1. The Infected
  2. News

The Infected News

Beta Version 14.09B Bug Hot fixes and changes!

Hi everyone,

A few more fixes and changes.

FIXED - When Diggers lose their shield its as if they did not and would still block.
FIXED - Quite a few AI bugs related to them getting into your base without destroying defenses. In some scenarios they would jump over fencing or even teleport through.
FIXED - A bunch of Mike related issues. Please let us know if you still see Mike issues after this update is installed.
FIXED - A bug where crafting from the itempedia book would sometimes remove more items than necessary from the players backpack.
FIXED - Some bad cliff mesh placements.
FIXED - Could delete Mikes house leaving him in a bad state on game reload.
FIXED - Can no longer drive the ATV while moving objects. You can still do so while holding animals, mike, food etc.
CHANGE - Removed most blocking volumes ontop of mountains, some wanted to build up there but at your own risk. There are many places to get stuck up there but with the new suicide button, I feel better about letting you guys up there.
CHANGE - Made foundations always buildable if overlapping other base building parts. This may lead to some strange looking placements but will give players more freedom. Especially when trying to add foundations under other parts that got destroyed.
CHANGE - T to flip/reset Thruck has now been changed to P like the ATV.
CHANGE - Increased size of the minions to be a bit taller.
CHANGE - Diggers skin textures color change to be less green.
CHANGE - Reduce ATV sounds volume.
CHANGE - New Vapir mini boss mesh with a long coat.
ADDED - New AI mesh imported to fix some skinning issues with animations.

Beta Version 14.08B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Some more floating cliffs.
FIXED - Could not repair the barn.
FIXED - Using the suicide button while in god mode would start the depletion stats function.
FIXED - Issue with Mike sometimes getting stuck and teleporting into areas that he should not have. This would result in Mike vanishing from the Map. To fix this, I check to see if mike is stuck and if so he will be teleported back to a safe spot near his bed.
CHANGE - Some changes/balancing to damage dealt on spike traps and barbed wired by the Mini Bosses.

Beta Version 14.07B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Picking up Tranquilized animals from cart or truck would sometimes display them as dead and could not be added to the Barn.
FIXED - Dropped dead animals into a river could not be recovered.
FIXED - Some info popups when looking at the stove would not go away until you look at another item/object.
FIXED - Cart would sometimes clip through the floors in some POI buildings.
FIXED - More Mike related issues.
FIXED - Could not attack AI with Axes and Pickaxes.
FIXED - AI would sometimes magically jump through doors.
FIXED - Tech book blank page.
CHANGE - More optimization of meshes and textures.

Beta Version 14.06B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Entering a town/village while in the truck would not spawn AI till you got out. AI would also be despawned if you enter the truck.
FIXED - Itempedia blank pages should be resolved now.
FIXED - Could move the butcher table attached to the barn.
FIXED - Issue detecting if player was in a sealed base. This would result in the temp not reflecting heat sources.
FIXED - Issue where Mike would get stuck and potentially despawn.
FIXED - A few AI related bugs were they would stay idle if being attacked.
CHANGE - Change Tech book to being just 1 page rather than a page per tech.
CHANGE - Can now chop those dead logs on the map. They were sometimes in the way and could not be removed. They also give 8 Firewood.

Beta Version 14.05B Bug Hot fixes!

Hi everyone,

A few more fixes and changes.

FIXED - Bug when moving objects into another land claim pole. The association to the new pole was not being set.
CHANGE - Can now move land claim poles as long as all the objects in it remain in range.
CHANGE - Some noise/light value tweaks. Notably reduced light output of Firepot, Oil Lamp and both forges.
FIXED - ATV and some AI sounds were not part of the Sound Effects class and volume could not be modified.
FIXED - Could not repair the Oil Pump without being in free build mode.
FIXED - Could not repair any roof build parts
FIXED - Upgrading build parts would sometimes result in other build parts disappearing.
FIXED - Issue with campfires and forges not staying on while its raining outside in caves.
ADDED - A few missing translations. There are still a few missing that will be added in the next couple days.
FIXED - More floating rocks and cliffs.
CHANGE - More textures and mesh optimizations.

Sorry for all the updates, we just wanna get through them all ASAP.