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This Week In RuneScape: Ninja Strike 26 - Souped Up Statues

This week, the Ninjas have struck once more. Their cold steel has glanced blows with many elements of the game, including several friction points regarding the Trimmed Completionist Cape. And you thought assassins couldn't appreciate sculpture! There's plenty more going on besides all that, too, so let's take a look.




The Ninjas are back, and they've just wrapped up another awesome scattershot strike! This week they've taken aim at statues, pets, and more - and coincidentally, several of their changes will be beneficial for those of you chasing the Trimmed Completionist Cape.

For example, sculpture enthusiasts across Gielinor will be pleased to learn that the weekly limit on the Shattered Heart D&D has been removed, so you'll no longer have to wait a minimum of 30 weeks to grab the 'Stone's Throw Away' achievement. In addition, those of you who prefer adventuring will be thrilled to delve into the Motherlode Maw and retrieve five new Enhancers.

One last big piece of news: a number of items have had their Grand Exchange buy limits adjusted. So many, in fact, that we had to squeeze the list into the Patch Notes! Head there to see all the details, as well as all the other changes the Ninjas have made.



The Rainbow's End Treasure Hunter promotion is ending at midnight tonight, September 13th. You only have a few hours left to grab those colourful goodies, including the fabulous new Rainbow Outfit.





[h2]Ninja Strike 26[/h2]

Statues

  • The weekly limit on the Shattered Heart D&D has been removed - good news for those of you looking to complete the 'Stones Throw Away' achievement!
  • Strange and Golden Rocks can now be added to their respective statues directly from the Statue Collection Bag or the Backpack.
    • Added feedback messaging upon trying to add Rocks without currently possessing any.
    • Strange and Golden Rocks will now be sent to the Bank if you don't have enough Backpack space.
    • If your Bank is full, the Rock will either replace the last item received or be lost entirely, depending on the skilling method.
    • Info-boxes will now be displayed when receiving Strange or Golden Rocks.
  • The Statue Collection Bag can now be filled via the Bank while it's in the Backpack.
Enhancers

  • Added five new Enhancers, all of which may be gained from the Motherlode Maw:

    • Agile Outfit Enhancer: Grants an additional lap of progress towards the Agile Outfit per completed lap.
    • Construction Contract Enhancer: Grants +100% Construction Credits when completing a Construction contract.
    • Anachronia Base Camp Enhancer: Grants a +20% drop chance for rare building resources across Anachronia.
      • This stacks with the Roar of Osseous effect, giving a maximum +30% drop chance.
    • Invention Task Enhancer: Grants a new task for the tech tree that you last completed a task for.
    • Menaphos City Quest Enhancer: Grants +100% reputation when completing a Menaphos city quest.
Pets

  • The Creeping Hand pet has been converted to an interface pet.
    • Players are no longer able to feed the Creeping Hand Leather Gloves.
    • If a player owns more than one Creeping Hand, they will be removed and the player will receive some Thaler in compensation, regardless of which currency was originally used to purchase the additional pets.
  • The Gecko pet has been converted to an interface pet.
    • If a player owns more than one Gecko they will be awarded coloured Geckos accordingly.
  • Adult Geckos can now be caught in Box Traps.
Grand Exchange Buy Limits

