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Big Ambitions News

EA 0.7 Build 2852 - Patch Notes

[h2]Hello everybody![/h2]

We have some quick bug fixes for you in today's patch!

[h3]Changelog Build 2852:[/h3]
Several of you noticed that there was an error with rival business prices and they were selling things higher than you could! This has been fixed, and their prices have been adjusted to the correct amounts.

Additionally, if you had matched their higher prices and weren't getting customers - your prices should now be corrected as well, but be sure to check again after midnight to see if you're getting sales and your pricing satisfaction is going back up!
  • Fix moving service failing after returning to main menu
    • Note - if you had used the moving service and it broke your business or lost items, the business should be working again. The items...have been lost to the void, unfortunately
  • Fixed some issues that could cause the player to get stuck after using BizMan
  • Fix eyedropper not pasting text color
  • Fix black screen after "using" Mr. Ternity
  • Fix HQ plans weren't updating BizMan settings after a warehouse move
  • Fix can order Purchasing Agent products without assigned warehouse
  • Fix couldn't enter Truck Garage building
  • Fix can't buy Modular Sofas at Lux Concept
  • Update Lux Concept layout to add Tall Plant 1 back in
  • Update M1 Jewelry Rustic layout to fix capacity issues
  • Update Factory Supply Depot and Hudson Wholesale layouts to fix manager desk
  • Update IKA coffee shop layout to include trash cans

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Thank you for the reports, and please let us know if you find anything else as we continue onward toward the next update!

~Hovgaard Games, and the Big Ambitions team!

EA 0.7 Build 2851 - Patch Notes

[h2]Hello and Happy New Year! [/h2]

Let's kick off the New Year with some fixes for EA 0.7!

Firstly - we've seen the reports of some players getting stuck in the loading screens. With this patch, we've made a few changes to the loading system, which we're hoping greatly reduces the issues people are having here!

If you're still having issues launching, scroll to the bottom of this post for some suggestions!

[h3]Changelog Build 2851:[/h3]
  • Fix couldn't enter 8 12th Street warehouse
  • Fix can skip time repeatedly using the hotkey
  • Fix player working doesn't stop skipping time when an employee shift starts
  • Fix can't rent player-owned building
  • Fix Manhattan Movers not initialized correctly
  • Fix some old savegames can't enter gas stations
  • Fix electric scooter despawning too soon
  • Fix cars taking damage in ramps
  • Fix loudspeakers desyncing
  • Fix customer complaint after trying to buy overpriced items
  • Fix chance of AI seeking trash bins
  • Double speed of throw-away-trash animation
  • Fixed issue causing corners to become unpainted
  • Fix interior design floor/wall folding mode issues with new design
  • Fix unable to place objects on rugs
  • Fix stage lights stacking on other objects
  • Fix issues that happen when you pass out while holding mop or cleaning
  • Fix vehicle/garage collider, especially when reversing a freight truck into a warehouse
  • Fix cash registers containing unneeded paper bags
  • Fix can't interact with paper bags on workstations
  • Fix wrong average player business income (BizMan & Rivals apps)
  • Fix sitting pedestrian in benches triggering hider
  • Fix business logo generator not matching custom logo settings
  • Fix employee getting stuck if can't reach an item they are trying to get
  • Add compact fix for IRS with wrong business type
  • Fix slot machine texture
  • Fix interior installation firm and furniture delivery message address not being localized
  • Fix vehicle taking damage when leaving NY Distro
  • Fix blueprints Min/Max Price sorting not working
  • Update treadmill Icon
  • Fix can walk around on Casino while playing games
  • Fix incorrect supercar capacity calculation
  • Fix issues with employee tasks and objectives and calls
  • Fix Tall Potted Plant can be placed in tables
  • Fix incorrect layering in the object placement system

[h3]Stuck in Loading Screen[/h3]
If you're still having issues getting the game launched, here are some suggestions that might help.

Firstly, make sure your computer drivers are up-to-date!

Also, keep in mind that if the game crashes while loading on a slower system, that's a good thing! Launch again, and the game should detect that it crashed, and should lower the settings!

If that still doesn't get the game working, you can try to add these launch parameters:
  • On Steam, right-click Big Ambitions and go to "Properties".
  • In the "General" tab, add this to the "Launch Options" section:
  • -screen-quality Low -screen-fullscreen 0 -screen-width 1024 -screen-height 768

However, some of these issues are from Mac computers, and the issue seems to be between the Mac OS and Steam. But we have a few methods that have helped several people as well:
  1. Disable "Game Mode" for the Mac, as that can sometimes cause issues.
  2. Restarting the computer sometimes fixes it, and if not, reintalling the game often does the trick.
  3. If it's still not working, reverting versions might clear the issue:
    • On Steam, right-click Big Ambitions and go to "Properties".
    • Under "Betas", choose "EA 0.5".
    • Then let the game update back to EA 0.5.
    • Try to launch the game, then exit the game.
    • Go back to "Properties" and select "None" to switch to the current version.
    • Let the game update to the latest version.
    • Try to launch the game.
If that still isn't solving the issue for you:

Please email us at [email protected] so we can take a look!

