Ver. 2.0 (English translation, enhanced direction, etc.) is now available. Regar
We have received reports of lost save data in the update to version 2.0.
We have received reports of lost save data due to changes in the timing and content of the update. We sincerely apologize for any inconvenience this may cause you. We sincerely apologize for the inconvenience this has caused.
We have updated the game to ver2.0.
Please note that Ver. 2.0 is written in the lower right corner of the title on the initial screen (white title screen).
The following are the contents of the update.
The main update is as follows.
Additional English translation
Subtitles have been added only in story mode.

Renewal of the start-up scene.

Added a skip button to scenarios.
A skip button has been added to the top right corner of the screen for each scenario.
New cuts were added to scenarios.
Scenario 1-6
Scenarios 1-8.
Scenarios 1-9.
commercial cut

Added a cut-in for the boss character at the start of a boss fight.

Added an effect when a weak point is hit.

The name of the translator (Anthony Dinoffria) was added to the staff credits.
Weakness attribute hit effects were added.
Changed the initial screen mini-option to language.
Added "language" to the option mode.
Changed the character names and the color of certain words in the scenario conversations.
Adjusted the OP animation.
Changed the motions of some characters.
Adjusted Treffy's motion.
Adjusted grandpa's standby motion.
Adjusted wait motion of "The eyebrow clerk".
Adjusted standby motion of Skoll.
Added a motion of destroying "Vulcander".
Added motion for destroying Balkus.
Changed some characters' settings.
Changed gender of "Honecon" from male to female.
Changed "Dual X" in the description of "Kokonan & Apollo" to "Dual SAGA".
Changed the state of the Assist Salamander from being unlocked when watching scenarios 1-3 to being unlocked from the beginning.
The face graphic in the description of the clearing reward has been changed from grey to Kokoro Clover.
Changed the BGM in Scenario 1-9 to the new original Mourning Mode.
Changed the BGM in Challenge Mode to the existing original one.
Added "Balkander" to the background of the latter half of Scenario 1-6.
Changed the water pistol of the boss character "Cap'pen" to a special graphic.
The main illustration on the right side of the initial screen was modified.
■ Fixes.
Corrected a problem where "Mushagatha" was reflecting (firing) bullets even with assisted attacks.
Fixed a problem with the motion of pressing the snail (snail type stage gimmick).
Fixed a phenomenon where the assistants (Undine and Normie) summoned were dropping downward.
Fixed a problem where the wall would be buried when pushing the kabetsumuri to the left.
Fixed a problem where the attributes of Poppiwan's and Penpenpen's (Cannon) attribute system were not reflected.
Fixed a problem where Quimby's motion was sometimes opposite.
Fixes.
Overall, the update will focus on production enhancements.
As we announced in the previous announcement, we will be focusing on the production of the next part 2 of the game by the end of this year.
We are planning to enhance the "Japanese Sunday morning anime" theme by adding 4 and 5 episodes of scenarios and an ED, etc.
We are also considering adding a shop system and other challenging elements to the game.
We would like to ask for your continued support for the "Kokoro Clover" series.
We have received reports of lost save data due to changes in the timing and content of the update. We sincerely apologize for any inconvenience this may cause you. We sincerely apologize for the inconvenience this has caused.
We have updated the game to ver2.0.
Please note that Ver. 2.0 is written in the lower right corner of the title on the initial screen (white title screen).
The following are the contents of the update.
The main update is as follows.
Additional English translation
Subtitles have been added only in story mode.

Renewal of the start-up scene.

Added a skip button to scenarios.
A skip button has been added to the top right corner of the screen for each scenario.
New cuts were added to scenarios.
Scenario 1-6
Scenarios 1-8.
Scenarios 1-9.
commercial cut

Added a cut-in for the boss character at the start of a boss fight.

Added an effect when a weak point is hit.

The name of the translator (Anthony Dinoffria) was added to the staff credits.
Weakness attribute hit effects were added.
Changed the initial screen mini-option to language.
Added "language" to the option mode.
Changed the character names and the color of certain words in the scenario conversations.
Adjusted the OP animation.
Changed the motions of some characters.
Adjusted Treffy's motion.
Adjusted grandpa's standby motion.
Adjusted wait motion of "The eyebrow clerk".
Adjusted standby motion of Skoll.
Added a motion of destroying "Vulcander".
Added motion for destroying Balkus.
Changed some characters' settings.
Changed gender of "Honecon" from male to female.
Changed "Dual X" in the description of "Kokonan & Apollo" to "Dual SAGA".
Changed the state of the Assist Salamander from being unlocked when watching scenarios 1-3 to being unlocked from the beginning.
The face graphic in the description of the clearing reward has been changed from grey to Kokoro Clover.
Changed the BGM in Scenario 1-9 to the new original Mourning Mode.
Changed the BGM in Challenge Mode to the existing original one.
Added "Balkander" to the background of the latter half of Scenario 1-6.
Changed the water pistol of the boss character "Cap'pen" to a special graphic.
The main illustration on the right side of the initial screen was modified.
■ Fixes.
Corrected a problem where "Mushagatha" was reflecting (firing) bullets even with assisted attacks.
Fixed a problem with the motion of pressing the snail (snail type stage gimmick).
Fixed a phenomenon where the assistants (Undine and Normie) summoned were dropping downward.
Fixed a problem where the wall would be buried when pushing the kabetsumuri to the left.
Fixed a problem where the attributes of Poppiwan's and Penpenpen's (Cannon) attribute system were not reflected.
Fixed a problem where Quimby's motion was sometimes opposite.
Fixes.
Overall, the update will focus on production enhancements.
As we announced in the previous announcement, we will be focusing on the production of the next part 2 of the game by the end of this year.
We are planning to enhance the "Japanese Sunday morning anime" theme by adding 4 and 5 episodes of scenarios and an ED, etc.
We are also considering adding a shop system and other challenging elements to the game.
We would like to ask for your continued support for the "Kokoro Clover" series.