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Battle of The Monolith - Coming Soon

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The Elder God Wars are approaching – and it is time to experience the battle before the war!

Beginning on May 24th, Battle of the Monolith brings you four weeks of combat-orientated action. Fight alongside Gielinor's bravest heroes and deadliest villains in this new members-only adventure!

Zaros fights to capture the Monolith so he can enact his diabolical final plan. Can your Combat skills prevail against Azzanadra's Shadow Forces?

Return every week for the next chapter in the story, and enjoy bonus XP for each day you participate. There are many other rich rewards waiting to be earned, too!

But there’s more, brave hero – this is your chance to prepare for another great challenge that lies ahead. Alongside joining the Battle of the Monolith, take this opportunity to train up to 75 Slayer, 74 Archaeology and 74 Magic. It'll certainly help you with what is to come...

So, give your skills a weekly boost as powerful forces clash in the first battle of this epic saga!

Reiniger's Research Notes

[h2]First Entry[/h2]

Damn you, Tony. Damn you to the Abyss and back.

I sit here writing this - by myself, mind you - on an unconscionably biting spring night by failing lantern light. And I'm angry.

I'm angry that you made me care. That as much as you infuriated me, I couldn't help but be caught up in your blithe outlook and joy in discovery. That despite myself, I loved archaeology again. Because of you.

I'm angry that you aren't here to bicker with me. To bandy ideas around over an ale. I'm furious that I stood by and bit my cowardly tongue while Xephos handed you that cursed shard.

I'm angry that you left. I can't leave, Tony. No-one leaves Silhouette.*

Like any good clandestine order, Silhouette keeps track of its members - makes sure you're toeing the line, enacting Lord Zaros's will from the shadows. They'll hear the first word of dissent that passes your lips - hence my sparkling demeanour and perky grin.

So I'm writing these 'Research Notes' - bundling them up and putting them somewhere safe. Should I slip up, and the Inquisitors catch up with me, I want there to be some chance that something of my work survives. That if somehow you find your way home on your own, you might know that I tried to do the right thing.

I'm going to find you, Tony. And I'm going to bring you back.

* And don't give me that. You must have known something was afoot in the Guild.


[h2]Second Entry[/h2]

I've been studying the Monolith since the day you left. You could spend a lifetime looking at this thing and barely scratch the surface, but one thing in particular sticks out to me. 

A series of strange glyphs - older than anything I've tried to decipher before, and like nothing I've ever seen.

For this task, even our most venerable primers are little more than dog-eared lantern stands. I need source material.

I've known Xephos since the early days, before we infiltrated the Guild. He recruited me to help Nabanik rebuild the temple - found a failing student and gave her purpose. He values my resourcefulness, but has never truly trusted me. So he keeps me where he can see me.

He's given me the task of organising an expedition to the site at Orthen. There's an artefact there that Lord Zaros covets. A lost cause, of course - no one we've sent has ever returned. But I've heard that articles of linguistic significance are being unearthed in the surrounding area. Worth a shot, I'd say.

I'll send a couple of our more ruthless recruits along - who'll make it look like I tried, and whose deaths won't cost me too much sleep. And one other. Someone I can trust to slip away quietly and return with what I'm looking for. If it's there at all.

I'll see you soon, old friend.

P.S. Don't tell anyone I called you that.

P.P.S. I mean it. Even if I'm dead.


[h2]Third Entry[/h2]

After a month of useless poring over the Monolith, I was beginning to lose hope. But today, my agent returned. 

Sure enough, she procured some stone tablets with close analogues to the troublesome glyphs, next to more discernible Dragonkin script. Far from perfect, but enough to work with - given time.

One thing: rumour has it that Lord Zaros stepped in when the expedition failed and retrieved the artefact himself. For him to intervene personally... Honestly, I'm not sure what it means.

What I do know is that I'll need to lay low for a while. Fortunately, a rising star in the archaeological world is stepping up to help out with Guildmaster duties. This is my chance to step aside and make myself scarce.

I'll use my new, free time to study these texts. Joy in discovery, and all that.

Sit tight.


[h2]Final Entry[/h2]

This will be my final message. I'm struggling to comprehend what I've discovered, and as for what happens next... I can't say. 

With the source tablets from Orthen, it was relatively straightforward to translate. Shadow... then another glyph. Existence (superlative). So... Shadow matter? Shadow of all? Shadow everywhere?

