Tempestfall Rescheduled For Q4 Launch; Second Closed Beta!
Greetings, loyal servants of Sigmar!
We have something really, really important to share with you, so gather around! As you know, we are currently at a very advanced stage of the development of Warhammer Age of Sigmar: Tempestfall. All of the zones, enemies, quests, items, spells and major mechanics are ticking like a Swiss watch, but... although the game is about 99% done, we concluded that we could still make it even better.
We've decided to implement a handful of quality of life changes and reconsider certain elements of the combat system, especially blocking. Our main goal is to make fighting Nighthaunt forces as fun as possible, whether preferring stationary or mobile playstyle. We hope you will enjoy our new weapon contact-based blocking system!

Among other unlisted improvements, players can also expect a deeper character progression system, with additional rewards for exploration. We look forward to sharing more details, gameplay trailers, hands-on opportunities, and events in the future - so keep an eye on our Social Media, Steam page and Discord server (listed at the bottom of this post!). Speaking of which...
[h2]The Second Closed Beta[/h2]
The beta tests we ran about two months ago were an absolutely fantastic experience. It was the very first moment that we could get the “flesh and blood” feedback from our players - over fifty of them grabbed the Tempest Blade, and set off to fight the undead hordes (and every possible bug that they may encounter). The feedback from our Carbonite Bugslayers was priceless.
It is for this reason that we want to reopen the gates of Dreadheim and invite you to the Second Closed Beta. We can't wait to hear your feedback on the changes and improvements we've made in this final stretch.
If you want to join the noble order of our testers, also known as Carbonite Bugslayers, visit our Discord server at discord.gg/becomeawizard
[h2]The game will launch in the fourth quarter of 2021[/h2]
We are totally aware you are excited to see the release of Warhammer Age of Sigmar: Tempestfall as soon as possible (just like us!). We’re gamers ourselves, and we believe the VR community deserves to play Tempestfall in the best state possible on launch.
Therefore, we ask you for a little more patience as we polish the game and get ready for Tempestfall’s release. Trust us, it will be worth the wait, and Q4 is not far away!
As always, thank you everyone for your continued support, you’re awesome!!! Our Discord community has grown exponentially since the announcement of Tempestfall, and we hope to meet your expectations very soon!
SIGMAR PROTECTS!
We have something really, really important to share with you, so gather around! As you know, we are currently at a very advanced stage of the development of Warhammer Age of Sigmar: Tempestfall. All of the zones, enemies, quests, items, spells and major mechanics are ticking like a Swiss watch, but... although the game is about 99% done, we concluded that we could still make it even better.
We've decided to implement a handful of quality of life changes and reconsider certain elements of the combat system, especially blocking. Our main goal is to make fighting Nighthaunt forces as fun as possible, whether preferring stationary or mobile playstyle. We hope you will enjoy our new weapon contact-based blocking system!

Among other unlisted improvements, players can also expect a deeper character progression system, with additional rewards for exploration. We look forward to sharing more details, gameplay trailers, hands-on opportunities, and events in the future - so keep an eye on our Social Media, Steam page and Discord server (listed at the bottom of this post!). Speaking of which...
[h2]The Second Closed Beta[/h2]
The beta tests we ran about two months ago were an absolutely fantastic experience. It was the very first moment that we could get the “flesh and blood” feedback from our players - over fifty of them grabbed the Tempest Blade, and set off to fight the undead hordes (and every possible bug that they may encounter). The feedback from our Carbonite Bugslayers was priceless.
It is for this reason that we want to reopen the gates of Dreadheim and invite you to the Second Closed Beta. We can't wait to hear your feedback on the changes and improvements we've made in this final stretch.
If you want to join the noble order of our testers, also known as Carbonite Bugslayers, visit our Discord server at discord.gg/becomeawizard
[h2]The game will launch in the fourth quarter of 2021[/h2]
We are totally aware you are excited to see the release of Warhammer Age of Sigmar: Tempestfall as soon as possible (just like us!). We’re gamers ourselves, and we believe the VR community deserves to play Tempestfall in the best state possible on launch.
Therefore, we ask you for a little more patience as we polish the game and get ready for Tempestfall’s release. Trust us, it will be worth the wait, and Q4 is not far away!
As always, thank you everyone for your continued support, you’re awesome!!! Our Discord community has grown exponentially since the announcement of Tempestfall, and we hope to meet your expectations very soon!
SIGMAR PROTECTS!