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The Troop News

11th May patch

- Aim loss bug fix
- Reinforcements hang bug on "No Further" fix
- Explosive splash forces hatchs closed
- Mortar scatter simplified
- Various minor improvements and fixes

5th May Patch

- SFX audio level adjustments
- Spotting bug fixed
- Overwatch AI behaviour improved
- Various small improvements and bug fixes

28th April Update

- New Story scenario 15: "Mutual Respect"
- Overwatch (optional - enable in gameplay settings)
- Random player force generator for Skirmish mode
- "Very Large" budget option for Skirmish mode
- Audio level adjustments
- Tank HQ units available in Skirmish
- Various small improvements and bug fixes

7th April update

- All skirmish missions available in reversed format
- 2x new small skirmish scenarios
- New armoured unit audio
- Revised weapon ranges: medium mortar, vehicle flamethrower
- Deployment UI resized and added mount/dismount options
- Settings option to keep unit tags visible on AI turn
- Bug fix for carried infantry casualties on KO
- Various small improvements and bug fixes

23rd March Update

- New scenario: 15 "Annihilation"
- 5x skirmish missions available in reversed format
- Tank Ace units: Churchill VII, Sherman Vc, Tiger I
- Improved AI retreat, repair, bail out and movement behaviour
- Infantry only skirmish AI force option
- AT rocket range scale fix
- Rally UI fix and ability extended to gun team units
- Vehicle unit spotting revision re buildings and woodland
- Various small improvements and bug fixes