And then it struck me. A figurative phrase, contextualised by 'conflict': Antithesis. Negativity made manifest.

Anathema.

I couldn't help it. I spoke the word aloud, as it came to me, and the glyphs glowed brightly. The light grew until it filled my vision and then...

Darkness. A lurch in my stomach as I fell forward. A sense of space and yet nothing. An infinite expanse that yawned wide and rendered me... null.

I can't fully explain it, Tony, but there's no need. I know it's what you felt that day - the day you disappeared.

***

I came to in a cold sweat, and now - as my mind attempts to process what I saw (or didn't) - the memories are disappearing as quickly as I can put ink to paper.

Lord Zaros is on his way, I know that now. With an appropriate reagent, no doubt he could finish whatever it is I started when I spoke that word. Whatever he plans to do, it can't be allowed to happen.

I'll use my contacts - get the word out to whoever will listen. The world must know what is coming. Or it will be the end of everything.

I could run, but I wouldn't get far. Better that I stay here and face my fate head on.

See you again soon, Tony. One way or another.


[hr][/hr]

[h2]- Lottie Reiniger[/h2]

This Week In RuneScape: Bug Fixes & More

We wanted to take some time this week to get various bits and bobs in the game back in shape - but don't worry! We've still got some news about Wishes, the Elder God Wars, and the results of the Rex Matriarchs Player Gallery Competition to sink your teeth into.

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Game News


[h2]Elder God Wars: The Next Chapter[/h2]

Following the events of Azzanadra's Quest, Gielinor is in turmoil. Friend is now foe, and the real enemy is still looming on the horizon.

So what's next? Well, we can't give the game away just yet - but we can tell you that the next chapter of the Elder God Wars storyline will be revealed this Friday.

Listen out for rumblings throughout the week, and tune in to Twitch.TV/RuneScape at 17:00 Game Time this Friday, May 21st for the full reveal. We'll see you there!

[h2]Wishes: Coming Soon![/h2]

We know that many of you are anxious to hear more about the Wishes we promised you after the Login Lockout, and we can assure you that the Ninja Team have been hard at work on them.

You can expect more news in tomorrow's livestream and we'll be sharing even more information in a dedicated newspost a little later in the week - but we can share a little bit right now.

The Wishes will arrive in the form of a Guardian's Gift, which you can open to choose the Wishes you'd like to receive.

The release is currently planned for Monday May 24th - so get that date in your diary!

[h2]Prime Gaming[/h2]

Our friends at Prime Gaming have a special treat for you. For the next 10 months or so, RuneScape players who link their Prime Gaming accounts will be able to get their hands on a variety of exciting goodies.

This month's reward is 7 days of RuneScape Membership - just the ticket if you're looking to try out everything the game has to offer!

You'll be able to claim your membership from May 18th (that's tomorrow!) to June 22nd. To do so, simply link your Prime Gaming and RuneScape accounts. More information can be found here when it goes live on May 18th.

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Patch Notes


[h2]Achievements[/h2]

[h3]Fixes[/h3]

  • Fixed an issue with the achievement 'Unlocking Waiko II' where the Hunter and Hanto Outfits were being marked as complete when they were not.
  • The Lumbridge Skilling Path achievement 'A Labour of Loaf' can once again be completed.
  • Since the Cockroach Soul can now be added to the Slayer Codex you'll now need to have one for the 'To Be a Master' achievement.

[h2]Animations[/h2]

[h3]Fixes[/h3]

  • Fixed a minor animation issue when using a Slayer Dummy.
  • Weapons will no longer appear upside-down in the Customisation interface while previewing the Twisted Jester Walk Animation.
  • Fixed an animation issue with one of the King Black Dragon's heads.
  • The idle animation will no longer play over the horned graahk trapping animation.
  • You will no longer continue to perform a channelling animation during a certain segment of Beneath Cursed Tides.
  • The Heart of Spring and Heart of Winter teleport animations now display correctly in the wardrobe preview.

