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The Troop News

1st August patch

- New language: Simplified Chinese
- AI improvements: infantry assaulting buildings
- AI improvements: general attacking behaviour
- AI improvements: retreat behaviour
- AI fix: German transport vehicles
- Various small bug fixes and improvements

1st July Update

- New languages: French, Spanish, Italian, Portuguese, Russian.
- New scenario (Story, Skirmish, Battlegroup): "Nemesis"
- UI scaling (access from options when playing in map view)
- Mortar blind fire rules revision
- AI adjustments: aggression, transport units
- Battlegroup and Skirmish modes: new restrictions available
- Various minor changes, improvements and bug fixes

Developer plays

Tom, designer of the The Troop, plays and talks through some game mechanics.
https://www.youtube.com/watch?v=nJs-J6GR_WI

March 2024 update

- Purge scenario now available in Skirmish and Battlegroup
- AI behavioural aggression revisions/improvements
- Various bug fixes and small improvements

Battlegroup Update

- Battlegroup mode
- New Story scenario: "Purge"
- Restart mission feature (campaign, Battlegroup)
- German language option
- AI fixes re tabletop bocage rule set
- Armour values restored to unit stats
- "Here They Come" scenario German difficulty adjustment
- Player reinforcements timing fix
- Increased AI deployment variation
- Cloud saves
- "Quick Move" gameplay optional feature
- Soft skinned transport vehicles force morale penalties
- Various Bug fixes and small improvements