Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The details of Unit Adjustment made on [JST] 02/26/2026 are listed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last December.
Please refer to the official website of the other platforms below for details on the intent of the adjustment
and the results data.
https://bo2.ggame.jp/Mf9unPdg/?p=179286
■【Application Update file ver.0203】
■General Type
【Banshee Norn】
Spec
・Unit HP is enhanced as “25000” → “26500”
Ranged Main Weapon: Beam Magnum [RL]
・Power is increased as “3300” → “3500”
・Stagger accumulation value is enhanced
・Projectile speed is increased
・Hit detection has been expanded to make it easier to aim for the target
Melee Main Weapon: Banshee Norn Arm Beam Saber
・Increased compensation for Downward Melee attacks
Sub-weapon: [RL] Flash Type APHE
・Power is increased as “500” → “600”
・Reload is shortened as “12.0” → “8.0”
・Stagger accumulation value is enhanced
・Hit detection has been expanded to make it easier to aim for the target
・Increase the power of the blast upon impact
・Increase the stagger accumulation value caused by the blast upon impact
Sub-weapon: Mega Cannon
・Power is increased as “1500” → “1800”
・Heat Rate is reduced as “45%” → “40%”
・Projectile speed is increased
・Rate of fire is increased
・Hit detection has been expanded to make it easier to aim for the target.
Skill: A Armor DE Special Def System LV1
・Increased damage taken reduction effect from “30%” → “40%”
【Banshee Norn (Transformed)】
Spec
・Unit HP is enhanced as “25000” → “26500”
・Unit skill “Offense System LV1” is adjusted to “LV2”
Sub-weapon: Banshee Norn Back Beam Saber x2
・Increased compensation for Downward Melee attacks
Skill: A Armor DE Special Def System LV2
・Increased damage taken reduction effect from “40%” → “50%”
【Fafnir】
Spec
・Unit HP is enhanced as “24000” → “28000”(Upper LVs are also enhanced)
・Close range part slot is increased as “17” → “19”(Upper LVs are also enhanced)
・Mid-range part slot is increased as “15” → “16”(Upper LVs are also enhanced)
・Long range part slot is increased as “16” → “17”(Upper LVs are also enhanced)
・Unit skill “Special Shoulder Add-On Buffer LV3” is adjusted to “LV4”
⇒LV2 Unit skill “Special Shoulder Add-On Buffer LV3” is adjusted to “LV5”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV5”
・Unit skill “Damage Control LV2” is adjusted to “LV3”
・LV2 Unit skill “Movable Shield Controller LV1” is adjusted to “LV2”
Ranged Main Weapon: Fafnir Beam Rifle
・Power is increased as “2000” → “2300”(Upper LVs are also enhanced)
・Heat Rate is reduced as “85%” → “80%”
Melee Main Weapon: Fafnir Beam Saber x2
・Weapon switching time is shortened
Sub-weapon: Chest Machine Cannon x2
・Ammo Amount is increased as “36” → “50”
Sub-weapon: Hyper Beam Saber
・Increased compensation for Downward Melee attacks
Sub-weapon: High Mega Cannon
・Overheat is shortened as “150.0” → “60.0”
・Focus is shortened as “8.0” → “6.0”
Skill: Movable Shield Controller
・Increase the effect that reduces thruster consumption when initiating high speed movement
・Increase the effect that reduces thruster consumption during high speed movement
・Increase the effect that reduces stagger accumulation
【Fafnir (Transformed)】
Spec
・Unit HP is enhanced as “24000” → “28000”(Upper LVs are also enhanced)
・Close range part slot is increased as “17” → “19”(Upper LVs are also enhanced)
・Mid-range part slot is increased as “15” → “16”(Upper LVs are also enhanced)
・Long range part slot is increased as “16” → “17”(Upper LVs are also enhanced)
・Unit skill “Special Shoulder Add-On Buffer LV3” is adjusted to “LV4”
⇒LV2 Unit skill “Special Shoulder Add-On Buffer LV3” is adjusted to “LV5”
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV5”
・Unit skill “Damage Control LV2” is adjusted to “LV3”
・LV2 Unit skill “Movable Shield Controller LV1” is adjusted to “LV2”
Sub-weapon: Fafnir Beam Rifle x2 (Transformed)
・Cool-down time is shortened as “0.8” → “0.5”
Normal firing:
・Heat Rate is reduced as “20%” → “14%”
・Stagger accumulation value is enhanced
Focus firing:
・Power is increased
・Heat rate is reduced
【Engage Zero Yonfavin】
Spec
・Unit HP is enhanced as “18000” → “20000”(Upper LVs are also enhanced)
・LV2 Close range part slot is increased as “17” → “18”(Upper LVs are also enhanced)
・LV2 Mid-range part slot is increased as “20” → “21”(Upper LVs are also enhanced)
・LV2 Long range part slot is increased as “11” → “12”(Upper LVs are also enhanced)
・LV2 Unit Skill “Pursuit Ranged Aux. Program LV1” has been given
・LV2 Unit Skill “Composite H Mobility Combat System LV1” has been given
・LV2 Unit skill “Psycho-Field (P) LV1” is adjusted to “LV2”
Ranged Main Weapon: EZ Yonfavin Beam Rifle
・Reload is shortened as “15.0” → “12.0”
Sub-weapon: Bawoo Beam Rifle
Focus firing:
・Heat rate is reduced
Sub-weapon: R Funnel x2 [Pursue]
・Heat Rate is reduced as “25%” → “20%”
・LV2 Power is increased as “500” → “600”
Sub-weapon: R Funnel x4 [Focused Fire]
・Stagger accumulation value is enhanced
・LV2 Power is increased as “275” → “325”
Sub-weapon: R Funnel x4 [Discharge]
・Overheat is shortened as “20.0” → “16.0”
・LV2 Power is increased as “525” → “650”
【Gundam GP01 [Aqua]】
Spec
・Range Attack Boost is enhanced as “30” → “36”(Upper LVs are also enhanced)
・Unit Skill “Bullet Feeder LV1” has been given.
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV2 Unit HP is enhanced as “18500” → “20000”
Ranged Main Weapon: Aqua Missile Launcher [Torpedo]
・Cool-down time is shortened as “0.8” → “0.5”
・Projectile speed is increased
・LV2 Power is increased as “475” → “500”
Melee Main Weapon: Beam Saber [Enhanced Type II]
・Increased compensation for Downward Melee attacks
Sub-weapon: Aqua Beam Rifle
・Ammo Amount is increased as “4” → “7”
・Reload is shortened as “15.0” → “12.0”
・LV2 Power is increased as “1900” → “2100”
Sub-weapon: Shoulder Torpedo Tubes x4
・Power is increased as “250” → “350”(Upper LVs are also enhanced)
・Projectile speed is increased
Sub-weapon: Aqua Missile Launcher Torpedo
・Power is increased as “2200” → “2600”(Upper LVs are also enhanced)
・Reload is shortened as “15.0” → “12.0”
・Expanded the blast radius on impact
・Weapon switching time is shortened
【Alex】
Spec
・Unit HP is enhanced as “13000” → “15000”(Upper LVs are also enhanced)
・High-speed movement is enhanced as “190” → “200”
・Thrusters are enhanced as “60” → “65”
・Close range part slot is increased as “15” → “16”(Upper LVs are also enhanced)
・Mid-range part slot is increased as “13” → “14”(Upper LVs are also enhanced)
・Long range part slot is increased as “8” → “9”(Upper LVs are also enhanced)
・Unit Skill “Anti-Blast Stabilizer LV1” has been given.
・Unit Skill “Pursuit Prevention ATK Program LV1” has been given.
Melee Main Weapon: Alex Beam Saber
・Increased combo compensation
Sub-weapon: Arm 90mm Gatling Cannon
・Power is increased as “130” → “140”(Upper LVs are also enhanced)
・Increase damage bonus against shields
・Stagger accumulation value is enhanced
・Reduced recoil
・ASL (automatic aiming compensation) range is extended.
・Weapon switching time is shortened
■Raid Type
【F90II [Ⅰ Type]】
Spec
・Unit HP is enhanced as “23000” → “26000”
・Turning is enhanced as “72” → “78”
・Unit Skill “Damage Control LV1” has been given.
・Unit skill “Offense System LV1” is adjusted to “LV2”
・Unit skill “Heavy Attack LV1” is adjusted to “LV2”
・Unit skill “Special L-Arm Equipment Buffer LV3” is adjusted to “LV5”
・Unit skill “Flight Shield Attack LV1” is adjusted to “LV2”
Ranged Main Weapon: F90II [Ⅰ Type] BL
・Focus is shortened as “2.0” → “1.0”
Melee Main Weapon: F90II [Ⅰ Type] BS
Normal attack:
・Power is increased as “2800” → “3000”
Heavy Attack:
・Power is increased
Sub-weapon: Beam Lancer [Collision]
・Power is increased as “3300” → “3500”
・Cool-down time is shortened as “3.0” → “2.5”
Sub-weapon: Machine Cannon x2
・Power is increased as “150” → “170”
・Ammo Amount is increased as “60” → “80”
・Stagger accumulation value is enhanced
・ASL (automatic aiming compensation) range is extended.
【Banshee】
Spec
・Unit HP is enhanced as “25500” → “26500”(Upper LVs are also enhanced)
・Unit Skill “Immobile Fire System LV1” has been given.
・LV1 Unit skill “High-Performance Counter Program LV1” is adjusted to “LV2”
・LV2 Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
・LV2 Unit skill “Forced Injector LV2” is adjusted to “LV3”
Sub-weapon: Armed Armor VN
・Cool-down time is shortened as “3.5” → “3.0”
Sub-weapon: Armed Armor BS [Discharge]
・Heat Rate is reduced as “70%” → “60%”
・Cool-down time is shortened as “4.0” → “3.5”
【Banshee (Transformed)】
Spec
・Unit HP is enhanced as “25500” → “26500”(Upper LVs are also enhanced)
・Unit Skill “Immobile Fire System LV1” has been given.
