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City Bus Manager News

Early Access Update 7

Features:
- Autosave setting: the interval for automatic saving can now be self-determined or optionally completely deactivated.
- Employees can be sent on holiday so that they can recover completely
- In the financial overview there is now the possibility to show all investments (until now only current expenses were shown)
- Norwegian Krone added as currency
- Employees become a bit more unfriendly when they are too much stressed

Bug Fixes:
- Fixed a bug where the game wouldn't load and the loading screen wouldn't disappear
- Fixed a bug that caused some tours in the timetable preview to be sorted incorrectly
- Fixed a bug that caused unrealistic overcrowding of individual stops in large cities
- Fixed display error when showing names on Mac devices
- Many bug fixes

Buses:
- Models of the B9TL and Trident 2 buses have been brought closer to reality (existing repaints unfortunately no longer work. If the old repaint of the buses looks weird, just send the bus to the paint shop and import a new repaint or use the "New" button above to create a new repaint).
- Size of the LFS and Ramses buses adjusted (you may need new parking spaces for existing savegames).

For the next update, we are currently working on a very popular request from the community: the enlargement of the company premises!

Content Update 1

Features:

  • 10 new bus models added
  • China and Hong Kong added as region
  • When researching, the buses that match the region of the depot are now unlocked first
  • Christmas decoration added


Bug Fixes:

  • Fixed bug which caused the loading screen to not disappear
  • Fixed bug which caused buses to stop several times when entering the paint shop


[previewyoutube][/previewyoutube]

Early Access Update 5 - Performance

In this update we mainly focused on performance improvements, so you can expect significantly more FPS especially in the later gameplay.

Changelog:
- Performance improvements when you have many buses/employees
- Performance improvements when many buses start a shift at the same time
- Performance improvements if you have many buses on the yard at the same time
- Loading time optimised (especially noticeable in game states with many lines)
- Wayfinding of employees and buses optimised
- Added Dutch translation (thanks to @Ringo)
- Various small bug fixes

„Most Wanted Bus“ - Winners

The first “Most Wanted Bus” vote has been successfully completed and today we can solemnly announce the 10 winners to you guys! Congratulations!

  • Europe: Mercedes Benz Capacity L, MAN Lion's City 12C and Solaris Urbino 18 (Generation IV)
  • Asia: Volvo B9TL (2 axle version) and Dennis Trident 2
  • North America: New Flyer XN60 and NovaBus LFS (4th Generation)
  • South America: Renault Master
  • Australia: Mercedes O405NH Volgren CR221L
  • Africa: MCV New Ramses


Thank you all for your dedicated participation. We will certainly repeat a "Most Wanted Bus" campaign in the future.

Surprise Bonus: We have decided to add an 11th new bus for our many UK players: the Scania OmniCity (double decker)!

The buses will be added to City Bus Manager for free in the near future.

More info: https://discord.gg/mUrB3gVC2T

DevUpdate | Route Update, New Maps, New Bus Models and more Platforms? | English

[previewyoutube][/previewyoutube]