  • Adjusted the Grand Exchange buy limits of various items:
Item
Old Limit
New Limit
Air/Water/Earth/Fire Talisman
500
5,000
Arrowheads and Headless Arrows
10,000
100,000
Feathers and Arrow Shafts
10,000
100,000
Dart Tips
5,000
100,000
Elder Arrow Shafts
100
25,000
Elder Headless Arrows
20,000
25,000
Chronotes
20,000
50,000
Dragon Mattock
100
2
Primal Fruit Pulp
100
5,000
Spirit Shards
10,000
500,000
Glorious Bar
10,000
100
Mammoth Tusk
100
5,000
Dino Scales
30,000
100,000
Poison Slime
1,000
5,000
Magic Notepaper
500
2,000
Inert Adrenaline Crystal
200
500
Adrenaline Crystal
200
500
Vital Sparks
1,000
2,000
Abomination Cape
100
2
Spider Leg
100
2
Mechanised Chinchompa
20,000
5,000
Barrows Totems
50
200
Vis Wax
200
500
Swamp Tar
5,000
20,000
XP Capacitor
2
5
Araxyte Pheromone
100
10
Shadowy Egg
10
2
Flies and Beetle Bits
100
1,000
Divine Charge and Empty Containers
10,000
1,000
Tier 3 raw Big Game Hunter meats
100
1,000
Terrasaur Maul pieces
100
2
Seasinger/Tetsu Weapon Upgrade Kit
1
2
Merethiel's Stave and Purple Mushroom
100
2
Primal Dessert/Starter/Main Course
100
1,000
All potion bombs
100
1,000
Powerburst Potions
100
1,000
Herb Seeds
100
500
Masterwork and Trimmed Masterwork Armours
1,000
2
Treasure Trail item sets
Shared buy limit of 2
50 but there is still a group restriction


General QoL

  • The Spirit Cape unlock's special move cost reduction now applies to non-combat familiars.
  • Moved buyer-contract options at Manor Farm and The Ranch Out of Time to a noticeboard, which allows players to easily select which buyers they'd like to sell to.
    • Renamed an option on both Granny Potterington and Prehistoric Potterington to reflect these changes.
  • Players can now select whether to have stack value show the Grand Exchange price, the High Alchemy Price. They can also disable the display altogether.
    • This can be done under Settings > Item Drops > Item Stack Information.
    • This means Ironmen will no longer have to see High Alchemy prices.
    • This affects how much Gold is added to Runemetrics drops based on the chosen setting, and will adjust accordingly when the setting is changed.
  • Fixed an issue where it was possible to obtain multiple rare items for the Anachronia Base Camp.
  • The 'Conquest Adore' achievement is no longer required for the Trimmed Completionist Cape.
  • The Lorehound pet will now affect the drop rates of Ancient Pages and Magister's Journal Pages.

[h2]The Glacor Front[/h2]

Fixes

  • Reaper Assignments will now correctly indicate that the Arch-Glacor is the target when using quick-chat.
  • Fixed a grammar error on the grouping system UI for the Arch-Glacor fight.
  • Arch-Glacor logs are now shown in the Adventurer's Log.
  • Rewards from the Arch-Glacor fight are now given to the top three players.
  • The Arch-Glacor's drops will no longer spawn below the boss, where they are inaccessible to players.
  • Players can now consistently leave the Arch-Glacor arena after defeating the boss in hard mode.

[h2]Burthorpe Path[/h2]

Improvements

  • The Lumbridge Guardsmen and Harlan the Defense skill master have had a trip to the armoury! They're all sporting snazzy new armour in which they'll defend Lumbridge in style.
    • This includes the Lumbridge Guardsmen who appear during a cutscene in You Are It.
    • Head and chathead models have also been updated!
  • Dark wizards have clearly been checking off their tasklist, because they're now wearing the Dark Mage Outfit from Yak to Basics. At least, we think they are - we don't want to get too close!
  • A UI tutorial regarding Charms dropped by cows in Burthorpe now only occurs upon receiving the specific Charm required to close the prompt.
  • Changed the default position of the Loot window on desktop.

[h2]Other[/h2]

Improvements

  • The Auto Loot Bars option has been removed from Metallic Dragon Trinkets.
  • The interfaces for Dragon and Metallic Dragon Trinkets have been refreshed.
Fixes

