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Ragnarock News

New update available for Ragnaröck #2

[h2]Update #2: Recenter feature, Audio and latency settings, Display drums/hammers adjustments[/h2]

How's it going, mighty vikings?

We're still following closely your reviews and feedbacks on Steam and our Discord. Thanks for helping us improve Ragnaröck! A new update is now available with the following changes:

- Option to recenter your position in-game: located after the drums and hammers adjustements (this will snap your drums in front of you wherever your are placed)
- Display drum height and hammer angle values so you can take note and set them back quickly if you move them. We are considering adding different profiles of players later to have multiple settings.
- Fix rank display for in-game leaderboard
- Added "Audio" settings to control sound volume for Master/UI/Track/Voice/Combo/Drums
- Added "Latency" setting to customize music/rune synchronization, located in the "Audio" settings.
- Stabilization of music/rune synchronization



Note: If you feel like the synchronization between music and rune is off (if you're using bluetooth headphones for example), use the Latency setting. Our recommendation: check your average latency on your left score panel at the end of each song and enter the opposite value as your latency setting (eg. if your latency average is -10ms, set your latency to 10).

Keep playing and tell us what you think! You are all invited to share reactions and areas of improvement here, or chat with the dev team on our Discord channel!

WanadevStudio's social accounts are also great spots to share your feelings with us. You're welcome to follow us on Facebook, Twitter and Instagram!

See you soon for more news on Ragnaröck ! :beer:

New update available for Ragnaröck #1

[h2]Update #1: Hosted game difficulty range, LIV and smooth camera performance[/h2]

Greetings fellow vikings!

Thank you for playing Ragnaröck and thanks to everyone who gave us feedback or streamed the game! This helped us see some areas of improvements and leads us to the first update for Ragnaröck VR that is now live. Here are the changes included in this update:

- Hosted game now picks the next song in the same difficulty range as the initial one
- Fixed stacked notes in Next One Down, Nitro, and Iridium
- Improved performance on LIV
- Improved performance on smoothed first person and external camera views
- Add config flag to auto-enable smoothed first person view (see guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2257339273)

This is only the beginning! We are working hard on Ragnaröck and taking into account all your comments. You are all invited to share reactions and areas of improvement here, or chat with the dev team on our Discord channel!

WanadevStudio's social accounts are also great spots to share your feelings with us. You're welcome to follow us on Facebook, Twitter and Instagram!

See you soon for more news on Ragnaröck ! :beer:

Ragnaröck's Early Access will be released on December 17th!

We're very excited to announce the release date for the Early Access of Ragnaröck, the Virtual Reality multiplayer rhythm game that we've spent the last few months working on!



Over the past few weeks, many of you have played the demo available since our participation in the Autumn Steam Festival, and we thank you very much. Now is the time to go to the next level with more Viking, more Rock, more Ragnaröck!

[previewyoutube][/previewyoutube]

In this Early Access, which will be available from December 17th, you will be able to discover new songs from remarkable groups with difficulty levels for all players (from beginners to the most demanding ship captains). The full tracklist will be announced very soon. Do you think you can get all the medals? See you on December 17th!

From this date, you will also be able to challenge your friends (or strangers) to compete against you in furious races!

A leaderboard will also be available on the game's website so you can follow and beat the best scores of other brave Vikings.



You can already add the game to your wishlist so you don't miss out on the release of Ragnaröck and its future features. This Early Access kicks off a new phase of Ragnaröck's development: we'll be adding new songs, environments and features on a regular basis!

Stay close, we will post regular updates about development goals and achievements. You are all invited to share reactions and areas of improvement here, or chat with the dev team (like Nola, Project Manager of Ragnaröck right below when she starts a game session) on our Discord channel!



WanadevStudio's social accounts are also great spots to share your feelings with us. You're welcome to follow us on Facebook, Twitter and Instagram!

See you soon for more news on Ragnaröck ! :beer:

Gameplay tips : learn how to combo !



From the first seconds in Ragnaröck, you immediately understand that you have to hit the drums to break the runes that come towards you in sync with the music. But what is not immediately obvious, is that a secondary mechanic allows you to increase your score and overtake your opponents: the use of streak bonuses, or "combos".



If you manage to hit rune after rune without going wrong, a combo gradually loads up along the handle of your hammers. When this gauge is full, the combo bonus becomes usable. Yes, when your hammers have a fully charged combo, you can strike on one of the shields at your side to send all that accumulated energy to your rowers and get a speed boost of a few seconds!

[h2]Tip #1[/h2]

That’s not all! If you don't use your bonus right away, and continue to hit flawlessly, the combo will continue to charge a second gauge, this time on the hammerhead, until it reaches a second bonus level! The bonus generated when you reach this second step is four times more powerful and will give you a much greater speed boost!

[h2]Tip #2[/h2]

A perfect hit on a rune (perfectly in the middle of the drum, so perfectly in sync with the music) is symbolized by golden lightning bolts on the drum when crushing the rune. You should know that perfect hits load your combo twice as fast as a regular hit!

[h2]Tip #3[/h2]

Be careful, any mishit will drop the combo down to zero, and make you lose the bonus obtained if there was one. You will therefore have to calculate the risks and your chances of success!
For example, before a complicated series of notes, will you take the risk of continuing to increase your combo to level 2, or would you rather secure the level 1 bonus by using it right away?

What will be your strategy to optimize your score and overtake your opponents in the viking ship race?




Wishlist the game now to be notified of the release date and keep up with all the upcoming news! You can still try to beat the high scores on our free demo while you wait ;)

Stay close, we will post regular updates about development goals and achievements. You are all invited to share reactions and areas of improvement here, or chat with the dev team on our Discord channel!

WanadevStudio's social accounts are also great spots to share your feelings with us. You're welcome to follow us on Facebook, Twitter and Instagram!

See you soon for more news on Ragnaröck ! :beer:

About the core gameplay

[h2]Vikings, and big epic music[/h2]

In Ragnaröck, you play as a Viking ship captain determined to lead their crew to victory against their rivals. To finish the race in front of the others, you must motivate your rowers to give all their strength to move your boat forward. And all that, to the rhythm of epic music playing (here and here)!

[h2]Core gameplay[/h2]

Since you are the leader of your boat, it's up to you to set the pace! You are equipped with hammers, ready to be struck with drive on the drums in front of you. The challenge ? Follow the rhythm of the luminous runes coming in! Achieving this throughout the song is the key to ensure unwavering support from your crew.



Crushing the runes on your drums with your hammers is good, but doing it perfectly in sync is better! The more precise you are, the faster your ship will move. Only your final score, representing the distance covered over the duration of the song, will be proof of your success.

[h2]Varied difficulty levels for more fun and challenge[/h2]

Each track will have you playing different combinations and rhythms, as well as several levels of difficulty. The hardest ones may even make you lose your mind ... and your arms! And yet, you won't have the right to make mistakes, or you will risk losing your crew... and all of your speed.

[previewyoutube][/previewyoutube]

[h2]Be ready ![/h2]

Wishlist the game now to be notified of the release date and keep up with all the upcoming news! You can still try to beat the high scores on our free demo while you wait ;)

Stay close, we will post regular updates about development goals and achievements. You are all invited to share reactions and areas of improvement here, or chat with the dev team on our Discord channel!

WanadevStudio's social accounts are also great spots to share your feelings with us. You're welcome to follow us on Facebook, Twitter and Instagram!

See you soon for more news on Ragnaröck ! :beer: