[/h2]
We've also added new weapons to the game that will allow you to annihilate your enemies even more effectively. Or fall victim to your own shots, lol.
  • Auto Shotgun
  • Gravity Saw
  • Gravity Grenade


Don't forget to try on the new hats you get for completing the parkour maps. Just look at these high-fashion items!



[h2]EULA Addition[/h2]
Our lawyers have urged us to add a EULA to the game (especially since players can now create their own content) and tell you about it in an upcoming post. So there you have it, we told you about it.

[h2]The complete list of changes[/h2]
We have, of course, made a few bug fixes and improvements to the game, so check out the complete list of changes below.
  • Added new Parkour island with solo parkour challenges!
  • Added three new customization items (Fox, Winner and Diamond) that can be unlocked by beating the parkour challenges.
  • Added the Parkour Map Editor with Steam Workshop integration.
  • Added three new weapons: Auto Shotgun, Gravity Saw and Gravity Grenade.
  • Hecksaw has been modified! Its effectiveness as a melee weapon has been reduced: in some circumstances, it will launch automatically if used in melee. To offset this, it has gained targeting lasers for easier use as a projectile weapon.
  • Death by disintegration has become more instant.
  • Reduced max cooldown on web usage.
  • Fixed a bug that caused some players to load randomly into the Tiers of Heck mode.
  • Fixed a bug that could cause the camera to be more zoomed out in multiplayer matches.
  • Lots more small polish all over the place.
  • Added EULA to PC version of the game.

Join us on Discord for more fun!