  • Using 'Open all' on Geodes now correctly interrupts the Mining action - you'll still receive XP and ore.
  • Re-enabled the ability to apply the 'bloom' graphical setting on mobile.
  • Fixed an issue that prevented the Fire Urn spell from awarding Crafting XP if your level was less than 82.
  • Mining within the Clan Citadel will now play an animation featuring the correct pickaxe.
  • Fixed a typo in Leonard's dialogue.
  • Players may now summon familiars at The Azure Prison checkpoint in the Temple of Amanishi.
  • Removed a cheeky extra book from the 'Taking it Easy' rest animation.
  • Portable Workbenches can now be searched for on the Grand Exchange.
  • HOTFIXED: Death will no longer assign bosses he shouldn't.
  • Resizing the interface in Edit Mode will now automatically update the interface to take the new size into consideration.
  • The Monks of Zamorak in the Paterdomus Church can now be damaged by AoE abilities.
  • Fixed an issue that prevented Varrock Armour 4 from being unlocked once the requirements were met.
  • Added blocking to two trees outside Draynor Manor and south of Barbarian Village.
  • Reporting a player from a Clan will now correctly grey out the name of the reporter.
  • Chat messages regarding luck-increasing items are now fully localized on German, French, and Brazilian-Portuguese servers.
  • The naming conventions for dyed objects have been made more consistent.
  • Fixed an issue that caused some of the boss buttons on the Reaper's Choice list to be disabled even when players met the requirements.
  • Opening the Upgrades and Extras interface at the start of a duel will no longer delay the first hit of damage.
  • Expanding the 'Feats' achievement category will no longer make the scrollbar disappear.
  • Fixed a bug on the 'Back' button on desktop. The mobile button is still working as intended.
  • Corrected some minor mapping issues in War's Retreat.
  • Made a number of changes to Feathers of Ma'at to stop issues with completing corrupted creature Slayer Tasks:
    • Feathers are now destroyed on drop to prevent them being placed on the floor.
    • Feathers can no longer be traded to a Beast of Burden.
    • You must now have at least one Feather in your Backpack before starting to fight corrupted creatures and soul devourers.
    • Loot will now go to the person who used the Feather, rather than the player who hit the creature first.
  • Raids bosses and the first two bosses of each Elite Dungeon are once again hidden in Reaper's Choice, and cannot be assigned as a Reaper Task.
  • Fixed an issue where all subsequent bosses in the Reaper's Choice interface after the first locked boss were also locked.
  • Death once again ignores 'soft conditions' on bosses when determining whether he can assign them as a Reaper Task. For example, Death will assign the Magister provided you have 115 Slayer even if you don't have any Keys to the Crossing. Soft conditions include acquirable items like Barrows Totems, Ascension Keystones, etc.
  • Soft conditions (as described above) are now distinguished from hard requirements in the tooltips for Beasts boss requirements, and the relevant wording has been made clearer.
  • Corrected an issue where Song from the Depths was unintentionally a requirement for Death to assign Queen Black Dragon as a Reaper Task.
  • Missing requirements (both hard and soft) have been added to the requirements section of the Beasts tab.
  • The familiar renewal message is no longer duplicated when the familiar is renewed with an active Totem of Summoning.
  • The Icefiends on Ice Mountain will no longer attack using fire. Safety first!
  • Potions now consistently show doses in the Herblore Skillguide.
  • Fixed an issue where players could not restore Summoning points if they didn't have a pet summoned.
  • Players must now use the Grand Piano Key on the piano to unlock a door to the south in the Broken Home quest.
  • Shaikahan cannot be poisoned unless using a Poisoned Spear and Poison Potion.
    • Shaikahan is also dropping bones again. So that's where the Arch-Glacor was getting them from!
  • The correct NPC animations will now play during a scene around the Falador map table in While Guthix Sleeps.
  • The Berserker Blood Essence buff will no longer remove unrelated buffs when it expires.
  • Unreachable spots near the Elf Camp are now reachable.
  • The camera can now be freely rotated during the court case scene in King's Ransom.
  • The animation played when riveting Masterwork Armour has changed.
  • You may now toggle whether Buckets are destroyed or not when making Molten Glass.
  • The player character will no longer freeze after casting a two-handed Shock or Horror spell.
  • You may now choose between three different personalities for your Kipple Nano pet.


[h2]Awesome Art[/h2]



Aargh! It's the Arch-Glacor, in retro form! Congrats to SnowyTheHunter on this frighteningly cool pixel art.

