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Login Lockout - A Message From Mod Warden, March 12

Hello everyone.

As we close out this week, we wanted to provide the latest updates of the Login Lockout situation.

[previewyoutube][/previewyoutube]

Today, we've entered the next milestone of our work to resolve this issue, known as the Account Restoration Phase. Here's a look at what this will involve and the next steps we’ll be taking over the coming days.

[h2]The Restoration Phase[/h2]
This process has two parts: the Account Integrity Review and the Full Restoration.

The first wave of testing is underway, starting with the personal accounts of some J-Mods that were impacted. Our QA team will be checking these accounts on internal test worlds and identifying problematic areas that need further refinement. We expect this to take most of the weekend.

Next week we aim to start doing the same with player accounts, and that will involve the most important testers of all - you.

Account Integrity Review

The Account Integrity Review will begin with a Beta Test, where we'll invite a select number of players to give us feedback on their account post-restoration.

While we would love to give everyone this opportunity, we've only opened the Beta to accounts who we’ve identified as being most helpful for critical feedback. They’ll assess the quality of their own account restoration to help us improve the process and define our next steps for the Full Restoration. Please note, those who take part will not receive any special benefits for doing so. All affected players will be provided with a clear way to reach out to our support teams if anything is amiss after the restoration phase.

Our team have been hard at work on so many levels to make these tests possible, and we’re hopeful the end result will allow us to return your accounts as accurately as we possibly can.

Ideally, this phase will begin later next week – but this weekend’s work will help us narrow down the timeline for certain.

Game Updates

We know many of you are also missing our weekly Game Updates, so here’s a quick update on those.

Firstly, there’ll be no Game Update next week as our number one priority is resolving the account lockout issue. You’ve all been incredibly patient, and we’re continually thankful for that.

As we move onto the next phase, our technical resource needs will reduce, allowing us to get back to our planned content schedule without disrupting the restoration work. So, if everything goes smoothly with the Account Integrity review, we currently expect Game Updates to return from March 22nd. That’s a definite ‘if’ for now though, as all of this is contingent on continued good progress with getting affected players back into the game.

That said, there’s a jam-packed couple of updates to look forward to when those updates resume! We’ll kick things off with the Rex Matriarchs, closely followed by a brand-new Easter seasonal event and the eagerly awaited Pi-Mas Combat Fixes. We're also continuing work on addressing the Elite Dungeons exploit as soon as we can. Finally, for those of you who feel like you are missing out on Yak Track time and Vic The Trader, know that we intend to ensure extended availability for both of these events once accounts have been restored.

What's Next?

So, to recap: we’re moving into the Restoration phase with internal testing over the next few days and the Account Integrity Beta scheduled for later next week. Regular game updates will likely make a return on March 22nd, and both Yak to Basics and Vic the Trader will stick around long enough for everyone to spend adequate time with each event.

Before we get back to work, I want to leave you with one last message. We will do right by anyone who’s been impacted by this issue – and I want you to know that even if the Beta doesn’t get us all the way there, we’re going to keep moving forward, get you playing and continue offering support until we get this right. Please do keep an eye on RuneScape.com or any of our social media channels for daily updates on our progress.

Until then, know that we’re all very much moved by your continued understanding and support. Thank you, and stay tuned for tomorrow’s update.

- Mod Warden

Login Lockout Daily Updates

After a March that few of us will ever forget, we're ready to begin the process of returning accounts impacted by the Login Lockout situation.

That's right, the first Returned are soon going to be walking the paths of Gielinor again, after what we know has been a stressful and uncertain few weeks for many. We can't wait to see you back in game, and we can't wait to deliver on that Awesome April of content we spoke about in last week's livestream.

[h2]WAVE UPDATES[/h2]
As we mentioned last week, returning accounts is the start of a journey rather than the finish line. With our learnings from the Beta, this will be a rolling process of returning accounts. Keep this page bookmarked as we bring you all the latest updates on account return waves as we have them.

Wave 2 - 12:00 Game Time, March 31st
Hello everyone,

We've just released another larger wave of accounts back into the game as of 12:00 Game Time. It's great to see some of you back playing out there and to see more accounts returning to Gielinor.