[h2]Other[/h2]

[h3]Fixes[/h3]

  • Your ability cooldowns will now be reset after clicking out of the Prayer mode swap confirmation screen at the Altar of War.
  • Using the Needle Strike ability no longer results in increased damage upon changing primary target.
  • Cows, bulls and chinchompas on the Player Owned Farm will no longer appear without colour if textures are disabled.
  • The Kalgerion Demon's Crit-i-Kal scrolls will now hunt for nearby players all around the familiar, rather than only in the south-west corner of its footprint.
  • Fixed an issue where the Seren Godbow's special attack debuff was cleared too quickly.
  • Premium beards now work correctly.
  • Disabling textures will no longer cause the blue and purple toadstools in the Lost Grove to display incorrectly.
  • Players wearing the Master Farmer outfit will now receive a discount from Horatio when asking him to guard their vines.
  • The Quest Overview screen for Mourning's End Part II now points to the correct quest start point.
  • Missing Slayer Masters have been added to the Slayer Holiday Portal.
  • Dragging the Mighty Slayer Helmet (f) into Worn Equipment will now equip it instead of opening the Teleport Options window.
  • The Taskmaster emote now unlocks as expected.
  • Quest Journal text for The Giant Dwarf now has greater detail and clearer hints.
  • Bluebox map highlighting has been added throughout The Giant Dwarf.
  • All references to 'Imcando Dwarves' have been corrected to 'Imcando dwarves'.
  • Players no longer become cursed after upgrading their membership and logging into RuneScape.
  • A particular Mining rock in the Three's Company Saga no longer clips into the scenery.
  • Several pets can now be summoned on free-to-play worlds.
  • The Black Axe can now be added to your Tool Belt.
  • The Ring of Forging's effect now works correctly when smelting Iron Bars in New Varrock.
  • You can no longer obtain Reaper stacks from any kind of Combat Dummy.
  • The in the final cutscene of Ritual of the Mahjarrat no longer slides into view.
  • Players will now require two free Backpack slots to collect captured animals from Box Traps, due to an error where animals would be dropped as items if the Backpack was full.
  • Users can no longer interact with the Elemental Balance in the Player Owned House if they are using Revolution Combat Mode.
  • The crassian section during Beneath Cursed Tides has been made more friendly for mobile users.
  • The 'Dreadnaut' music track now unlocks as expected upon entering the Dreadnaut boss room for the first time.
  • The death penalty modifier is now shown as expected on the end screen after completing a Daemonheim dungeon.
  • Dwarven Chainaxe abilities now work when wearing the full Nature's Sentinel outfit configured to consume logs.
  • A Staff will now spawn on the ground during the fight with Chronozon in the Dominion Tower.
  • Corrected a situation which could lead to players becoming stuck in the Gelatinous Abomination Cave in the Burthorpe tutorial.
  • The floating Treasure Hunter Keys UI element will no longer appear on top of cutscenes if it was not closed prior to the cutscene.
  • Fixed an issue that prevented players with both the Smelting Gauntlets and a Ring of Forging equipped from smelting 60 Iron Bars at once.
  • It is no longer possible to use a growth surge on an adult legendary pet under certain circumstances.
  • The Sign of the Porter VII icon will no longer be removed from the Buff Bar upon relogging.
  • Using soils from the Archaeology skill on one another no longer opens a Herblore UI.

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Community


[h2]J-Mod Livestreams[/h2]

[h3]Tuesday May 18th | 16:00 Game Time | Leads Q&A[/h3]

Here's your chance to get all the info you could possibly want about what's coming up in RuneScape, straight from the source! You'll also get your first look at the Wishes we promised after the Login Lockout, so be sure to tune in if that's your jam.

[h3]Wednesday May 19th | 16:00 Game Time | Let's Play - Azzanadra's Quest[/h3]

The J-Mods are questing! It's Azzanadra's Quest like you've never seen it before, with behind-the-scenes tales, accidental-on-purpose lore drops, and non-stop J-Mod hilarity. Come join the fun!

[h2]Creative Corner[/h2]

[h3]Rex Matriarchs Player Gallery Competition[/h3]

The results are in! We loved seeing your amazing entries - in fact, we had real trouble picking a winner! After much deliberation, we've settled on the following:

JOINT FIRST



Killerfishy24



Scaly_winged

These two artworks impressed us so much that we couldn't pick between them!

We love the level of detail on Killerfishy24's artwork. The reflections in the puddles, the slobber on the jaw, the sinister grin on the player character - it's just stunning! Top marks from us.

Speaking of detail, Scaly_Winged's artwork was a delight! Every time we look at it we find something new to gawp at. We'd love to see this scene play out in game - especially if it looked this pretty!

Our two winners will both walk away with a King Black Dragon building set. Congratulations to the both of you!

RUNNERS UP



Dylan Feim

We always love to see your player characters, although some of these ones look to be in a spot of trouble! We really liked the framing of this one, with that lovely detailed sword up front. Dylan Feim, the artist, will walk away with 3 Bonds!