[h2]Pink Skirts[/h2]

Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are some of our upcoming favourites:

Gregorovic Mass

  • Hosted by: M e r c y & Helpscape
  • Date/Time: Wednesday September 15th 2021, 12:00-13:00 Game Time
  • World: 35
  • Location: Sliske Lobby, The Heart of Gielinor
Nex - Angel of Death

  • Hosted by: Spotleewolf & Nexaodmass
  • Date/Time: Friday September 17th 2021, 23:00-23:59 Game Time
  • World: 92
  • Location: Ancient Prison, God Wars Dungeon


If neither of those take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

[h2]Scaper's Screenshots[/h2]

This week's screenshots come from ScreenieScape! Check 'em out here.



By Laura | @Rs_DrFloof



By Pippyspot



By ... oh Lily ♡ | @liefje.rs

[h2]Community Shout-Out[/h2]



Psst, fancy seeing even more awesome screenshots? Then make your way to ScreenieScape, a Discord community that's chock-full of 'em! Get helpful tips from these screenie pros, and you might just feature in our Scaper's Screenshot section!

[hr][/hr]
- The RuneScape Team

Runescape HD mod releasing next week after modder and Jagex reach agreement




Update: Runescape developer Jagex has announced that 117scape's Runelite HD mod will be made freely available on September 13...
Read more.

Runescape developer shuts down HD fan mod just before release, sparking in-game protest




Runescape developer Jagex has put an end to Runelite HD, a fan-made HD mod of the popular open-source client for Old School Runescape, just as the project was about to launch last Monday. The 11th-hour move has some Runescape fans decrying Jagex's decision and saying they'll move to other MMOs...
Read more.

This Week In RuneScape: September Skilling Bundle

This Week In RuneScape, we're kicking off a month of skilling for September! You'll be able to get your hands on the Skilling Bundles, a pair of packages that are chock-full of helpful skilling stuff. In other news, we've got some timely changes to The Glacor Front in the Patch Notes, plus the usual highlights from the RuneScape community.




This September is all about skilling, and we're kicking off the month with a pair of awesome Skilling Bundles to help you along the road to mastery.

These limited-time bundles are a one-time purchase available through the Marketplace. Use your Bonds, whether acquired through gameplay or purchase, to pick up a ton of skilling goodies - from Pulse Cores to Skilling Dummies, Deathtouched Darts and more!

[h2]Small Pack[/h2]

The first bundle is the Small Pack, which costs just 1 Bond and is filled with the following useful items:

  • 10 Pulse Cores
  • 10 Cinder Cores
  • 3 Medium Protean Packs
  • 5 Portable Packs
  • 5 Combat Dummies
  • 2 Large Skilling Dummy Crates
  • 1 Box of Clues
  • 1 Aura Refresh
  • 1 Life Refresh

[h2]Large Pack[/h2]

And if you're a proper skilling fanatic, why not grab yourself the Large Pack for 3 Bonds? It contains:

  • 30 Pulse Cores
  • 30 Cinder Cores
  • 3 Large Protean Packs
  • 15 Portable Packs
  • 15 Combat Dummies
  • 6 Large Skilling Dummy Crates
  • 3 Boxes of Clues
  • 5 Aura Refreshes
  • 5 Life Refreshes
  • 5 Slayer VIP Coupons
  • 5 Daily Resets
  • 2 Weekly Resets
  • 1 Monthly Reset
  • 1 Deathtouched Dart
  • 5 Overloads

Both Skilling Bundles will be available to purchase until 23:59 Game Time on September 25th.