We wanted to let you know that this will be our last wave before the UK Bank Holiday weekend, with our next wave planned for Tuesday, April 6th. We've done everything we can to expedite the process of getting you back into game, but given some of the now-fixed surprises Wave 1 provided, we need to make sure there's time to monitor for more abnormal behavior before proceeding. The time spent to do this now will inform the rest of our waves, ensuring we can move at a good scale and pace when we pick up next week.

Thank you for the continued understanding. We hope you have a great Easter break and we'll see you next week for more waves of accounts back in game.

Take care,

- The RuneScape Team

Wave 1 | 12:00 Game Time, March 30th
The first wave of returning players will be rejoining the game shortly, as accounts begin to become unlocked. Those in the first wave will have received an email inviting them to log in.

This wave is a smaller one in order for us to build confidence in the restoration method. More players will have their accounts restored in coming waves, so please check back for more news.

Next wave expected: April 6th.

[h2]KNOWN ISSUES[/h2]
While it'll be business as usual for many of us (Game Updates will continue, content will release, etc.), there might be some unexpected side effects for accounts impacted by the Login Lockout. While we've done our best to minimise inconsistencies with account recovery, unfortunately a few issues remain unresolved. Rest assured however that we'll be working hard to make even the smallest detail right through that one-to-one aftercare we've mentioned before. More on that in a bit!

So what are those remaining issues? Let's dive into them.

  • Bank and Inventory will likely be jumbled, with items shuffled and disorganised.
  • Invention Perks may have been reverted to an earlier state.
    However, we have been able to refund most components for any perk rolls since the last saved state of your Perks. We have also added 50% extra of any returned components.
  • Some player-owned farm animals might be missing.
  • Some players will have been teleported to Burthorpe or Lumbridge.
  • Some UI settings might have changed.
  • Potential for duplicated or missing items under certain conditions
  • Bonds and Keys may not be restored immediately upon your account being unlocked.
    This is restored under a separate process and should be resolved shortly after deployment.


There may be more issues than listed here. We will update this list as needed.

We've tried our best to resolve as many issues as possible whilst also balancing the desire to get everyone back in-game as soon as possible. We know some of you might be more impacted by these issues than others, which is why we've set up a dedicated aftercare service for all affected players to use. We've also put together a bit of a care package to help kickstart your RuneScape experience!

[h2]WELCOME BACK PLANS[/h2]
You might have heard once or twice over the last few weeks that we're committed to making this right. That's why when you log back in on (or after) April 6th, impacted players will be greeted by a box filled with goodies in their Inventories.

What's inside?

EXCLUSIVE COSMETIC GIFTS
  • Title: 'The Returned' (or 'The Returned Ironman' for Ironmen)
  • Cloak of Returning
  • Disc of Returning Weapon Override
  • Disc of Returning Inventory Object
  • 'Returned from the Abyss' Teleport Animation


CONSUMABLES
  • 10 Restoration Pods (custom made versions of 'Knowledge Bombs', worth 1 Hour of Double XP each)
  • 10 Advanced Pulse Cores
  • 10 Cinder Cores
  • 10 Large Protean Packs
  • 10 Medium Prismatic Lamps
  • 10 Yak Track Task Skips
  • 10 Portable Skilling Packs
  • 10 D&D Monthly Reset Tokens (Members Only)


We'll also be providing everyone another month of Membership - on top of the month already covered beginning March 18th - and Double Daily Keys from April 6th too.

To help you maximise any gains when you return, we're running three bonus-packed weekly events throughout April that include things like double Reaper Points, double Vis-Wax opportunities and a whole lot more. We've also extended Yak Track: Yak to Basics by three weeks, re-running Vic the Trader later in April and even granting everyone a wish. You can find more details in this newspost.

[h2]AFTERCARE[/h2]
In order to ensure that everyone's accounts are shipshape, our Player Support teams are on hand to help address any concerns that may have resulted from the account recovery process. They'll be doing their best to make anything right, even when we can't resolve something exactly how it was before the Login Lockout.

Getting in touch couldn't be easier. Simply head to the link below and fill out a quick form. Our teams will be in touch to help resolve your concerns as soon as they can, and you can use the form more than once (but within reason) if needed.

