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Nightmare Puppeteer News

New heads and bodies!

Added some new heads and bodies- hope you like them!

*also made it so if you add Rando's on start they don't explode and kill each other instantly- fulfilling a request by Jolsh from 6 thousand years ago

6 new scenes added

Added Caves, Convenience Store, Pharmacy, Happy Cabin, Dark Cabin and another News set. Wormhole is another new scene I added last week.

I went with a different philosophy with these scenes- I left them barren so you could populate them using the level editor. Also the More News set has music as its ambient sound- just trying some new things maaaaaaaan

Added Wormhole scene+

Its a new running scene- going to add 5 more scene now for the next update-

I simplified NP's debug log as it was logging way too much text before 0_0

Also fixed a bug where midi files from Steam were not loading correctly-

Tiny bug fixes

  • Fixed the Esc menu as it wasn't saving jaw sensitivity set there
  • Fixed a bug where upon returning from the Motel scene the actors would disappear
  • Tweaked the experimental gamepad support


- If you use the Beat Bob feature and have issues with flying/flipping actors I'll fix that next update

*Thanks for Jolsh for letting me know about the bugs on our github page

Added basic gamepad support

Ask requested by NP Giga-chad Jolsh I just added basic gamepad support

In Xbox360 gamepad language here are the mappings

LeftStick = Actor move
LeftStickButton = Reset actor
RightStick = Camera rotation
RightStickButton = Jump
Dpad = move camera X Y
R/L Trigger = Camera zoom
Right bumper = Next camera #
Left Bumper = Previous camera #
Y = random whole body animation
X = random upper body animation
A = random lower body animation
B = actor look at camera

This is all experimental so let me know how you would like it to work etc-