[h2]The Glacor Front[/h2]

Improvements

  • Added a Bank Preset for the Arch-Glacor.
  • Hotfixed - Practice mode is no longer available for the Arch-Glacor.
  • Hotfixed - Adjusted the Instance Teleport Coordinate in the Arch-Glacor arena so players can surge straight away upon entering.
Fixes

  • Fixed an issue that was preventing the 'Insane Final Boss' achievement from unlocking correctly.
  • The Arch-Glacor boss will no longer drop Bones. Where was it even getting those?!
  • Fixed an issue where the incorrect armour values were being applied to the new enhanced T90 glove upgrades introduced with the Glacor Front update.
  • Fixed an issue that was preventing the 'Exposed Core' and 'Glacyte Minions' from working as expected at high enrage tiers during the Arch-Glacor boss fight.
  • Hotfixed - Added drop broadcasts for the Frozen Core of Leng and the Leng Artefact.
  • Hotfixed - Fixed an issue that meant the Arch-Glacor boss would die due to DoT effects, which could kill the player in certain situations.
  • Hotfixed - Fixed an issue where the Pontifex Ring was reducing Prayer-based damage resistance.
  • Hotfixed - Uncut Dragonstone will now drop in noted form during the Arch-Glacor fight.
  • Hotfixed - Normal mode damage reduction no longer kicks in after you have completed all mechanics during an encounter.
  • Hotfixed - The effect of the Enhanced Nightmare Gauntlets now function correctly.
  • Hotfixed - The third beam of the Pillars of Ice mechanic in the Hard Mode Arch-Glacor boss fight will no longer disappear and reappear when the mechanic ends.
  • Hotfixed - Manuscripts and Scriptures of Wen will now drop from the Arch-Glacor correctly in all scenarios.
  • Hotfixed - Triskelions dropped from the Arch-Glacor will no longer be multipled by enrage or mechanic modifiers.
  • Hotfixed - Rejoining a Hard Mode Arch-Glacor instance after toggling it off will no longer place you in a pseudo-Hard Mode encounter.
  • Hotfixed - Fixed an issue where sequential attacks of the same type from the same side of the Arch-Glacor boss were not appearing.
  • Hotfixed - The Bolstered Glacytes no longer set the Arch-Glacors health when they die.

[h2]The Nodon Front[/h2]

Improvements

  • The Fractured Staff of Armadyl has been added to the Magic Skill Guide.
  • The Needle in the Colosseum in Senntisten can now be examined.
Fixes

  • Achievements that require the boss to be killed in a certain way will no longer be awarded to players who joined in the middle of an encounter.
  • When a player dies in the Wilderness with the dyed version of the Fractured Staff of Armadyl equipped, they will leave the broken base version of it as loot.
  • The overlapping abandoned siege engine in The Nodon Front has been removed.
  • The materials cart in The Nodon Front has been moved slightly north.

[h2]Senntisten Archaeology[/h2]

Fixes

  • Timesprites are now visible when travelling between excavation hotspots in Senntisten.
  • Fixed some graphical issues where multiple Archaeology icons were visible within Senntisten.
  • Decorative shovels in Senntisten can no longer be interacted with.

[h2]Quality of Life[/h2]

Improvements

  • Slayer and Reaper tasks in the Activity Tracker now include a 'Weakness' field in their description which highlights the most effective combat style. During a task, an icon for this weakness will replace its Activity Tracker icon.
  • The text which appears when hovering over the Slayer Counter if you are able to capture the target's soul and have not yet done so will now also appear in the Activity Tracker description for that task.
  • Slayer and Reaper tasks in the Activity Tracker now continue to display the name of the target when there are no kills left, instead of displaying 'no task'. This makes it consistent with the Slayer/Reaper counter.
  • Slayer and Reaper tasks in the Activity Tracker will now refresh correctly if the target changes but the number of kills left remains the same.
  • If fighting a boss will require you to be on a members' world, an icon for this will now appear in the Beasts tab under 'requirements'.
  • The requirements to reach, pass and enter the God Wars Dungeon are now described in greater detail across multiple icons for God Wars Dungeon bosses.
  • The hover/longpress tooltip for various drinks now includes a description of their specific stat buffs and debuffs.
  • The tooltips for Run Energy Potions and Drinks now indicate the percentage of Run Energy restored instead of a solid integer.
  • Renamed the 'Mature WMB' to 'Wizard's Mind Bomb (m)' to be consistent with other mature drinks.
  • Nettle Tea will now heal and restore Run Energy in all circumstances. Previously, it only restored Run Energy when the drinker had full health.

