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RAILGRADE News

RAILGRADE Is Now Available!

Choo! Chooo! RAILGRADE has arrived in station Steam!

Mind the gap and get on board! RAILGRADE the retro-future off-world-colony train management game is ready to entertain you!

https://store.steampowered.com/app/1355090/RAILGRADE/

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Now Available on Steam - RAILGRADE, 25% off!

RAILGRADE is Now Available on Steam and is 25% off!*

RAILGRADE is a train 🚂 resource management game! Construct dense vertical railroads, build cities, construct vast factory 🏭 chains with train automation! Restore an off world colony's economy all in the story driven campaign!

*Offer ends October 20 at 10AM Pacific Time

RAILGRADE has a Release Date!

[h2]Mark your calendars! RAILGRADE releases October 13th![/h2]
Yes that’s right! Railgrade has a release date! So many players have asked me when we are releasing. I am so thankful everyone has been so patient!. Thank you for that patience.

[h2]Exact Timezones[/h2]
  • Seattle (Pacific Timezone) unlocks at 00:00, aka midnight
  • New York (Eastern Timezone) unlocks at 03:00, aka 3am
  • Berlin & CEST unlock at 09:00, aka 9am
  • Beijing (China timezone) unlocks at 15:00, aka 3pm
  • Japan(Japan timezone) unlocks at 16:00, aka 4pm


We’ve angled the release timing so everyone should be able to play on October Friday the 13th. America and Europe will be able to buy when they wake up, and China and Japan must wait until mid-afternoon.

On Steam to release I must manually press the button. Now, I’m pretty skilled at pressing buttons but there is a risk I’ll be late, or early, by a minute or two. If you’ve wishlisted Railgrade on Steam you should get a notification the instant we release. If you’ve not wishlisted yet, please do consider it.

Daniel

Development Report #3 - MacOS Support is Arm'd :)

[h2]RAILGRADE will be playable on Macs![/h2]
Thanks to many-many Mac gamers who took the time to ask for a Mac version! To be honest you guys are a passionate bunch!

The entire game is playable, load times are fast as you'd expect of an SSD. There are a couple minor bugs I'm still working on but I am super proud to announce we will ship a Mac version of RAILGRADE at launch!

With our heavy optimizations RAIGLRADE runs decent on the integrated M1 GPU. Do be careful at what resolution you render the game at though. The GPU in the M1 is not a dedicated GPU and was not designed to run games at super high resolutions. It does well for what it is, but please keep expectations grounded in what it is.

In either case, I truly hope Mac gamers will be able to enjoy our game :)

[h2]Sneak Peek at New Missions & Engine[/h2]
Not a Mac gamer but read this annoucement anyway? Just for you here is a sneak peek. Our new "Heavy Steam" engine is nicknamed the "Kettle". You can see it alongside the weaker "Boiler" steam engine. And to the right, what is that? A large building foundation of sorts....


[h2]Intel Vs. Arm Binaries[/h2]
RAILGRADE is a GPU heavy game. As such the CPU usage difference between a native ARM build and the Rossetta ran Intel binary should not be a difference which impacts frame rate. RAILGRADE is built, and heavily tested with profesional QA under Unreal 4.27. As such that is the version of Unreal I need to compile with on the Mac. Sadly full Arm support only landed in much later versions of Unreal. As such an Intel binary was the most tested/supported path to actually compiling RAILGRADE for the Mac.

Plus many Mac gamers are still using Intel Macs, and I don't want to leave them unsupported.

~Daniel, Lead Dev on RAILGRADE


See RAILGRADE is TINY TEAMS Festival!

Did you know we are a TINY team!?

Yes its true! We are a tiny and remote-first team. Over development our core team was 3 programmers, 1 artist, and 1 level designer. That's a lot of code! You might know me, Daniel, I am the most prolific writer and commenter so I write all our public messages.

We've also received a ton of help from all across the industry. We made sure everyone who worked on RAILGRADE even if only for a few days was credited. Thus all our translators, QA testers, UX testers, are credited. I appreciate that the TINY TEAM organizers did not hold our full crediting policy against us. Our full credits list over 200 people!

If you are online for the TINY TEAMS festival on Saturday 5th between 11am to 2pm British Summer TIme you might catch the festival streaming RAILGRADE! That will be so exciting. I'm in Tokyo time so that will be 19:00 Japan Time so I'll be checking it out for sure!

You can see the full TINY TEAMS festival at this link: https://store.steampowered.com/sale/tinyteamsfestival2023

Thanks for reading!
~ Daniel