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Tiny Lands News

Patch notes: Version 1.0.1.2

  • Fixed issue where players were unable to unlock a new world due to missing stars. If you experience this issue, you should have back your respective stars, just start the game and you will be able to continue unlocking worlds.

    If anything rises up about this issue please do not hesitate to contact us so we can assist you. More information: https://steamcommunity.com/app/1354910/discussions/0/3106889614405021559/

  • Fixed frozen screen when selecting “Language” when the initial screen animation was playing.

  • Fixed issue when trying to unlock a new world and using a different aspect ratio from 16:9

  • Added “Dark/Light” mode

  • Added Mouse support (Hold right-click to drag from left/right, Scroll Wheel to zoom in/out)

  • You can now resize the window to fit your needs. Press ALT+Enter and then adjust your desired window size. (If you do this in the “MENU” scene, the “red” option indicator will be misplaced, but once you hover the mouse on any option it will refresh position)

Upcoming patch news!

Dear Community
First of all, we want to thank everyone. We are amazed by the positive reviews and feedback, thanks also to the people who enjoy streaming the game on twitch and youtube. we had fun watching some of them.

But it is not time to relax for us as we believe this is only the first step for the game. We have big plans for it and to make it available for other platforms.

Thanks to the community participation we have taken some feedback to improve the game for current and new players.

Here is the list of the content we are currently working on:

  • Light/Dark mode: We know playing this at night (or in dark rooms) might illuminate your beautiful eyes too much ♨_♨, so we will implement a “Dark mode” that will affect only the scene of the main menu, level selection and the transition between scenes.

  • Mouse only support: You will now be able to really grab your coffee cup and play with one hand, there will be no need to activate anything, you can still play with keyboard or mouse at your desire.
    (っ˘ڡ˘ς)
Special surprise content: We want to give back the love and support we have received to the community, so...prepare your eyes for new free content! ( ͡° ͜ʖ ͡°). (Content release will be announced later on)

Again, we are very grateful for all your support! We are working hard so you can keep enjoying Tiny Lands!

Minor patch 1.0.1.1

  • Fixed "Inspector" achievement conditions: The variables used for achievements are now per-session. Find 50 differences with less or equal 10 wrong clicks.
  • Minor UI adjustments.
  • Fixed a small collider on an object causing a potential misclick.


Thanks for your feedback!

Exploring dioramas is lovely in this spot-the-difference game


I’m on holiday (‘holiday’) next week, and I’ll be unwinding in part by staring at and spinning the cute wee 3D dioramas of Tiny Lands. Released today, it’s a digital version of that classic activity sheet puzzle: spotting the differences between two near-identical scenes. With your screen split down the middle, the two versions will zoom and spin and rotate in harmony while you check patterns on fish, scrutinise crowds of people, and count rocks. It’s cheap and it’s nice, and that’s enough for me.


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Exploring dioramas is lovely in this spot-the-difference game


I'm on holiday ('holiday') next week, and I'll be unwinding in part by staring at and spinning the cute wee 3D dioramas of Tiny Lands. Released today, it's a digital version of that classic activity sheet puzzle: spotting the differences between two near-identical scenes. With your screen split down the middle, the two versions will zoom and spin and rotate in harmony while you check patterns on fish, scrutinise crowds of people, and count rocks. It's cheap and it's nice, and that's enough for me.


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