1. ココロクローバー パート1/Kokoro Clover Part1
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ココロクローバー パート1/Kokoro Clover Part1 News

Announcement of Part 2 Distribution Start, Price Reduction Schedule, etc.

The sequel, "Part 2," is now available today!
Contains scenario episodes 2-6, please check the store page for details.

https://t.co/YrPOKoXcnj?amp=1


As for the English translation, it will take some time to prepare, just like the first part of this work.
We ask for your understanding in this matter.


In addition, we are planning to reduce the price of "Part 1" by 30-50% after the current STEAM Winter Sale ends.


The following is a list of bugs that are currently known
The attributes of the monsters in the game book are incorrect.
In rare cases, the life indicator in the upper left corner of the stage may not respond.
This will be fixed in a later update.


Once again, we would like to thank everyone who has picked up this title.
We hope you will continue to enjoy the "Kokoro Clover" series.

machine translation

Release of Ver.4.0 (Added animation to face graphics).

Release of Ver. 4.0 (Added animation to face graphics).

We have updated to Ver. 4.0.
Please note that Ver. 4.0 is mentioned in the lower right corner of the title of the initial screen (white title screen).
The following is the content of the update.

Added animation to some face graphics.

The motion of the assistant Undine has been partially changed.

Fixed wrong conversation window layer in Scenarios 1-9.

Fixed a bug in the scenario "This Week's Special" where the screen would not move when the scenario ended unless you selected a button instead of automatically.


The store page of "Part 2" will be released in the near future.
We are planning to strengthen the theme of "Japanese Sunday Morning Anime" by adding 5 episodes of scenarios and EDs.

Thank you for your continued support for the "Kokoro Clover" series!

Release of Ver. 3.0 (Addition of the shop)

Release of Ver. 3.0 (Addition of the shop)

machine translation

We have updated to Ver. 3.0.
Please confirm that Ver. 3.0 is written in the lower right corner of the title of the initial screen (white title screen).
The following is the contents of the update.

The shop system has been added.
We have changed the system to use the coins that are dropped from the monsters in the stage to acquire the Assist and Dance items in the Shop Mode, which are automatically released when the stage is cleared.
In Ver. 2.0, if the Assist and Dance items are already open, they will be sold out.


Main visual corrections.


Added new motions and fixes for some characters.

When "Boss 2" battle starts, fixed a situation where the character momentarily transforms into "Wind Attribute".
Added new motions and fixes to "Boss 2" and "Boss Rush! Added a new motion to "The Last Boss".
Corrections to the OP animation.
Fixed some maps.
Corrected that the image of the selection button on the continuation screen in "English Mode" was wrong.


The shop system was scheduled to be implemented in the next game, "Part 2", but we have already implemented it in the form of an update.

As we announced in our previous announcement, we will be focusing on the next game part 2 by the end of this year.
We are planning to strengthen the theme of "Japanese Sunday morning anime" by adding 4 and 5 episodes of scenarios and an ED.

Thank you for your continued support for the "Kokoro Clover" series.

Translated with www.DeepL.com/Translator (free version)

Ver. 2.0 (English translation, enhanced direction, etc.) is now available. Regar

We have received reports of lost save data in the update to version 2.0.
We have received reports of lost save data due to changes in the timing and content of the update. We sincerely apologize for any inconvenience this may cause you. We sincerely apologize for the inconvenience this has caused.


We have updated the game to ver2.0.
Please note that Ver. 2.0 is written in the lower right corner of the title on the initial screen (white title screen).
The following are the contents of the update.

The main update is as follows.

Additional English translation
Subtitles have been added only in story mode.


Renewal of the start-up scene.


Added a skip button to scenarios.
A skip button has been added to the top right corner of the screen for each scenario.

New cuts were added to scenarios.
Scenario 1-6
Scenarios 1-8.
Scenarios 1-9.
commercial cut


Added a cut-in for the boss character at the start of a boss fight.


Added an effect when a weak point is hit.


The name of the translator (Anthony Dinoffria) was added to the staff credits.

Weakness attribute hit effects were added.

Changed the initial screen mini-option to language.
Added "language" to the option mode.
Changed the character names and the color of certain words in the scenario conversations.
Adjusted the OP animation.
Changed the motions of some characters.
Adjusted Treffy's motion.
Adjusted grandpa's standby motion.
Adjusted wait motion of "The eyebrow clerk".
Adjusted standby motion of Skoll.
Added a motion of destroying "Vulcander".
Added motion for destroying Balkus.
Changed some characters' settings.
Changed gender of "Honecon" from male to female.
Changed "Dual X" in the description of "Kokonan & Apollo" to "Dual SAGA".
Changed the state of the Assist Salamander from being unlocked when watching scenarios 1-3 to being unlocked from the beginning.
The face graphic in the description of the clearing reward has been changed from grey to Kokoro Clover.
Changed the BGM in Scenario 1-9 to the new original Mourning Mode.
Changed the BGM in Challenge Mode to the existing original one.
Added "Balkander" to the background of the latter half of Scenario 1-6.
Changed the water pistol of the boss character "Cap'pen" to a special graphic.
The main illustration on the right side of the initial screen was modified.

■ Fixes.

Corrected a problem where "Mushagatha" was reflecting (firing) bullets even with assisted attacks.
Fixed a problem with the motion of pressing the snail (snail type stage gimmick).
Fixed a phenomenon where the assistants (Undine and Normie) summoned were dropping downward.
Fixed a problem where the wall would be buried when pushing the kabetsumuri to the left.
Fixed a problem where the attributes of Poppiwan's and Penpenpen's (Cannon) attribute system were not reflected.
Fixed a problem where Quimby's motion was sometimes opposite.
Fixes.


Overall, the update will focus on production enhancements.
As we announced in the previous announcement, we will be focusing on the production of the next part 2 of the game by the end of this year.
We are planning to enhance the "Japanese Sunday morning anime" theme by adding 4 and 5 episodes of scenarios and an ED, etc.
We are also considering adding a shop system and other challenging elements to the game.

We would like to ask for your continued support for the "Kokoro Clover" series.

Ver2.0 English translation update scheduled for late August.

he following updates will be available in late August

English translations will be added.
You will be able to switch between them in the optional mode.
Also, subtitles will be added only in the story mode. (See image.)


Renewal of the startup scene.
Add a scene to introduce the character and the story. (See image.)


Scheduled implementation of scenario scene skipping
A skip button will appear in the upper right corner, including the above start-up scene.

An illustration cut will be inserted at the start of the boss fight. (See the image.)


The event cutting of some scenes will be inserted.

The character actions (direction) in the scenario will be added.

Plans to fix the situation where attribute affinity is not applied to some small fish enemies such as Slymun.
(Bosses have already been applied.)

Other minor fixes planned.

Overall, this update will enhance the performance.
Sorry for the delay in English translation.
This is based on the translation data provided by the translator, not machine translation.

We have to prioritize the preparation of the next game for Chinese translation, and since it will cost both time and money, we will keep it under consideration for a while. We would appreciate your understanding.

We are working on the second part of the next work by the end of this year. We are planning to add 4 or 5 episodes of scenarios, additional ED's, and other content that reinforces the theme of "Japanese Sunday morning anime". We are also working on improving and updating the UI and action aspects of the game.

Thank you for your continued support of the "Kokoro Clover" series.

Translated with www.DeepL.com/Translator (free version)