Train Life - Patch #15

Patch #15 - Build 19517
Today's patch has the much anticipated performance stabilization fixes for our last patch. We apologize for it taking so long to get a hotfix out, but our internal tests showed drastically improved performance so we hope that you all experience similar results. Let us know how it plays!
More information on Update 3 will hopefully arrive in the coming weeks, as we have lots of exciting stuff to share and show off!
[h2]Changes & Fixes[/h2]
- Tracks & Railways
- Fixed a few issues related to speed limits on sections near Gorzów, Dresden, and Prague
- Gameplay
- Inverted the colouring on the chassis weight comparison – Down good, up bad. Now down green, not red. Now up red, not green. This makes me want to do a whole series of patch notes written like a caveman. Maybe one day…
- Fixed an issue with cars randomly disappearing – Technically this was not auto theft because nobody reported them stolen
- Fixed an issue where there were incorrect images for some train parts – I tried replacing them with memes, but the coders caught me
- Inverted the colouring on the chassis weight comparison – Down good, up bad. Now down green, not red. Now up red, not green. This makes me want to do a whole series of patch notes written like a caveman. Maybe one day…
- Stability & Performance
- Fixed an issue with culling volumes that were causing frequent FPS drops – No jokes on this one, let us know how your performance is!
[h3]Have questions or issues about the game?[/h3]
You're all, as always, invited to join our Discord Server and chat with us directly! It's a great way to get more immediate feedback, or just watch me ping the QA team with your bugs.
You may also follow our Twitter, if you want a break to the normal Twitter craziness, and our Twitch account if you like copy pasta or joining us on Monday livestreams (or both).