Please include:
  • Your operating system / version
  • Your GPU / graphics card drivers
  • The PlayerLog ("Player" and "Player-prev") files and anything in the "Crash" folder (located in the folder nested above the save games)

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As always, we greatly appreciate your feedback and motivation as we continue improving the game!

~Hovgaard Games, and the Big Ambitions team!

Studio & Future Insights #3

[h2]Hello Everyone![/h2]
As we approach the end of another exciting year, I wanted to take a moment to share some updates about Big Ambitions and our journey at Hovgaard Games.

[h2]500,000 Copies Sold![/h2]
First and foremost, we're thrilled to announce that Big Ambitions has reached a milestone of 500,000 copies sold! We are incredibly grateful for your support and for being part of this amazing community. Your passion and feedback continue to drive us forward.

[h2]Success with the Experimental Branch[/h2]
Earlier this year, we introduced the Experimental Branch to allow for more robust testing of new features and updates before they hit the live version. We're happy to report that this approach has been a resounding success. Thanks to your participation and invaluable feedback, we've been able to catch and address issues more efficiently. We'll definitely be continuing with this strategy moving forward.

[h2]More Frequent Updates[/h2]
Listening to your feedback, we've decided to shift our development approach to focus on smaller, more frequent updates. Our goal is to release new content approximately every three months, giving us some flexibility to ensure each update meets our quality standards.

[h2]Updated Living Roadmap[/h2]
Our Living Roadmap has been updated to reflect our plans leading up to the full release of Big Ambitions. You'll notice that we've added "Full Release" to the list. While this is not set in stone, it reflects our plan to stay in Early Access for at least another 12 months.


[h2]Expanding the Hovgaard Games Team[/h2]
In line with our growth plans, we've successfully expanded our team to 10 full-time members. Their talents are already making a significant impact on the game's development.

While we're not actively recruiting at the moment, we're always on the lookout for experienced and passionate individuals who share our love for management and tycoon games. If that's you, feel free to drop us an email at [email protected] or DM me on Discord.

[h2]Thank You for Your Support[/h2]
Lastly, I want to express my deepest gratitude to all of you. Your positive reviews, constructive feedback, and enthusiastic support mean the world to us.

Here's to an exciting year ahead!

All the best,
Jonas
Founder, Hovgaard Games

EA 0.7 Build 2850 - Patch Notes

[h2]Hello, friends![/h2]

And here comes the second patch for EA 0.7!

Our devs have really been struggling with this one. We keep finding new hard-to-catch bugs that only affect a handful of players. Once again, for those of you who were affected: we're sorry for the inconvenience.

[h3]Changelog Build 2849:[/h3]
  • Fixed error when entering a residential building holding a cash register
  • Fixed bug causing customers to ignore some seats
  • Fixed that some items weren't available for purchase in IKA
  • Fixed gym trainers having too few demands
  • Fixed issues with spawned customers
  • Fixed too long queues in retail businesses
  • Fixed issues related to alerts/todo tasks
  • Fixed minus button not allowing to change textbox value from 1 to 0.
  • Fixed bug causing Bizman Scheduler to break
  • Fixed bug causing Bizman Purchasing Agent to break


[h3]Changelog Build 2850:[/h3]
  • Fixed not being able to move character with mouse or WASD

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Thanks again for the feedback and encouragement, we'll keep improving!

~Hovgaard Games, and the Big Ambitions team!

EA 0.7 Build 2848 - Patch Notes

[h2]Hello, friends![/h2]

We're ready with the first patch for EA 0.7 (out of experimental). Thank you for all your bug reports. Keep them coming! 💪

[h3]The drop in sales[/h3]
Unfortunately, a lot of players experienced up to 50% fewer customers/sales in their businesses after switching to 0.7. The reason for this is while we worked on 0.7, we found a bug in the way we calculate customers per hour which effectively ignored the building's limitation.

This led to unrealistically high incomes for those businesses, so it had to be fixed. The mistake was really that we introduced this change to existing savegames, instead of only new savegames. This patch will fix that, so all of you, existing players, will continue having the same high volume of customers.

Moving forward, we'll start increasing the time the update spent in "experimental" so we hopefully catch things like this in the future before releasing it to the public branch.

[h3]Changelog:[/h3]
  • Fixed sudden drop in sales for some existing savegames
  • Reduced energy consumption by gym equipment by 50%
  • Fixed various font/text issues
  • Fixed lighting issues in IKA
  • Fixed issue causing players to get stuck when doing various activities
  • Fixed bug causing some players not being able to access Factory Supply Depot
  • Fixed bug with overlays not updating after exiting a vehicle
  • Allow using AutoTow while indoor
  • Fixed issue causing some players not to advance in time
  • Rescued vehicles stuck after new IKA parking
  • Fixed inaccessible pull-up bar in IKA
  • Fixed customer queues pointing the wrong direction
  • Fixed issue causing some players to get stuck/unable to move

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Thanks again for the feedback and encouragement, we'll keep improving!

~Hovgaard Games, and the Big Ambitions team!