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Tyrannis News

Patch 1.4.2 Notes

Here's a quick summary of Tyrannis' upcoming 1.4.2 update, addressing a few issues with typos, glitches, and gameplay quality.

Updates
  • Skirmish Menu and In-Game Hints fixed to be more user-friendly.
  • Multiple Mercenaries Loading Glitch fixed.
  • Few more typos fixed.

NOTE: This update might overwrite your profiles, custom factions, and save games, so be sure to back them up.


With that out of the way, it's time to get back to building that custom maps module.

I'll get back to you soon.
-Chris

Patch 1.4.1 Notes

And we're back after a bit of a hiatus. Last thing we want here is having any unfortunate implications, but with things dying down, we have a quick update for Tyrannis.

Updates
  • Typos fixed in intel.
  • Six new intel pieces added to the prologue to the game.

NOTE: This update might overwrite your profiles, custom factions, and save games, so be sure to back them up if you can.


With that out of the way, I've got to get back to work on the custom map module so I can implement weekly free maps for you to play with.

I'll get back to you soon.
-Chris

Tyrannis Development Diary 20th of September, 2020

Good morning! It’s time for another Dev Diary for Tyrannis, where we’ll be covering the new tutorial, graphical update, and two new game modes coming to Tyrannis in Update 1.3.0.

Tutorial


Update 1.3.0 includes a quick tutorial on the faction creation system. Didn't seem right for us to just give you a new feature without any instructions. And now that all our tech issues are sorted out, we wouldn't have an excuse if we didn't want to.

Graphics Overhaul

A new, fresh coat of paint that improves the interface of Tyrannis.
Whether it be the menus or the in-game UI, it's all getting an overhaul.

Capture the Eagle

In the Continental States, you might think people value the flag more than human life itself, but you'd be wrong.

No, they value the eagle on top of the flag more than human life. And the flag more than human life, too.

Capture the Eagle is similar to your normal Skirmish, except with Merc Players deploying only Level 2 Forts along with the Eagle when they select a Region.

Every five turns, the Player controlling the State with an Eagle will capture it, gaining one point. At the same time, a new Eagle will pop up in a random State in the Region.

Winner has the most Eagles by the end of the game.

Now get out there, and get those Eagles.

Survival Mode

In the Office of Secret Actions, Agents are trained for practically any scenario.

Coup? Easy, they could overthrow Caesar in a week.

Raids on CASS strongholds? Already been done.

Zombie invasion? Sure, why not?

What matters is being prepared.

Which brings us to our new mode, just in time for Halloween, Survival is a local singleplayer mode that pits the player against the zombie-infested Americas. Select your faction as you live on as the last hope

Move, fight, and fortify as you fight against the endless hordes.

Just watch out for those zombie-infestations. You know, the little black pieces with the zombie icons? Yeah, those'll add a couple defenders per level, and you'll have to clear them out, one by one.

Oh, and sure to manage your resources well. Forts are nice, but you'll need the manpower to build them. And you'll want them, too, with their +2 Defender bonus.

Remember: No mistakes. Training scenario or not, the OSA always plays to win.

Tyrannis is available for purchase on Steam, and Update 1.3.0 is available for free for all players.

For more updates, be sure to follow cGh ONE at cghone.com, @cGh_ONE on Twitter, and cGh ONE on YouTube.

Tyrannis Patch Notes 17th of August, 2020

Good morning! It’s time for another Update for Tyrannis, where we’ll be covering bug fixes for in Update 1.2.1.

Bug Fixes


  • Local Skirmishes with 7+ players will no longer have an intro glitch.
  • The game-breaking glitch for AI players has been fixed.
  • Typos in the battle number are fixed.
  • The faction intro for Local Skirmishes is the correct color.
Capture the Eagle


They say that in the CSA, people value the flag more than human life itself. Which, if we want to get technical, isn't true.

People value the Eagle that's on top of the flag more than human life itself.

While odd, the Eagle or Aquila is a tradition based on the exiled French Empire, and by extension, the Roman Empire. In those days, units were told that they ought to defend these Eagles with their lives. It is a tradition that their cousins, the Caesars of America, have continued to this day.

Capture the Eagle is a new game mode that will be featured in Tyrannis Update 1.3.0. Inspired by game modes such as Call of Duty's Domination and games like Stratego, Capture the Eagle has players fighting to control the Eagle in every Region of play, with new Eagles appearing every five turns.

Winner takes the most Eagles.

Capture the Eagle will be free with Tyrannis Update 1.3.0.

Tyrannis is available for purchase on Steam, and Update 1.2.1 is available for free for all players.

For more updates, be sure to follow cGh ONE at cghone.com, @cGh_ONE on Twitter, and cGh ONE on YouTube.

Tyrannis Development Diary 10th of August, 2020

Good morning! It’s time for another Dev Diary for Tyrannis, where we’ll be covering bug fixes, balancing, and the Faction Creator coming to Tyrannis in Update 1.2.0.

Bug Fixes


  • Errors when playing as Bolivia should be fixed.
  • Phase names will no longer overlap with the Faction name.
  • Various typographical errors have been fixed.
  • The Interface Tutorial glitch for Peaceful Revolution rewards has been fixed.


Improvements
  • The US Provisional Government's defeated enemy recruitment chance has been buffed to 25%.
  • Infrastructure Damage has been boosted, while Infrastructure Repair has been nerfed to balance out State infrastructure. Players will no longer be able to immediately rebuild States after they've been reduced to rubble.


Faction Creator


  • Create up to 30 custom Factions, divided 15 unique rebels and 15 mercenary allies.
  • Choose between 23 different designs and 64 symbols.
  • Mix and match between 60 different Faction Abilities with the Pick 2 System.
  • Continued Updates for Additional symbols.
  • Compatible with Online Skirmishes.


Additional Intel Files


"Those who make peaceful revolution impossible will make violent revolution inevitable."

A wise man would heed this warning. Caesar Justin Washington was not a wise man. What was once a golden opportunity for stability had quickly devolved into a bloodbath, with his forces cracking down on the opposition in 1972.

But that was four years ago.

The year is now 1976, and America is now a powder keg. Armed mercenaries roam the street, while rebels work in the shadows, preparing for a revolution that many feel is inevitable.

But make no mistake: When Caesar gave the order to fire on that crowd, it was only a matter of time until the sword fell on him.

And to think, this all could have been avoided.

[h2]Collateral Damage[/h2]

War is Hell. It's violent, brutal, and never as glorious as the movies make them out to be.

Homes are destroyed. Innocents are killed and wounded. Something only a madman would wish upon another. Or someone with no other options.

Tyrannis is no different.

As part of Update 1,2,0, a new Attrition system has been implemented. To put it simply, every battle fought is a battle that will lower the effective Income in a State.

One battle may put you down a couple percent, but a drawn-out can cut it in half.

Of course, this won't happen if you launch an Uprising.

Tyrannis is available for purchase on Steam, and Update 1.2.0 is available for free for all players.

For more updates, be sure to follow cGh ONE at cghone.com, @cGh_ONE on Twitter, and cGh ONE on YouTube.