Magenixy

Eek! Magenixy's really captured Orikalka's rage in this piece. We wouldn't want to get caught in those jaws! As a runner up Magenixy will receive 3 Bonds.



Fallen Urge

Fallen Urge has given us the urge to give this adorable little creature a cuddle! This art style is so playful and colourful - we can't help but go “Aww!”

Fallen Urge gets 3 Bonds!

HONOURABLE MENTIONS

As we said before, we received so many amazing pieces of artwork for this competition. We'd like to give honourable mentions to the following artists and their fantastic handiwork:



YoldACPL



Cherrycake



_Lifegiving_



OLilFirefly



Zuhaars



HunterJalin

[h3]RuneTube[/h3]

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Did all that gorgeous artwork inspire you to take on the Rex Matriarchs yourself? Then you'll want to watch Nuzz Nuzz's in-depth PVM guide and level up your combat game! This video is jam-packed with tips, from simple ways to stop yourself from dying to overcoming discouragement. You can do it!

[h3]Awesome Art[/h3]



TheNyxed just barely missed the deadline for our Player Gallery competition, but we think her human-style Rex Matriarchs are awesome, so we're featuring them anyway! We love the thought that went into these designs. Which one's your favourite?

[h2]Community Corner[/h2]

[h3]Pink Skirts Event[/h3]

We're going mad for the Matriarchs this week! Even our featured Pink Skirts event will see you taking on the terrifying trio. To join the battle, head to the Rex Matriarch Lair on May 20th from 20:30 to 21:30 Game Time.

For more info, check out the Pink Skirts page!

[h3]Community Shout-Out[/h3]

Need some help with those dino dames? Make your way to the Guardians of Gielinor Discord server, where RuneScape's PVM pros are simply bursting with tips and advice.

Click this link to join:

https://discord.gg/Treufer

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The RuneScape Team

This Week In RuneScape: Mental Health Awareness Week

It's Mental Health Awareness Week, which means it's your chance to grab some goodies and support our partner charities! In other news, it's time to check in on the Player Avatar Refresh, and Stutorials is back! Check the Community Tab for more info.

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Game News


[h2]Mental Health Awareness Week[/h2]

Mental Health Awareness Week is here! At this time of year we encourage you all to take a deep breath and think about how you can improve your mental health. We also like to do a little something for two of our three partner charities, who focus on helping people from all walks of life deal with mental health issues.

This year, you can contribute to their amazing work with the Meditation Bundle. You can purchase this special pack from the Event Tab of the Community interface for 1 Bond or 250 RuneCoins.

It's filled with helpful goodies, including the Stone of Meditation, a reusable item that provides a useful 4% XP boost for you and a 2% XP boost for surrounding players! It can hold up to five charges, and you'll get two charges per day.

The Stone of Meditation is only available for non-Ironman accounts. On June 14th the Stone will be cleaned up and non-Ironman players will receive 2,500 Oddments in return for looking after it.

Here's everything you'll get in the Meditation Bundle:

  • Banner of Meditation
  • Cloak of Meditation
  • Stone of Meditation (Until June 14th)*
  • 10 Advanced Pulse Cores*
  • 5 Cinder Cores*
  • 5 Large Protean Packs*
  • 5 Portable Packs*

*Not available on Ironman accounts

Proceeds from the sale of the Meditation Bundle will support two of our charity partners who focus specifically on mental health: CPSL Mind and RAD.

You'll get the chance to donate to our third charity partner, Blueprint for All, later in the year.

[h3]CPSL Mind[/h3]

CPSL Mind provides support to individuals experiencing mental health problems in the Cambridge and Peterborough area, where Jagex is based. Their STOP Suicide campaign aims to prevent suicide by raising awareness and giving ordinary members of the public the skills and confidence they need to help those at risk.

[h3]RAD[/h3]

Rise Above the Disorder (RAD) began as one gamer's mission to overcome depression and has turned into a massive worldwide community aiming to make mental health care available to everyone, everywhere. RAD provides entirely free mental health services to gamers through its grant program and has helped over 28,000 people find the hope and happiness they deserve.

[h2]Vic the Trader Is Back![/h2]

As promised, Vic the Trader has returned! You can find him in Burthorpe, right next to the Yak Track Hub, for all your Bonus XP trading needs.

