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The Infected News

Beta Version 14.08B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Some more floating cliffs.
FIXED - Could not repair the barn.
FIXED - Using the suicide button while in god mode would start the depletion stats function.
FIXED - Issue with Mike sometimes getting stuck and teleporting into areas that he should not have. This would result in Mike vanishing from the Map. To fix this, I check to see if mike is stuck and if so he will be teleported back to a safe spot near his bed.
CHANGE - Some changes/balancing to damage dealt on spike traps and barbed wired by the Mini Bosses.

Beta Version 14.07B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Picking up Tranquilized animals from cart or truck would sometimes display them as dead and could not be added to the Barn.
FIXED - Dropped dead animals into a river could not be recovered.
FIXED - Some info popups when looking at the stove would not go away until you look at another item/object.
FIXED - Cart would sometimes clip through the floors in some POI buildings.
FIXED - More Mike related issues.
FIXED - Could not attack AI with Axes and Pickaxes.
FIXED - AI would sometimes magically jump through doors.
FIXED - Tech book blank page.
CHANGE - More optimization of meshes and textures.

Beta Version 14.06B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Entering a town/village while in the truck would not spawn AI till you got out. AI would also be despawned if you enter the truck.
FIXED - Itempedia blank pages should be resolved now.
FIXED - Could move the butcher table attached to the barn.
FIXED - Issue detecting if player was in a sealed base. This would result in the temp not reflecting heat sources.
FIXED - Issue where Mike would get stuck and potentially despawn.
FIXED - A few AI related bugs were they would stay idle if being attacked.
CHANGE - Change Tech book to being just 1 page rather than a page per tech.
CHANGE - Can now chop those dead logs on the map. They were sometimes in the way and could not be removed. They also give 8 Firewood.

Beta Version 14.05B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Bug when moving objects into another land claim pole. The association to the new pole was not being set.
CHANGE - Can now move land claim poles as long as all the objects in it remain in range.
CHANGE - Some noise/light value tweaks. Notably reduced light output of Firepot, Oil Lamp and both forges.
FIXED - ATV and some AI sounds were not part of the Sound Effects class and volume could not be modified.
FIXED - Could not repair the Oil Pump without being in free build mode.
FIXED - Could not repair any roof build parts
FIXED - Upgrading build parts would sometimes result in other build parts disappearing.
FIXED - Issue with campfires and forges not staying on while its raining outside in caves.
ADDED - A few missing translations. There are still a few missing that will be added in the next couple days.
FIXED - More floating rocks and cliffs.
CHANGE - More textures and mesh optimizations.

Sorry for all the updates, we just wanna get through them all ASAP.

Beta Version 14.04B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Issue where AI would still damage players if settings were set to 0 damage.
FIXED - All related bugs to plant beds getting watered by rain and dying in bases.
FIXED - More floating cliffs and foliage in wrong places.
FIXED - Could not move Barn.
CHANGE - Some texture resolution changes and optimization.
ADDED - Attack warning sounds by the AI to alert players when they get close. (WIP, this will be improved upon)