Login Lockout Aftercare
We mentioned it before, but we can't guarantee that everything can be returned to how it was, even with the help of this aftercare program. If this is the case, rest assured that we'll do what we can to make up for anything that's lost. We will do right by you.

Additionally, as much as we'd love to confirm a timescale by which we'll reply to individual tickets, please understand that the speed at which we can resolve them will vary based on volume. Please have patience while we work our way to your request.

[h2]WHAT'S NEXT?[/h2]
We will be returning players wave-by-wave, which means we know some players won't be joining us in-game today. Work continues to restore these accounts, and when they are reactivated they'll also benefit from the above goodies and support with more if needed. If you're in this bracket of players who can't play today, please sit tight - we'll have you in game as soon as we can!

Thank you for your patience and support during what was a long March of investigations. developments and Betas. We're glad to finally begin welcoming you home and we look forward to showing you more of what the year ahead has in store!

- The RuneScape Team

March Combat Update: Rex Matriarchs

15 years ago, you faced the Dagannoth Kings, a terrifying trio of respawnable bosses dead-set on having you for lunch. Since then, your combat skills have come a long way - but there's a new Combat Challenge in town, and this time, it's even bigger.

Warriors of Gielinor: are you tough enough to take down the Rex Matriarchs?

[h2]Rex Matriarchs[/h2]

The Rex Matriarchs are three monstrous dino dames that can be fought all at once, individually, or in whatever combination you fancy. They're all respawnable, so you can keep fighting for as long as you've got the supplies - and each time you take a Rex Matriarch down, you'll get the chance to receive a unique reward.

So, who's behind door number one?



[h3]Orikalka[/h3]

Orikalka is the Bagrada Rex Matriarch. Her thick hide makes her especially suited to melee combat, but don't brush her off as all brawn, no brains - she's still got a few tricks up her sleeve.

[h3]Pthentraken[/h3]

Bless you! Oh, that's her name? Pthentraken is the Pavosaurus Rex Matriarch, and she uses Magic to electrocute her enemies. Shocking!

[h3]Rathis[/h3]

You'll want to keep your distance from this gal - she's toxic! Her ghoulishly green Ranged attacks will send you packing if you aren't prepared, so stock up on those Anti-poisons before you step into the ring.

[h2]Rewards[/h2]

Alright, enough with the introductions - let's see the rewards! Should you defeat the Rex Matriarchs, you could walk away with the following:

[h3]Hearts[/h3]

The Rex Matriarchs guard rare and beautiful gemstones, known as hearts. Combine them with your existing jewellery to create powerful new effects!

Heart of the Archer

The Heart of the Archer can be combined with 10 Archers' Rings to create a Stalker's ring, with the following stats:

  • +30 Ranged strength
  • +5 Prayer bonus
  • Grants 3% critical strike chance when using a bow


Heart of the Seer

Combine the Heart of the Seer with 10 Seers' Rings, and you'll get a Channeller's ring, which has the following effects:

  • +30 Magic strength
  • +5 Prayer bonus
  • Grants a 4% stacking critical strike chance per hit during magic channelled abilities


Heart of the Warrior

When combined with 10 Warrior Rings, the Heart of the Warrior will create the Champion's ring, which has the following effects:

  • +30 Melee strength
  • +5 Prayer bonus
  • Grants 3% critical strike chance against bleeding targets


Heart of the Berserker

Lastly, the Heart of the Berserker can be combined with 10 Berserker Rings to create a Reaver's ring, a terrifyingly powerful item with the following effects:

  • +27 all stats
  • +5 Prayer bonus
  • +25 armour bonus
  • Grants +5% critical strike chance & -5% accuracy


[h2]Laniakea's Spear[/h2]

We're not sure exactly what went down when Laniakea took on the Rex Matriarchs, but one thing is for sure - that spear of hers took a real beating! If you want to claim it back, she won't mind, but you'll need to gather up all four pieces and put it back together yourself.