Trade your Bonus XP with Vic to get Credits which you can spend on XP lamps, skilling outfits and other exciting stuff - but act fast, because he'll be off on his travels as of May 23rd.

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Patch Notes


[h2]Divination Training[/h2]

[h3]Fixes[/h3]

  • Adamantite Ore will now be consumed when transmuting it to Runite Ore.
  • The Memory Overflow buff will no longer be briefly applied upon log in.
  • The Memory Overflow buff will no longer close interfaces while active.


[h2]Weapons & Tools[/h2]

[h3]Improvements[/h3]

  • The cost of recharging Crystal Hammers has been reduced.

[h3]Fixes[/h3]

  • Crystal and Dragon Axe special attacks now deal the expected amount of damage.
  • The notification for charges remaining on the Crystal Hammer will now trigger at the correct time.
  • Mining animations now display correctly when using the Promethium Pickaxe override with the Pickaxe of Earth and Song.


[h2]Mobile[/h2]

[h3]Fixes[/h3]

  • You are now able to choose any extra Action Bar from the list and have the change saved on mobile devices.
  • Proximity entity highlighting will now work after closing RuneScape Mobile and then logging back into the game.
  • Mobile players can no longer open the shop when in combat.


[h2]Other[/h2]

[h3]Improvements[/h3]

  • Increased the clickzone of the blood, ice, shadow and smoke pillars in the Nex: Angel of Death encounter.
  • Implemented a new debuff icon called 'Paralyzed' which will inform the player that they are unable to move.
  • Recategorised some Agility shortcuts as shortcuts instead of area unlocks in the Skill Guide.
  • Added a missing entry to the Agility Skill Guide.

[h3]Fixes[/h3]

  • Clicking 'Meta Achievements' will now direct you to the correct tab whether you have the 'Show Completed' option disabled or not.
  • The Dirty Laundry item can no longer be equipped in the main hand.
  • The Trollheim Agility shortcut is now only available to those with Agility level 64 or higher.
  • Turael no longer has empty dialog lines.
  • The Spectator interface at the Burthorpe Games Room is now properly updated each turn.
  • The Manual Auto-cyclers in the Empty Throne Room at the Senntisten Dig Site will now move correctly. No wonder they weren't going anywhere!
  • Players can no longer bypass the Easy Clue Scroll cap by pickpocketing H.A.M. members.
  • Lantadyme Seeds will now go into the Crystal Chest interface instead of the Backpack when looting them from the Crystal Chest in Taverley.
  • The Borrowed Power spell can now be cast properly, and its cost is now consistent.
  • The Underwater Disguise Kit animation will no longer be present outside of Tutorial Island.
  • It is no longer possible to equip the Charmed Sack in the main hand slot.
  • Using the 'Kills left' option on the Ring of Slaying will no longer cause log outs under certain circumstances.
  • Kennith will now appear in Daemonheim after performing a Defence skill reset.
  • Attempting to build a staircase from a higher floor of the Player Owned House will no longer cause players to disconnect under certain circumstances.
  • The Inquisitor Staff (broken) can no longer be keepsaked.


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Community


[h2]J-Mod Livestreams[/h2]

[h3]Tuesday May 11th | 16:00 Game Time | Player Avatar Refresh [/h3]

The ever-enthusiastic Mod Iroh and Mod Stead are back to show off more of their work on the Player Avatar Refresh.

You can catch all of our streams over on our Twitch channel, here.

[h2]Creative Corner[/h2]

[h3]RuneTube[/h3]

This week on RuneTube we're tuning in to GossipCurl, who you may remember from her panel-style Meet The Streamer event over on Twitch. Well, the videos have been uploaded, and you can watch each segment over on her channel, here.

Take a look - you might even catch a cameo from our very own Mod Bolton, who talks about influencer management for RuneScape.

[previewyoutube][/previewyoutube]

[h3]Awesome Art[/h3]



We love this dramatic illustration of Commander Zilyana from art superstar Scalywinged. Click here to see progress updates!

[h3]Scaper's Screenshots[/h3]

This week's screenshots came from our Steam Community! Join them here: https://steamcommunity.com/app/1343400/discussions/



By SoulSpoon



By faeries



By Zomer

[h2]Community Corner[/h2]

[h3]Pink Skirts Event[/h3]

This week the Pink Skirts are Stealing Creation with Lady Spyra, Alaz and Fast SC. Join in the fun this Sunday, May 16th from 21:00 - 22:00 Game Time at the Stealing Creation Lobby on World 99.

For more information and a full list of all this week's Pink Skirts events, check out their page!

[h3]Community Shout-Out[/h3]

Instagram meets RuneScape in the fabulous InstaScape Discord! Feast your eyes on beautiful screenshots from all over Gielinor and pick up some top tips to improve your own in-game photography.

To join, simply click this link.

https://discord.gg/4Vjs36X

[hr][/hr]
The RuneScape Team

This Week In RuneScape: Improved Divination Training

May the Fourth be with you this week as you channel your immense psychic powers towards a new and improved Divination skill! Plus, we've doubled this month's Double XP LIVE event and there's some shiny new stock in the merch store. We've got a good feeling about this...

Game News


[h2]Improved Divination[/h2]



The Improved Divination update we spoke about last week goes live with today's update! For those of you who missed the post, here's a quick rundown:

[h3]Wisp Wander Range[/h3]

Currently, wisps zip about all over the place, meaning you have to be on the ball to catch them and bring your hard-won resources back to the energy rift. Following this update, they'll only wander up to five tiles away from the rift, which should make this particular aspect of training the skill a bit more AFK-able.

[h3]Spring Duration[/h3]

Now that you've got hold of those cheeky wisps, you'll be pleased to know that we've also increased the duration of springs to a cosy 60 seconds. Also, each additional player who interacts with the spring will increase the duration by a flat 15 seconds, up to a maximum of 75 extra seconds. It's like a water cooler chat, but all fancy and mystical.

[h3]Critical Chance While Gathering[/h3]

While gathering Memories you'll now have the chance to score an Enriched Memory - and what's more, this chance can go over 100%! At 150%, for example, you'll get one Enriched Memory and a 50% chance to nab another. Not bad!

[h3]Memory Overflow[/h3]

Memory Overflow is another opportunity to get some social time in while you skill. It's a brand-new buff that triggers when you and a few other players contribute Chronicle Fragments to a regular energy rift until it overloads, at which point you'll gain the following effects:

  • +1 base energy from deposited Memories
  • 5% more XP from deposited Memories
  • 10% higher critical chance when siphoning from nearby springs
  • Spawns an Enriched Wisp which boosts your crit rating by 100%
    • This mechanic replaces Enriched Wisps spawning every 20 minutes

[h3]Chronicle Fragments[/h3]

Chronicle Fragments have taken a page from the Fire Spirits' book and will now spawn next to you and remain immobile. If you're paying attention and grab the Chronicle Fragment within six seconds, you'll get an Enriched Chronicle worth a little bit more XP - and a lot more progress towards Overloaded Energy Rifts.

[h3]Sign of the Porter VII[/h3]

Sign of the Porter VI, previously the highest level there was, has been shuffled down to a 94 Divination requirement, and now requires 80 Luminous Energy to craft. Why, you ask? To make room for Sign of the Porter VII, a new level 99 sign that holds 50 charges and requires 120 Incandescent Energy to craft.

[h3]Transmutation[/h3]

We've added a bunch of new transmutation tiers for both fish and ores, but don't take our word for it, have a look for yourself:

Fish
  • Raw Sharks = Lustrous Energy + Raw Monkfish
  • Raw Sea Turtle = Brilliant Energy + Raw Shark
  • Raw Cavefish = Radiant Energy + Raw Seaturtle
  • Raw Mantaray = Luminous Energy + Raw Cavefish
  • Raw Rocktails = Incandescent Energy + Raw Mantaray


Ores
  • Luminite Ore = Sparkling Energy + Mithril Ore
  • Orichalcite Ore = Gleaming Energy + Runite Ore
  • Drakolith Ore = Vibrant Energy + Runite Ore
  • Necrite Ore = Lustrous Energy + Orichalcite Ore
  • Phasmatite Ore = Brilliant Energy + Orichalcite Ore
  • Bane Ore = Radiant Energy + Necrite Ore
  • Light Animica = Incandescent Energy + Bane Ore
  • Dark Animica = Incandescent Energy + Bane Ore


[h3]Other Item Changes[/h3]

Having changed the skill to this extent, there are a number of other items and rewards that have been rebalanced to fit snugly into the new meta. Lucky for you, we've got a big list of those changes right here:

