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Sign of Silence News

New game in development!

We decided to take into account all the pros and cons of "Sign of Silence" and make a new horror game. We will release it this September with the title "Occult". There you will find:
    Very dynamic gameplay
    A lot of teamwork
    Really different endings
    and of course - new scary places and creatures!
    [/ list]

    We really hope that our new game will take more place in your hearts!

    Link to the "Occult" page:
    https://store.steampowered.com/app/1644490/Occult/

    Update 2.1

    Dear users. Today we have released an update to version 2.1. This update combines both gameplay improvements and a partial return to the old atmosphere of the game. We know that not all players liked the visibility markings and the number of weapons. The complete list of changes is as follows:

    NEW FEATURES
    • Syringes now not only bring a teammate back to life, but also allow you to add protection to a friend during the game
    • Monster attack has become more effective
    • Added scene after player death
    • Crossbow shoots more realistic
    • Update of the "How to play" page. It's more understandable now


    RETURNING THE OLD ATMOSPHERE
    • Removed visibility markers above players' heads
    • The level map is now loaded with areas, forcing you to explore the world of the game more
    • The crossbow is now better hidden in the level. You can't just get it at the start of the game


    REMOVING BUGS
    • Improved voice chat

    Version 2.0

    Dear users. We have done a great job to improve the game and are glad to present you VERSION 2.0. In this version, you will find many significant changes:


    ENEMIES

    1. Now opponents react to player movements based on many parameters: visibility, noise, flashlight, etc.
    2. Enemies have become more dangerous and learned to deal damage from a distance
    3. Barricades guarded by cultists appeared on the roads


    WEAPON

    • A real weapon appeared - a crossbow. Look for it in special boxes on the map


    LEVEL

    • Created a brand new final cave with a monolith, now much more epic
    • Added level map


    OTHER

    • Reworked lighting and sound systems
    • and dozens of other improvements ...



    The changes are very significant, they greatly change the atmosphere of the game. And it seems to us that now it will be much more difficult and interesting to play!

    We are also making plans for the further development of the project. One of the ideas is to add food gathering in the forest, which will increase the stamina and defense of players. What do you think?

    Global patch "February 2021"

    Good afternoon, our dear players!

    We continue to develop the "Sign of Silence" project and release another big patch "February 2021". In this patch you will find global optimization and a number of gameplay improvements


    GLOBAL OPTIMIZATION

    We have developed a system for streaming objects on the map, similar to that used by large open world games. This allowed us to achieve an increase in FPS by 3-5 times on most video cards. Now "Sign of Silence" will be comfortable to play on medium level hardware


    GAMEPLAY

    • We have added a "lives" accumulation system. How to get additional "lives" - you will learn in the game!

    • In the new version, you can finally see the detective - the one whose notes you found all over the map

    • The Witch can now spawn randomly while tracking players. You need to be even more careful when traveling through the forest!


    There are also many small improvements to gameplay, textures and sounds awaiting you. We continue to develop the project and will delight you with new additions and improvements. Follow our news!

    Big update: new location, new enemies

    Hello, our players!
    We haven't released updates for a long time, and now, finally, this moment has come!

    Today we present you with a big update with new location, new enemy, new ending and many other innovations and improvements.

    [h2] Game innovations [/h2]

    [h3] New location [/h3]
    Added a new location - Mines with lair of darkness.
    The old mines located under Riven Peak are now open to the public. In them you can find new adventures, wander around interesting places and find a lair of darkness - a terrible monolith that is the source of evil in these places.

    [h3] New enemy [/h3]
    The Cultist is a fanatical minion of the forbidden cult who worships the monolith. He is able to get into the mind and kill anyone he sees. The cultists don't see very well in the dark, but don't get caught in his flashlight.

    [h3] New ending [/h3]
    Expulsion of darkness. Once they reach the monolith, players can interrupt the cultists' ritual that supports it, killing them and freeing Danville and the surrounding area from the forces of darkness.

    [h3] New life after death [/h3]
    Now, after the witch kills the player, by tearing off the head, the forces of darkness make the head "come to life", turning it into a terrible spider-like creature that can follow its friends, but, unfortunately, it will not be able to escape.

    [h3] New achievement [/h3]
    After completing the game on a new ending, players will receive a new achievement that they can brag to their friends.

    [h2] Improved gameplay [/h2]
    • Added various horror scenes throughout the location

    [h2] Bug fixes [/h2]
    • bug with audio chat looping fixed
    • fixed the work of players' marks, now we can see the place where our friends died
    • fixed behavior of the witch when players split
    • fixed bug of duplicating monsters when changing master client
    • other minor bugs fixed


    [previewyoutube][/previewyoutube]