Here's what you're looking for:

  • Savage spear shaft
  • Savage spear tip
  • Savage spear cap
  • Savage plume


Once you’ve got those, you can combine them to repair this iconic, augmentable weapon - a Tier 82 spear with Tier 90 Damage, but at the tradeoff of Tier 75 Accuracy. This makes the spear a great lower accuracy alternative to the Noxious Scythe, while also coming packed with a couple of special effects:

  • +5% increased poison damage
  • Additional 5% chance to apply weapon poison if you have it active


[h3]Boss Pets[/h3]

Fancy taking home your own baby dinosaur? Then you're in luck, because the Rex Matriarchs drop not one, not two, but three adorable boss pets: Corbi, Pavo, and Bagra. Be sure to take good care of them!

[h2]Prepare to Fight[/h2]

You'll need access to Anachronia in order to find the Rex Matriarchs' lair. Other than that, there are no hard requirements for this content, but we recommend having at least 70 in each Combat skill, plus tier 70 gear. You can see some examples of appropriate armour and weapons on the wiki!

The Rex Matriarchs will enter the game on March 8th - so you've got just under a week to prepare! Sharpen those weapons, brush up on those spells, and twang those bow strings, 'cause this is one challenge you can't underestimate.

- The RuneScape Team

This Week In RuneScape: Yak to Basics and Ninja Strike 20!

This week in RuneScape, there's a brand new Yak Track to embark upon and the Ninjas have turned their attention to low-level Slayer!

Game News


[h2]Yak Track: Yak to Basics[/h2]



Ahh, remember those humble days when you first stepped into the world of Gielinor? Baking cakes... murdering hapless goblins en masse... desperately trying to avoid the dark wizards outside Varrock... good times, right? Makes me wish we could go back to basics - or is that 'Yak to Basics'?

Yes, a new Yak Track is here for our 20th Anniversary Celebrations, and it's filled with goodies celebrating the very best of RuneScape's early days.

We're sure you're all aware of how Yak Track works by now, but just in case, here's a reminder: you'll speak to Tim and Crunchy in Burthorpe, who need your help to check off a few odd jobs. For each task you complete, you'll receive a reward! You'll choose between two tasks at each tier, and if you don't fancy either of them you can use a Task Skip token to, well, skip it.

In addition, you'll notice that there are two tracks to follow. Everyone can play the Free Track, which is filled with exciting rewards like Pinchy, the questionably adorable giant scorpion pet, who you'll meet at Tier 30.

However, there are even cooler rewards on the Premium Track, which contains such delights as the Tower Archmage Outfit at Tier 35.



Make it all the way to Tier 50 on the Premium Track, and you'll get your very own Crunchy pet and a Tim Costume to match! Now that's what we call iconic.



Premier Club members will get free access to the Premium Track for the duration of their remaining membership - but if you missed the boat on that one, don't panic! You can still grab a Premier Pass for 2 Bonds and hop on board.

Oh, and before we forget - there's a new task this time around! You can now be asked to gain Hunter XP, which will let you use Big Game Hunter to progress alongside more traditional methods. It works a bit like the Archaeology and revamped Construction tasks!

We've also introduced 'Gain XP' tasks for Slayer and Dungeoneering.

We can't wait to see you all swanning about in your nostalgic gear - so go on, get yourselves to Burthorpe and start checking off those tasks!

[h2]Ninja Strike 20: Slayer for Dummies![/h3]



Ka-pow! The Ninjas are back again this week and this time they're stalking one of RuneScape's most iconic skills: Slayer!

Now, we all love a task or two before teatime, but as per your suggestions, it's clear that certain aspects of Slayer could be improved - and this week, they have been! Let's have a look:

[h3]Slayer Masters[/h3]

First up, there's a new Slayer master in town! You can find Jacquelyn, who's just passed her formal Slayer master certification, in Lumbridge. You may recognise Jacquelyn from her former gig as the Slayer skill tutor - and rest assured, she's more than qualified to hand out tasks around the Lumbridge area. No longer will low-level slayers have to traipse all over Gielinor to complete their tasks - they'll be right on their Slayer master's doorstep.

In other Slayer master news, Mazchna and Vannaka have switched places in the pecking order, so that newer players don't have to navigate the swamps of Morytania before they get their slay on.