  • Divination Skill Cape: Boosts a spring's minimum duration by 30 seconds, one time per spring. This effect does not stack with that of Ethereal Connection.
  • Ethereal Connection: Boosts a spring's minimum duration by 30 seconds, one time per spring. This effect does not stack with that of the Divination Skill Cape.
  • Fading Memory: Retains all current effects bar the duration increase. Instead, Fading Memory now provides 20% Crit Chance.
  • Elite Divination Outfit: 5% chance of granting a 100% crit chance.
  • Elder Divination Outfit: 7% chance of granting a 100% crit chance.
  • Prism of Dowsing: Grants 5% crit chance when nearby.
  • Chronicle Absorption: Instead of absorbing the Chronicle Fragment, the prayer now automatically picks up the Chronicle and provides an Enriched Chronicle.
  • Spirit Attraction Potion: As above!
  • Abyssal Transit: Chronicles can no longer be offered from Inventory, but the Abyssal Transit doubles the progress towards Overloaded Energy Rifts when dropping off Chronicle Fragments.

Raring to get going with Divination? Then you're in luck, because this week's update also kicks of an extra-special Double XP LIVE!

[h2]Double XP LIVE[/h2]



Double XP LIVE is back, and this time it's... doubled! To help make things right after the Login Lockout situation we're extending this month's Double XP LIVE event by 10 whole days.

So, from now until May 24th, you've got 48 hours of Double XP time to spend however you wish! Whether you want to dip your toes into Divination right away, or take a little time to plan out your skilling adventures - it's all up to you.

For more information, check out our Double XP guide.

[h2]Merch Store[/h2]

New in stock this month, we've got even more 20th Anniversary merch! You might have spotted these in the care packages we sent out to our content creators earlier this year, but now everyone has the chance to get their hands on these celebratory goodies.



First up is this extremely stylish black and gold Map of Gielinor print. It's just the thing to brighten up your home office - and even if you don't have one of those, it's also big enough to cover up that weird stain on the wall. You know the one.

If you prefer to wear your heart and/or your favourite game on your sleeve, you'll want to pick up the Commemorative Black and Gold Map of Gielinor Tee, which comes with a 20th Anniversary Logo in the neck.



But enough about us - RuneScape's anniversary isn't the only milestone we're celebrating this time around! Angels Scapes has now designed an incredible 200 pins and keyrings for the official merch store, and to celebrate, she's gone and designed a few more! Check the store now to grab the following:

  • Angels Fire Cape (200th Design Limited Edition)
  • Void Seal Pin
  • Dungeoneering Master Cape Keyring
  • Thieving Skill Cape Keyring

Speaking of Skill Capes, we've restocked three of our most popular Skill Cape Keyrings: Agility, Ranged and Firemaking, as well as the Blood and Ice Barrage Pins.

See all this and more, over at the official Merch store.

Patch Notes


[h2]Graphics[/h2]

[h3]Fixes[/h3]

  • Fixed a visual issue with a chimney in Yeti Town.
  • A tree in the Wilderness is no longer floating and now blocks player characters properly.
  • Flattened some uneven ground in the Werewolf Agility course.
  • A rare 'double-tree' by the Tree of Balance has been de-doubled. Sorry.
  • Fixed minor wall issues with some buildings in Varrock that were causing certain elements to appear detached from the wall.
  • The windows in the Varrock Museum are now all aligned.
  • Fixed a graphical issue with the well in Lumbridge Swamp.
  • Fixed a minor graphical issue with the model of the Lorehound pet.

[h2]Archaeology[/h2]

[h3]Fixes[/h3]

  • Using the 'Fill' and 'Inspect' options on an Ore Box will no longer interrupt actions.
  • Time Sprites will no longer disappear when inside Bandos' Sanctum.

[h2]Mobile[/h2]

[h3]Improvements[/h3]

  • Deployed a new style for the top level of the mobile beta:
    • There are new assets for top level icons that match the style used in the desktop client.
    • Buttons that open new screens or overlays and buttons that toggle something on the top level are now distinguished by a disc under the icon.
    • Icons in the top left are now arranged horizontally.
    • The minimap has been moved to the bottom right, which makes interacting with the surrounding buttons easier when the device is held landscape.

[h3]Fixes[/h3]

  • Fixed an issue that could cause the mobile store to appear off-centre if opened via Treasure Hunter.

[h2]Other[/h2]

[h3]Improvements[/h3]

  • Bank Pins are now required to open the Oddments Store.
  • The Archer Monkey is now unable to move beyond its platform.
  • You must now use the Enter key to confirm changes to any values on a Grand Exchange offer.