[h2]Burthorpe Path[/h2]

Improvements

  • Replaced the unpopular RS3 Default layout with the current New Player layout, so that new players can experiment more freely.
  • Renamed the RS2 Default layout 'Default' since there's now only one layout with the 'Default' title.
  • Scripted environment overrides - such as those applied by specific areas or player-controlled skybox filters - now use the updated cubemaps for more realistic metal reflections.
Fixes

  • Achievements for the Giant Mole, King Black Dragon and Chaos Elemental no longer display membership as a requirement - including in the Bossing Path - as they can be completed in free-to-play.
  • Fixed an issue where some of the optional Burthorpe paths couldn't be completed after completing the Path to Lumbridge.
  • The Farming, Herblore and Summoning Paths are now listed in the Burthorpe and Taverley Path Book upon completing Turael's Slayer Path. Previously, they were unlocked by receiving certain drops available from Burthorpe trolls after completing the Slayer Path.
  • Prevented a UI tutorial for Summoning Charm drops that occurred for certain players when killing cows in Burthorpe.
  • On Mobile only, the Activity Tracker UI tutorial that guides a new player onto the Burthorpe paths now guides them through pressing the static Activity Tracker button in the top left corner to open it.
    • Desktop still starts where it always did, with the Activity Tracker forced onscreen.
  • Added a missing spotlight to one of the stages of Turael's second combat interface tutorial on mobile.
  • Fixed an issue where the Archaeology UI tutorial referring to materials in the artefact restoration overlay wasn't attached to this overlay, and therefore appeared out of bounds on Mobile.

[h2]Other[/h2]

Fixes

  • The Bossing Path can now be removed from the Activity Tracker.
  • The Bossing Path, if selected, now advances to the next available boss in the path when the selected boss is first defeated.
  • Fixed an issue where players could walk inside a rock in Davendale.
  • Johanhus has returned to both the Cathedral and The Nodon Front.
  • It is no longer possible to equip the Charmed Sack from the Nexus activity in the main hand slot.
  • Players will no longer be assigned random Slayer tasks when wearing particular masks.
  • The location of the Pyramid Plunder UI overlay has been moved so it does not obstruct the middle of the game screen.
  • Corrected an issue where some achievements that require specific skill levels were not marked as complete when logging in.




[h2]Tuesday August 7th | 16:00 Game Time | Leads Q&A[/h2]

If you've got a burning question for the folks calling the shots, now's the time to get answers!

Watch live on Twitch!



[h2]Awesome Art[/h2]



This cool artwork of Nier taking down the Arch-Glacor gives us the chills! This was shared with us on the RuneScape Art Community Discord server - if you've got some fab artwork of your own, or if you'd just like to see more of it, then drop in and say hello!

[h2]Pink Skirts[/h2]

Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are some of our favourites coming up:

Dagannoth Kings

  • Hosted by: Pippyspot & Boss Guild
  • Date/Time: Monday September 6th 2021, 20:00 - 21:00
  • World: 88
  • Location: Dagannoth King Lair
Mega Duck Hunt

  • Hosted by: Nanci, Nastyfruit & Mass PvM
  • Date/Time: Saturday September 11th 2021, 16:00 - 17:00
  • World: 22
  • Location: Warforge!

If neither of those take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

[h2]Scaper's Screenshots[/h2]

This week's screenshots come from the RuneScape Art Community! Check 'em out here.



By Jaxyys



By CyanCyborg



By Wulfraid

[h2]Community Shout-Out[/h2]

Fancy giving the Arch-Glacor a run for its money? Then you'll want to check out Boss School, a PvM teaching community that aims to help players of all skill levels enjoy their RuneScape experience to the full by teaching them how to boss like a boss! They've got resources for both new and experienced PvMers, and also serve as a friendly hub for everyone to chat and make friends.

[hr][/hr]
- The RuneScape Team

This Week In RuneScape: The Glacor Front & Leonard's Lucky Dip

This week marks the end of summer, and as September rolls in we're definitely feeling the chill here in Gielinor, as the Elder God Wen makes her move on the Elder God Wars Dungeon! In other news, we've got a new take on an old favourite in Leonard's Lucky Dip, plus the results of the War Effort competitions!