To reflect this change, Vannaka will now assign tasks to players of level 30 combat and above, and Mazchna will work with players of level 50 combat and above. Their task lists have changed to accommodate their new level bandings.

Vannaka's also finally moved out of the Edgeville Dungeon, and has now taken up residence in the ruins just south of the Edgeville Bank. Oh, and Mandrith has joined him as his new roomie! Hey, you would not believe how high the rent is since they rebuilt this place.

Lastly, Turael and Spria have agreed to make things easier for new players by only assigning them tasks in the Burthorpe and Taverley area. Watch out, Squiggles.

Oh, and all Slayer masters will now point you in the direction of someone more appropriate for your level if they're unable to give you a task.

[h3]Low Level Slayer Tasks[/h3]

We've made various changes to low level Slayer tasks to make them feel a bit more enjoyable. First up, we've moved in a group of black bears next to the Body Altar west of Gunnarsgrunn (also known as the Barbarian Village).

Secondly, a group of crocodiles to the east of Sophanem have had their HP cut in half to bring them in line with their combat level.

[h3]Monster Fixes[/h3]

Monsters are tricky beasts, and a fair few were not behaving as anticipated. But not to worry - the Ninjas have sorted them out. Moss and fire giants are once again using melee to attack and are weak to fire and water spells, respectively.

[h3]Improved Teletab Creation[/h3]

The Ninjas have had a tinker with the higher tier lecterns, and creating Teleport tablets is now one server cycle faster for each tier of lectern. And you won't forget, because the Examine text has been updated to reflect this change.

[h3]Kingdom Reward Interface[/h3]

Those of you who've been managing Miscellania will be pleased to see that it now uses the standard Reward interface, from which you can bank, take, or abandon items as you see fit.

But that's not all! Check out the Patch Notes to see everything the Ninjas have been up to this time.

Patch Notes


[h2]Known Issues[/h2]

[h3]Client Crashes[/h3]

We are aware of a handful of issues impacting client stability and we're working hard to address as soon as possible.

Today's Game Update includes a potential fix for the recently reported black screen / loading screen issues. Please do let us know if you were experiencing this and if it has been resolved now.

Over the coming week the team are working on releasing further hotfixes to address client stability, with a focus on addressing the most commonly experienced crashes first. Thank you for your patience - we'll provide more information as soon as we can.

[h3]Graphical Settings Menu[/h3]

This update includes a UI bug where by changing the advanced graphical settings of any feature can inadvertently change the settings of the feature before it in the list (ie. changing the settings for Lighting Detail will actually change the settings of the Water Detail). We’re working to resolve this with a fix as soon as we can.

[h2]Ninja Strike 20[/h2]

[h3]Slayer Improvements[/h3]

  • Mazchna and Vannaka have switched places in the pecking order.
    • Vannaka will now assign tasks to players of level 30 combat and above.
    • Mazchna will now assign tasks to players of level 50 combat and above.
    • Their task lists have been changed to accommodate their new level bandings.
    • Vannaka has moved out of the Edgeville Dungeon to the ruins just south of the Edgeville bank.
      • Mandrith has also joined him there, migrating from the Edgeville bank.
    • Slayer masters will now recommend the next best Slayer master to go to if you don't meet their combat or Slayer level requirements.
    • Jacquelyn Manslaughter, formerly of the Burthorpe & Taverley area, has moved to Lumbridge to begin training new players as a full-fledged Slayer master. Her assignments can all be completed in the Lumbridge area.
    • Turael and Spria now only assign Slayer tasks for creatures that can be found in the Burthorpe and Taverley area, to ease new players into the skill.


[h3]Slayer Quality of Life Improvements[/h3]

  • Moss giants now attack with melee and are weak to fire spells.
  • Fire giants now attack with melee and are weak to water spells.
  • More black bears have awoken from hibernation near the Body Altar.
  • Crocodiles east of Sophanem have had their HP halved. Hope they don't get too snappy about it.