[h3]Fixes[/h3]

  • Various hats, including the Duellist's Cap, will now display correctly when worn with 'The Risen' walk animation override.
  • The range check for the Bash skill now uses the right hand.
  • Fixed an issue which caused the Clan Chat lobby to present a logout modal when typing.
  • Fixed an issue that was preventing Undead Trolls from dropping loot, which resulted in a script error.
  • It is now possible to activate a new Skilling Urn when no other Urn of the same type is in use.
  • Teleporting to the Bandit Camp Lodestone no longer shows a config name for your previous destination.
  • The game world is now responsive while the escape menu is open.
  • Salty players retain their salty title between sessions.
  • A chat message will appear whenever a player is unable to transmogrify.
  • Players will no longer be able to transmogrify while playing the Heist minigame or while actively hunting during the Big Game Hunter activity, sitting on the Completionist Throne, or taking part in PvP duels.
  • The Hot Sand Walk Animation no longer frees your Undead Chicken from its sack.
  • The graphical flickering in the Seers' Village Smithing Workshop no longer occurs.
  • Fixed a minor issue with the animation on the Musa Point grapple shortcut.
  • Items no longer float when dropped in between the second and third forge on the north of the Artisans' Workshop.
  • You can no longer walk on lava near the ZMI Altar.
  • Exiting the keyboard input UI at the Grand Exchange no longer causes keybinds to stop functioning.
  • Corrected an issue where Crispy the Cabbage from Gower Quest could fail to return to the Gower farm if destroyed from your Bank.
  • Selecting 'Cancel' while selecting a skill in the Effigy Star interface no longer causes a logout.
  • Enhanced Excalibur will now continue healing after teleporting.
  • The Lumbridge Sage will now take the hint and end the conversation if you say "I'm fine for now thanks."

[h2]Hotfixes[/h2]

[h3]Fixes[/h3]

  • New players will no longer receive log in messages about automatic daily challenge extensions while in tutorials.
  • Escaping Bork early with a free play will no longer cost the daily play as well.
  • Both Ironmen and regular players will now be able to interact with their allotted number of Evil Trees each day.


Community


[h2]J-Mod Livestreams[/h2]

[h3]Tuesday May 4th | 16:00 | DXP Divination Skill & Chill[/h3]

Join Mod Hooli and Mod Spear as they take the new and improved Divination skill for a spin!

Catch all of our livestreams over on our Twitch channel.

[h2]Creative Corner[/h2]

[h3]A History of RuneScape - The Fan Made Trilogy[/h3]



Get the lowdown on RuneScape's illustrious history and contribute to three great causes by purchasing A History of RuneScape from the appropriately-named RS History!

These three PDFs cover everything you could possibly want to know about our community's history, from the game's first iteration back in 2001 to the present day, and are available for just $4.99 each. Plus, a portion of each sale will be split between our three partner charities - CPSL Mind, RAD, and Blueprint For All.

Book One covers RuneScape's earliest days, including the RS1 Era, the creation of the world of Gielinor, and the evolution of the PvM community.

Book Two covers the rich history of the PvP community as well as the development of non-combat skills, the growing number of skilling groups, and the most popular non-combat moneymaking methods.

Book Three includes a Hall of Fame featuring RuneScape's most memorable players and a detailed timeline. It also covers the development of all your favourite quests, the ongoing battle between J-Mods and bots, and a handy glossary filled with every RuneScapey term you could ever need.

You can get your copies at RS History's site!

[h3]Awesome Art[/h3]



We see that Elej is going straight for the traumatic memories this week with their poster for One Small Favour! They've really captured the frustration of speaking to yet another person who just wants... one small favour.

See more of Elej's work on Twitter!

[h2]Community Corner[/h2]

[h3]Pink Skirts Event[/h3]

The Pink Skirts, led by Pippyspot and Boss Guild, are taking on the Kalphite King! Join the battle this Thursday, May 6th at the Exiled Kalphite Lair on World 88 from 22:00 to 23:59 Game Time.

For more information, add Boss Guild to your Friends' Chat, or check out the Pink Skirts page!

[h3]Scaper's Screenshots[/h3]

This week's screenshots came from the FashionScapers Community! Join them here: https://discord.gg/Tfvxe22



By Judge



By Zoo



[h3]Community Shout-Out[/h3]

This week our shout-out goes to the TH Trading Discord Community, the best place to fill in the gaps in your Elite Skilling Outfit collections.

To join, click this link!

[hr][/hr]
The RuneScape Team.