1. The Infected
  2. News

The Infected News

V8.7 Hotfix!! (UPDATED)

Hi Everyone,

I have reworked something the last few days in regards to placement of foundations and placeables. I was going to only change this for V9 but I am seeing many of you now building on hillsides and cliff sides.

Cliffs and those large rocks in mineral extraction sites will now act as landscape and will allow placement of foundations and other placeables.

See below image for examples.




Also fixed:

BUGFIX - When moving Oil Extractors, any Oil Cans in its chest would disappear and it would stop extracting.

CHANGE - Log Cart drop. I have made changes to what checks I do now when dropping the cart. Initially I did not want to have players drop the cart if it was overlapping things like trees or on really steep slopes that would make it appear as if it was floating in air. I have since however revised this and will allow the cart to be dropped pretty much anywhere. The only things you will not be able to do is drop it while overlapping and building parts and placeables. You will however be able to drop it over trees, objects such as logs and stones etc.

V8.6 Hotfix update!

Hi everyone, so I lied, i guess one more hotfix update before V9.0. lol

BUGFIX - The "Put Out Fire" confirmation buttons on the campfire were sometimes not aligned and hard to click.
BUGFIX - Swapping weapons on the weapons rack would close the small HUD stats window when pressing G. The info window that show your health/stamina bottom right of your screen.
BUGFIX - If any AI stuck under ice on load or when you sleep, I do a check and now delete them.
BUGFIX - Could not snap fences on steep landscape.

CHANGE - Removed collision checks on fences, this will allow more freedom when placing them. You can now place them on foundations and clip through foundations. I also added X + Mouse wheel to increase or decrease height of fences when snapped. See below images for examples.

V8.5 Hotfix!

Hi everyone, more fixes and changes.

BUGFIX - Some caves would not allow the cart to enter it.
BUGFIX - Cart would sometimes get stuck in caves.
BUGFIX - Could not build Cart on steep landscape, the ground had to be almost entirely flat in order to build it.

CHANGE - More cave ore balancing. I found players would get too much Iron and Copper.

- Instead of 4 ores dropped, now only 3 will.
- Removed copper from drops and replace it with Stone, or Clay.
- Still a chance at Iron drops but much less.
- Slightly reduce overall boulder spawns.

Basically now, you are guaranteed to get 2 Lead Ores and the third will randomly be a Stone, Clay or Iron Ore.

So unless something game breaking, this will be the last hotfix for V8. I will now start working on V9.0 and will post a progress report like usual here on steam once I get a few things done.

V8.4 Hotfix!!

Hi Everyone,

Just another small Hotfix update with a few changes and 1 addition.

BUGFIX - Medical Kit was not curing infections when used.
BUGFIX - I Think I resolved all scenarios where a log would get stuck in your hands.
BUGFIX - Removed some floating objects in towns and fixed a floating boulder.
BUGFIX - Katana would sometimes get stuck after swings.
BUGFIX - Loot quantity when harvesting Vambies would be larger than the possible stack amount.
CHANGE - Added copper to the possible drops of cave boulders.
CHANGE - Added a few more items to the loot list of harvesting dead Vambies.
CHANGE - Added Medical Bandage to the Medical Kit Recipe.
CHANGE - Added 2 new tutorial tasks, build a forge and craft an iron ingot. Many new players were getting frustrated not knowing how to acquire Iron Ingots.
CHANGE - Removed the pickup animation when picking up the first log. Many found it annoying having to wait and that delay was the cause of sometimes logs visually being stuck when in fact none were being held.
CHANGE - Updated all language cultures to include new tutorial task translations.

ADDED - Players can now also add storage chest to the cart. You can add up to 2 rock crates and 2 storage chests.

Please note: I needed to add a new field in a table to identify if players are adding crates or chests. The first time you load your game, if you have crates in the cart, they will be there but not attached to the cart. Simply move them away and replace them in the cart. This is only necessary the first time you load a file on V8.4.


V8.3 Hotfix Update!!

Hi everyone, a few more fixes.

BUGFIX - Rain sound when snowing when you enter or exit caves in the winter.
BUGFIX - Using the Katana would sometimes block other weapons/tools from being able to be used.
BUGFIX - The AI was never intended to damage placeables such as chest, workbenches etc. In some circumstances they were and it is now fixed and should no longer happen.