[h3]Other [/h3]

  • Abyssal demons will no longer teleport the player around sporadically while in manual combat mode.
  • The Vengeance Group spell can now be used even when no one will benefit from it, to make it consistent with the other Vengeance spells.
  • The Managing Miscellania Reward interface has been brought in line with the standard Reward interface found across the game.
  • Higher tier lecterns in the Player Owned House's study now increase the speed at which spell tablets are created.
  • After some feedback, the Ninjas have given the Saradomin, Zamorak, and Guthix god bird pets some Agility lessons. These follower pets will now follow behind the player at a faster speed.


[h2]Visual[/h2]

[h3]Fixes[/h3]
  • Fixed an issue that was causing the Draw Distance option in the Graphics Settings to appear twice.
  • Fixed some issues with the Settings overlay panel on the log in screen.
  • Fixed an issue with the Steam client that could cause the log in UI to go missing.
  • NPCs are no longer clipping through environment pieces during a cutscene in Azzanadra's Quest.


[h2]Character Creation[/h2]

[h3]Fixes[/h3]

  • Fixed an issue with the 'Randomize' button not functioning on the facial hair section.
  • Fixed an issue with the Graphics Options when running the auto-setup from the Character Creation screen.


[h2]Other[/h2]

[h3]Fixes[/h3]

  • Info boxes should now consistently appear above the Examine target with no offset.
  • Fixed an issue on Steam which caused the Log In interface to disappear after logging out of the client.
  • Fixed an issue with the notification dots for unread messages in the lobby.
  • Fixed an error that could occur when adding memories to the Blank Observation during Azzanadra's Quest.
  • Players are once again able to reach the Praetorium war table in the Kharid-et digsite.
  • Fixed an issue that was preventing the correct total number of Bonds owned by the user to be displayed.
  • Azzanadra no longer appears at the world gate after completing Azzanadra's Quest.


Community


[h2]J-Mod Livestreams[/h2]

[h3]March 2nd | 17:00 Game Time | PvM Content Reveal[/h3]

Hello hello, what's all this then? It's your first look at a brand new piece of PvM content! We'd love to tell you more, but that would spoil the surprise - so tune in tomorrow, and get those swords sharpened.

[h2]Social[/h2]

[h3]#RuneScapePets Social Competition[/h3]

We've wrapped up our #RuneScapePets social competition and after much ooh-ing and aww-ing we've picked the adorable winners!



1st place is ham., who wins 5 Bonds! Congratulations!

Runners up are shadydingo, Mirkelam Belet, liefje.rs, ryun_stark, who all get a Bond each!

Lastly we have a couple of honourable mentions - Sandytater and lauren.v.b!

Thanks to all who entered!

[h2]Creative Corner[/h2]

[h3]RuneTube[/h3]

Want to sharpen up your PvM skills ahead of that mysterious update? Zilandra's guide to PvM is a great place to start! It's a two-parter, but you can watch in any order - and we highly recommend checking them both out!

[previewyoutube][/previewyoutube]

[h3]Steam Screenshots[/h3]



By Elej



By meteor



By Sir Thezleek

[h2]Community Corner[/h2]

[h3]Pink Skirts Event[/h3]

Hey, have you met the Mega Duck yet? No? Then you're in for a real treat this week, because the Pink Skirts are conducting a Mega Duck Hunt! Should you prove successful you could receive a rare, coveted pet - so grab your breadcrumbs and join Nanci, Nastifruit and Ascensus at the Warforge! this Saturday March 6th from 16:00 - 17:00 on World 134.

Happy quackin'!

[h2]Community Shout-Out[/h2]

This week's community shout-out goes to the Official RuneScape Discord Server! This is the place to be for all things RuneScape. You can hang out with J-Mods, mingle with thousands of other players and share tips, screenshots, and more.

[hr][/hr]The RuneScape Team

This Week In RuneScape: Azzanadra's Quest

This week in RuneScape: Azzanadra's Quest, the first step in a new chapter of the Elder God Wars storyline, is now playable! In other news, Vic the Trader is back, we've got a sneak preview of March's Premier Club freebies, and in the Community Tab, the Character Art team are back with another exciting update on the player avatar refresh. Let's take a look!