A chilling new enemy has arrived in the Elder God Wars Dungeon! Head to the southern district of Senntisten and prepare to face Wen's army of glacors and glacytes, lead by the ultimate frosty foe: an Arch-Glacor who'd like nothing more than to freeze you and everything else in its path.

[previewyoutube][/previewyoutube]

The Arch-Glacor is RuneScape's most customisable boss yet, with loads of unique mechanics you can toggle on and off to adjust the challenge level. It's ideal for bossing beginners and veterans alike!

Each mechanic is suppressed by one of Gielinor's most powerful mages. Speak to one, or more, of them to give them a break and let the Arch-Glacor wreak some havoc as you learn its mechanics with safe deaths and group bossing enabled. Alternatively, speak to Azzanadra to enable every mechanic at once and enter Hard Mode. In this high-octane challenge, you'll need to use all your new skills to survive. Deaths are enabled, and you'll have to face the Arch-Glacor alone - but the rewards are very much worth the risk.

Speaking of rewards, there's all sorts of powerful items you can get your hands on, including:

  • Dark Shard of Leng (T95)
  • Dark Sliver of Leng (T95)
  • Dark Ice Shard
  • Dark Ice Sliver
  • Leng Artefact
  • Glacor Adornment
  • Arch-Glacor Adornment
  • Ur-Glacor Adornment
  • Gladys, the Arch-Glacor boss pet


For more information, check out the reveal newspost.

Remember, you'll need at least 84 Slayer to fight Wen's army, and you'd do well to have a read through our official Survival Guide. Best of luck, adventurers - the world of Gielinor is counting on you.





Brr, that was all a bit foreboding, wasn't it? Now for something completely different: Leonard's Lucky Dip! In case you missed last week's newspost, we'll fill you in: Leonard's Lucky Dip is a new event inspired by an old favourite, filled with awesome new prizes and improved mechanics.

Sticking with the God Wars theme, this year's big-ticket prizes include the Golden God Wars Armours. These fantastically shiny versions of the Bandos, Armadyl and Subjugation sets are brand-new for this event - so you won't want to miss out on your chance to take them home.

You'll be able to grab your ticket on September 1st. Just head to Burthorpe and speak to Leonard to play!





We've got a couple of competitions wrapping up this week, so without further ado - oh, go on then, we can have a drumroll or two - let's announce the winners!

First up, our social media generals asked you all to head to The Nodon Front, support the war effort, and share your screenshots with us on Instagram, Twitter and Facebook as proof.

More than 36,000 Nodon siege engines were destroyed, around 3,400 of which were repaired to fight back against the dragonkin. In addition, over 10 billion meals were cooked for our troops - we're surprised they can move at all after that feast!

In total, three out of our four community objectives were completed - and so 30 winners will each receive three bonds. Here's the list:

  • squisheebanshee
  • RSPremier_Club
  • sebiwane
  • ZovisGarren
  • keslogger
  • thepiper4
  • Harry1990
  • RealNessykins
  • VirusPdx
  • Teralith
  • SnowyTheHunter
  • brokenblade89
  • Jakeblairsonn
  • Muffalumpie
  • The_Lazy_Sword
  • Varitok
  • Alea_Starym
  • APairODimes
  • CbarKinnies
  • padomenes
  • NitroxEvil
  • Rustyriley4
  • colynsanders1
  • owenvoke
  • RSN_SudoBash
  • VIPE_Icy
  • liefje.rs
  • laggspikes_on_rs
  • Ben Glav
  • Aaron H


If your name is listed above please reach out to us via the platform you shared your screenshot. For example, if you shared a screenshot on Twitter please sent us a Twitter DM from the account you posted it from.

But that's not all! Two lucky winners will also be receiving their prizes from the RuneScape Mobile Giveaway we held back in June. Congratulations to:

  • Kieran V
  • Barry H
Your prizes have already been sent out.





