Ver2.0 English translation update scheduled for late August.
he following updates will be available in late August
English translations will be added.
You will be able to switch between them in the optional mode.
Also, subtitles will be added only in the story mode. (See image.)

Renewal of the startup scene.
Add a scene to introduce the character and the story. (See image.)

Scheduled implementation of scenario scene skipping
A skip button will appear in the upper right corner, including the above start-up scene.
An illustration cut will be inserted at the start of the boss fight. (See the image.)

The event cutting of some scenes will be inserted.
The character actions (direction) in the scenario will be added.
Plans to fix the situation where attribute affinity is not applied to some small fish enemies such as Slymun.
(Bosses have already been applied.)
Other minor fixes planned.
Overall, this update will enhance the performance.
Sorry for the delay in English translation.
This is based on the translation data provided by the translator, not machine translation.
We have to prioritize the preparation of the next game for Chinese translation, and since it will cost both time and money, we will keep it under consideration for a while. We would appreciate your understanding.
We are working on the second part of the next work by the end of this year. We are planning to add 4 or 5 episodes of scenarios, additional ED's, and other content that reinforces the theme of "Japanese Sunday morning anime". We are also working on improving and updating the UI and action aspects of the game.
Thank you for your continued support of the "Kokoro Clover" series.
Translated with www.DeepL.com/Translator (free version)
English translations will be added.
You will be able to switch between them in the optional mode.
Also, subtitles will be added only in the story mode. (See image.)

Renewal of the startup scene.
Add a scene to introduce the character and the story. (See image.)

Scheduled implementation of scenario scene skipping
A skip button will appear in the upper right corner, including the above start-up scene.
An illustration cut will be inserted at the start of the boss fight. (See the image.)

The event cutting of some scenes will be inserted.
The character actions (direction) in the scenario will be added.
Plans to fix the situation where attribute affinity is not applied to some small fish enemies such as Slymun.
(Bosses have already been applied.)
Other minor fixes planned.
Overall, this update will enhance the performance.
Sorry for the delay in English translation.
This is based on the translation data provided by the translator, not machine translation.
We have to prioritize the preparation of the next game for Chinese translation, and since it will cost both time and money, we will keep it under consideration for a while. We would appreciate your understanding.
We are working on the second part of the next work by the end of this year. We are planning to add 4 or 5 episodes of scenarios, additional ED's, and other content that reinforces the theme of "Japanese Sunday morning anime". We are also working on improving and updating the UI and action aspects of the game.
Thank you for your continued support of the "Kokoro Clover" series.
Translated with www.DeepL.com/Translator (free version)