Game News


[h2]Elder God Wars: Azzanadra's Quest[/h2]

Azzanadra is... disappointed. It seems that every attempt to defeat, or appease, the Elder Gods has failed - and time is rapidly running out. Seren's Council grows more complacent by the day, and Ariane has received a vision of destruction, devastation, and doom, worse than anything Gielinor has faced before.

War is coming.

But the best defence is a good offence, and Azzanadra has a plan. He needs your help to pinpoint the location of the Elder Halls, where the Elder Gods' precious eggs are stored.

It's the beginning of the end - are you prepared?

How to begin

  • Select the 'Azzanadra's Quest' option on the stairs in Burthorpe Castle, then speak to Azzanadra in the Council Chamber.


Requirements

  • 70 Divination
  • 58 Archaeology
  • 58 Agility
  • 58 Prayer
  • Completion of the 'Vault of Shadows' miniquest


We recommend playing the following quests before starting Azzanadra's Quest:

  • Desperate Measures


You may also find the Blank Observation from Heart of Stone useful.


Psst - don't forget, you can use your Double XP Pause Timer to play through Azzanadra's Quest without wasting any Double XP time!

[h2]Double XP LIVE Reminder[/h2]

Speaking of Double XP time, this is your friendly reminder that Double XP LIVE is still ongoing! In fact, you have until March 1st to spend your 48 hours on whatever skilling activities you wish. Use 'em or lose 'em!

As always, full details of the event can be found on our Double XP LIVE FAQ page.

[h2]Vic the Trader Returns![/h2]

Everyone's favourite moustachioed merchant is back, and he's raring to make some trades! For those of you who haven't met Vic before, he deals exclusively in bonus XP. Trade yours to him to get Credits which you can spend on XP lamps, skilling outfits and other exciting stuff.

Vic's set up shop in his usual Burthorpe location, right next to the Yak Track Hub. On March 8th he'll be leaving for another grand adventure, so don't hang about - go say hello and indulge in a spot of shopping!

[h2]Premier Club - March Monthly Drops[/h2]

Oi, over here! Now, don't tell anyone, but a little bird has let us know what Premier Club members can soon enjoy March's Monthly Drop! Here's the selection:

  • 1,000 Oddments
  • A Deathtouched Dart
  • A Yak Track Task Skip Token


If all that's looking tasty, don't forget that you've got until March 1st to join the Premier Club and grab these goodies for yourself - along with a bunch of other benefits. Read all about it on our Premier Club page.

[h2]The Road to Mobile Launch[/h2]

We're so excited for RuneScape to become a true cross-platform MMO with our full Mobile release coming later this year! But, before we do, we've been working on some new updates to ensure all the new players pouring in for our full release have a great experience - that means improving our early game onboarding, optimising our UI and delivering a stable experience.

Today we will be releasing a Mobile Client update that moves us closer to that goal, featuring new improvements and some features we are testing out specifically for new players on Mobile. These changes are part of our beta testing and feedback programme, which means they may or may not become permanent depending on the results.

This update also includes performance improvements with the release of multi-threaded rendering, as well as more RuneScape features - such as purchasing Membership - becoming natively integrated into the UI.

There's still plenty more upgrades to come for Mobile over the months ahead, including additional Client Updates to address stability including crashes reported by the community.

Thank you again to everyone who's continuing to play in our Android Open Beta and iOS Test Flight - every minute you spend on those devices helps us find problems and identify improvements to make this the best launch possible.

[h2]Merch Update[/h2]

We've teamed up with Laced Records to bring you two epic soundtracks, both available in CD, vinyl and digitally.

Get geared up for the Elder God Wars with the God Wars Dungeons album featuring classic tracks from God Wars Dungeon 1 and 2.



Or, get yourself pumped for battle with the Old School Combat Classics album featuring nostalgic rune tunes composed by Ian Taylor, Adam Bond, and even Mod Ash.



You can listen to them right now on all major streaming services, or pre-order them from our friends at Laced Records. Both CD and Vinyl pre-orders come with a free MP3 download, so you can take your adventure on the go!

Here's something else to tickle your fancy - for a limited time only, you can pre-order yourself a special antique nickel variant of Angels Scapes' Tim and Crunchy Stained Glass pin! And if you need a fearsome guardian to protect your keys, look no further than the King Black Dragon keyring.