[h2]Senntisten Archaeology[/h2]

[h3]Fixes[/h3]

  • Players can no longer excavate more Stained Glass Shards than are necessary to fully repair Senntisten Cathedral's windows.
  • Uncovering mysteries no longer sends multiple chat messages.
  • The Ancient Statue now has a chat head animation.
  • Fixed a typo in Eblis' dialogue.


[h2]Elder God Wars Dungeon[/h2]

[h3]Fixes[/h3]

  • Kerapac's time clones no longer target players that have left the boss fight.
  • The Staff of Armadyl's special attack's initial hit will now deal 50-200% ability damage as stated in the tooltip.
  • Greater Concentrated Blast's tooltop has been updated to match its live damage values.


[h2]Gloves of Passage Balancing[/h2]

We’re addressing the unique case of Gloves of Passage. Since release, the gloves haven't performed as well as we would like.

Simply put, their damage barely makes up for the fact you have to use a lower damage ability. Considering the Gloves also have to compete with Cinderbanes, Masterwork and the Death Touched Bracelet, this has become a serious issue. To fix it, we'd like to up the damage of the Gloves to help them compete in solo encounters, while also giving them a helpful buff in group and extended fights.

  • After the Havoc or Smash ability successfully hits, your next melee attack within 6 seconds will deal 10% increased damage, up from 7%.
  • After the Havoc or Smash ability successfully hits, the target will also take 20% increased damage from bleeds for the next 10 seconds. This does not apply in PvP.


[h2]Guardian's Gifts[/h2]

  • Guardian's Gifts are no longer being distributed upon log-in. If you have already claimed yours, you will be able to continue using and reclaiming them until they run out of charges.


[h2]Other[/h2]

[h3]Fixes[/h3]

  • Silvarea's spooky environment settings have been restored.
  • Fixed an issue where Pearl the Unicorn was listed as free on the Store but was charging RuneCoins when purchased.
  • The confirmation button reading 'Leave Game?' when closing the free membership trial popup that appears when first arriving in Burthorpe on mobile has been changed to 'Continue Journey?' for clarity.
  • Fixed an issue that prevented the Once Upon a Time: Fortunes miniquest from being completed.






[h2]Tuesday August 31st | 16:00 Game Time | The Glacor Front Let's Play[/h2]

Join the J-Mods as they run head first into battle and explore the newest front of the Elder God Wars. Hope they brought their mittens, it's chilly out there!

Watch live on Twitch!

[h2]Wednesday September 1st | 16:00 Game Time | Leads Q&A[/h2]

If you've got a burning question for the folks calling the shots, now's the time to get answers!

Watch live on Twitch!





[h2]Awesome Art[/h2]



Earlier this year we commissioned the fantastically talented Linyii to draw us some artwork for The Nodon Front. This awesomely detailed painting is called 'We Hold', and now you can see how Linyii brought it to life, from sketch, to linework, all the way up to the finished thing. Pretty cool, right?



[h2]Pink Skirts[/h2]

Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are some of our favourites coming up:

[h2]Arch-Glacor[/h2]

  • Hosted by: MadClikr, Tuzzy Jake, & the Lil Tuzzies Clan
  • Date/Time: Fri 3 Sep 2021, 01:00 - 02:00 Game Time
  • World: 85
  • Location: The Glacor Front


[h2]Rex Matriarch Mass[/h2]

  • Hosted by: M e r c y & Dung Titan
  • Date/Time: Sat 4 Sep 2021, 13:00 - 14:00 Game Time
  • World: 35
  • Location: Rex Matriarch Lobby


If neither of those take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

[h2]Scaper's Screenshots[/h2]

This week's screenshots come from the Bass and Drums clan!



By Turros



By Real List



By Osiriskang



By Gamepro800

[h2]Community Shout-Out[/h2]



Is the Arch-Glacor giving you trouble? Then you need to call on the Guardians of Gielinor! These PvM heroes help adventurers of all levels show the bosses who's boss. Interested? Then make your way to the Discord and say hello!

[h2]- The RuneScape Team[/h2]