1. Dyson Sphere Program
  2. News

Dyson Sphere Program News

Happy New Year! Thanks for Being With Us

[h3]The new year begins, and time moves forward.[/h3][p][/p][h3]No matter where you are or how fast your pace,[/h3][h3]there is always a universe waiting for your return.[/h3][p][/p][h3]Thank you for every session, every effort, every moment of persistence.[/h3][p][/p][h3]In the year ahead, Dyson Sphere Program will still be by your side,[/h3][h3]building slowly, step by step, toward the farthest stars.[/h3][p][/p][h3]🎆 Happy New Year, Engineers![/h3][p][/p][p][/p]

🎄 Merry Christmas, Engineers! 🎄

[h3]Santa Icarus sends his Xmas wishes to all Engineers: May this Christmas be a time to slow down a little and spend it with those who matter most — and let Icarus keep the factories running across the universe.[/h3][h3][/h3][h3]🎁 Wishing you a Merry Christmas, full matrices, and smooth production lines![/h3][h3][/h3][h3]Btw, Dyson Sphere Program is 20% off during the Steam Winter Sale — a perfect time to jump in or invite a fellow Engineer to join the journey.

[/h3]

Steam Award “Labor of Love Award” — Cast Your Vote!

[p][/p][p]Dear Engineers,[/p][p]Time flies — another year, another round of the Steam Awards! Dyson Sphere Program has now been with you for almost five years. From the very first factory rising from the ground, to countless Dyson Spheres shining across the stars, this journey has been made special by every build you placed and every piece of feedback you shared.[/p][p]
Throughout these five years, we've kept our sense of awe and passion, continually cultivating this shared universe of ours.[/p][p] [/p][p]Since the start of Early Access in 2021, here's what we've added:[/p][p]2021 — Civilization Type III System, Blueprint system, Milestones & Achievements[/p][p]2022 — Mecha Customization and Sandbox Mode[/p][p]2023 — Combat System added with the Rise of the Dark Fog update[/p][p]2024 — New Logistics System[/p][p]2025 — New Multithreading System[/p][p]…and more to come.[/p][p] [/p][p]We know many of you are eager for even more content — rest assured, the team is still working at full speed to bring fresh energy into the game![/p][p] [/p][p]Because of this continued effort, we hope to once again earn your support. Please cast your vote for Dyson Sphere Program in the Labor of Love Award category. This award is not only recognition of our long-term updates, but also a tribute to every Engineer who has stayed with us through it all.[/p][p][/p][p]🗳️ How to Vote:[/p][p]1:Visit the Steam Awards page: [/p][p]https://store.steampowered.com/steamawards/nominations/2025[/p][p]
[/p][p]2:Find the Labor of Love Award category[/p][p][/p][p]3:Select Dyson Sphere Program and submit your vote![/p][p] [/p][p]And here's a little preview of something exciting—our 5th Anniversary Celebration for Dyson Sphere Program! On January 21st, 2026, together with our publisher GamirrorGames, we'll launch the 5th Anniversary Celebration! We'll share development updates and reveal some new content we've been working on—something worth looking forward to![/p][p] [/p][p]You are the ones who keep this universe expanding. You are the reason every update matters. Cast your vote today, and let's show that sincere dedication deserves to be seen—and long-lasting passion always echoes back. Stay tuned for more news. See you at the 5th anniversary![/p]

🎃 Happy Halloween, Engineers!

[h3]For Icarus, it’s the perfect time to suit up in a brand-new mech![/h3][p][/p][h3]Jump into Dyson Sphere Program, give your Icarus a festive makeover, and then—go “visit” our lovely neighbors, the Dark Fog! 👻[/h3][p][/p][p][/p]

Patch Notes V0.10.33.27024

[p]Greetings, Engineers![/p][p][/p][p]Here is today's full update log:[/p][p][/p][h3]Version 0.10.33.27024[/h3][p][/p][h3]\[Bugfix][/h3][p]● Fixed a bug when copying blueprints, if a \[Conveyor Belt] slightly exceeded the tropic line, the blueprint would be split into two subareas.[/p][p][/p][p]● Fixed an issue where the \[Logistics Distributor]’s brief information panel would retain item information from other buildings when there were excess items.[/p][p][/p][p]● Fixed an issue where SSAO display errors caused incorrect perspective effects in certain situations.[/p][p][/p][p]● Fixed a bug where the Central Core visual effects of the Spce Dark Fog appeared incorrectly scaled.[/p][p][/p][p]● Fixed a bug where Starmap grids might exhibit intense white overexposure on AMD graphics cards.[/p][p][/p][p]● Fixed an issue where \[Ground Plasma Towers] might display black dots on AMD graphics cards.[/p]