To see our full range of RuneScape goodies, check out the Official Merch Store!

[h2]Bug Update: Player Owned Port Lifeboats[/h2]

Last week, a bug was introduced that caused Lifeboats to be removed from a vessel after a voyage was completed. Thanks for your patience as we worked on the hotfix that released last Wednesday evening.

For any players impacted by this bug before the fix, we're still working to restore your lost lifeboats as soon as we can along with any make-good rollouts for lost crew members (which we unfortunately cannot restore). We hope to have more news to share this week - keep an eye on our social channels or on this Reddit thread for further updates.

Patch Notes


[h2]Improvements[/h2]

  • Added the option to reset the weapon puzzle in Tortle Combat. Players who might have previously gotten stuck can now continue the quest by using this option.


[h2]Fixes[/h2]

  • Fixed the incorrect colouring of Clan Chat and Friends Chat, as well as other minor text re-ordering issues.
  • Lifeboats are now no longer removed when ships are sent out in player-owned ports.
  • Hotfixed - Lifeboats are no longer consumed after a player-owned ports voyage.


Community


[h2]J-Mod Livestreams[/h2]

[h3]February 23rd | 17:00 Game Time | Player Avatar Refresh: Part 2[/h3]

In this thrilling sequel you'll get another look at the Player Avatar Refresh project, courtesy of our fantastic Character Art team! See how we've addressed your feedback! Marvel at Mod Iroh's boundless enthusiasm! Feast your eyes on some fantastic art! Hey, this stream's got everything!

Catch the stream over on our Twitch page, here.

[h2]United Communities of RuneScape: Game Blast 2021[/h2]

[h3]What is Game Blast?[/h3]

GameBlast is the UK's biggest annual charity gaming marathon weekend. Phew - try saying that fast! It's the perfect way to do what you love most and change the lives of disabled gamers at the same time.

This year's GameBlast is taking place from February 26th to 28th. All proceeds raised will help SpecialEffect level the playing field for gamers with physical disabilities. To find out more information you can go to the official GameBlast21 website

[h3]Who are the United Communities of RuneScape?[/h3]

The UCoR is made up of adventurers all over Gielinor, from both RuneScape and Old School RuneScape! The community consists of players and supporters from all areas of RuneScape and its glory.

Last year the UCoR raised a huge amount of money for SpecialEffect through the GameBlast weekend and this year we would like to do just that all over again... and MORE!

[h3]How can you help?[/h3]

You can support the team by donating to their JustGiving fund!

Don't forget to tune into the following streams to catch all the charity action:

Friday - 26th Feb
Saturday - 27th Feb
04:00
06:00
Sunday - 28th Feb
02:00
04:00
08:00
All times are in Game Time

[h2]Creative Corner[/h2]

[h3]Awesome Art[/h3]



Speaking of fantastic art, get a load of this incredible painting by Nina Ray! We love the background details, the subtle contrast of colours and that awesome glowing Zamorak symbol. Absolutely breathtaking work, Nina Ray!

[h3]RuneTunes[/h3]

[previewyoutube][/previewyoutube]

Now, keep your eyes on Nina Ray's amazing artwork as you listen to the atmospheric orchestral soundtrack it inspired! Shout out to Gawkie for this absolute banger of a rune tune. There's not a dry eye in the house here at Jagex HQ!

[h3]Scaper's Screenshots[/h3]

This week's screenshots come from the FashionScape discord! Join their vibrant community here.



By Plop



By Nitain



By Gremlock IV

[h2]Community Corner[/h2]

[h3]Pink Skirts Event[/h3]

This week's Pink Skirts Event is a Nex: Angel of Death boss mass! To join the battle, meet up with leaders Pippyspot and LSPVM247 this Friday February 26th from 20:00-21:00 at the Ancient Prison on World 92.

For more info on this and other Pink Skirts Events, check out their page!

[h3]Community Shout-Out[/h3]

Need to finish up your Treasure Hunter skilling collections? Why not check out TH Trading, where you can find treasure hunters willing to help you trade?

You can join the community by clicking here.

Happy trading!

[hr][/hr]The RuneScape Team