・Unit skill “Heavy Attack LV1” is adjusted to “LV2”
・LV1 Unit skill “High-Performance Counter Program LV1” is adjusted to “LV2”
・LV2 Unit skill “Maneuver Armor LV4” is adjusted to “LV5”
Sub-weapon: Armed Armor VN [Deployed]
・Charging is shortened as “1.5” → “1.0”
【Gundam Mk-V】
Spec
・Unit HP is enhanced as “22500” → “24000”(Spec in LV2 is also enhanced)
・Thrusters are enhanced as “65” → “70”
⇒LV2 Thrusters are enhanced as “70” → “75”
・Close range part slot is increased as “26” → “28”(Upper LVs are also enhanced)
・Mid-range part slot is increased as “17” → “20”(Upper LVs are also enhanced)
・Long range part slot is increased as “7” → “10”(Upper LVs are also enhanced)
・Unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
⇒LV2 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
・LV1 Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
・LV1 Unit skill “Special Back Add-On Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Assault Booster LV2” is adjusted to “LV3”
・LV1 Unit skill “Damage Control LV1” is adjusted to “LV2”
・LV2 Speed is enhanced as “140” → “145”
・LV2 Unit skill “Enhanced Tackle LV4” is adjusted to “LV5”
Sub-weapon: Incom Beam Cannon x2 [Pincer]
・Power is increased as “1100” → “1200”(Spec in LV2 is also enhanced)
Sub-weapon: Rear Beam Cannon x2
・Power is increased as “1700” → “1900”(Spec in LV2 is also enhanced)
【Dom Resonance [TB]】
Spec
・Long range part slot is increased as “0” → “1”
・Unit Skill “Damage Control LV1” has been given.
・Unit Skill “Explosive Reactive Armor LV1” has been given.
・Unit skill “Maneuver Armor LV3” is adjusted to “LV4”
Melee Main Weapon: Dom R H Saber [TB]
・Power is increased as “2000” → “2100”
・Increased compensation for Downward Melee attacks
・Weapon switching time is shortened
Sub-weapon: Dom R Sturm Faust [TB]
・Weapon switching time is shortened
Sub-weapon: MMP-80 Grenade Launcher
・Reload is shortened as “15.0” → “12.0”
■Support Type
【F90 [S Type]】
Spec
・Close range part slot is increased as “12” → “14”
・Mid-range part slot is increased as “18” → “19”
・Long range part slot is increased as “26” → “27”
・Unit Skill “Immobile Fire System LV1” has been given
・Unit skill “Flight Control Program LV3” is adjusted to “LV4”
・Unit skill “Frontline Support System LV2” is adjusted to “LV3”
Ranged Main Weapon: 4-Barrel Beam Cannon
・Power is increased as “700” → “725”
・Projectile speed is increased
・Stagger accumulation value is enhanced
Sub-weapon: S Type Head Vulcan Gun x2
・Range is enhanced as “200m” → “250m”
・Stagger accumulation value is enhanced
Sub-weapon: 2-Tube Missile Pod [Incendiary]
・Power is increased as “800” → “900”
・Stagger accumulation value is enhanced
Sub-weapon: Cruise Missile x2
・Power is increased as “1300” → “1400”
・Reload is shortened as “10.0” → “8.0”
Sub-weapon: Mega Beam Canon x2
・Power is increased as “1400” → “1500”
・Heat Rate is reduced as “80%” → “75%”
・Stagger accumulation value is enhanced
Linked firing:
・On hit, change the damage reaction from “Stagger” to “Heavy Stagger”
Sub-weapon: Composite Site
・Extended the effect duration
Skill: Linked Fire
・Effect duration increased from “30s” → “40s”
・Reduce the post-skill weapon lockout time from “90 seconds” → “30 seconds”
【FA Gundam Mk-III】
Spec
・Unit HP is enhanced as “20000” → “21000”(Upper LVs are also enhanced)
・High-speed movement is enhanced as “185” → “200”
・Close range part slot is increased as “11” → “12”(Upper LVs are also enhanced)
・Mid-range part slot is increased as “15” → “16”(Upper LVs are also enhanced)
・Long range part slot is increased as “22” → “23”(Upper LVs are also enhanced)
・Unit Skill “Immobile Fire System LV1” has been given.
・Unit Skill “Resist Move LV1” has been given.
⇒LV2 Unit Skill “Resist Move LV2” has been given.
Ranged Main Weapon: FA Gundam Mk-III Beam Rifle [GN]
・Reload is shortened as “16.0” → “12.0”
・LV2 Power is increased as “2500” → “2600”
Sub-weapon: Armor Beam Cannon x2
・Cool-down time is shortened as “0.8” → “0.5”
・Focus is shortened as “3.0” → “2.5”
Normal firing:
・Heat Rate is reduced as “30%” → “25%”
・LV2 Power is increased as “400” → “460”
Focus firing:
・Heat rate is reduced
Sub-weapon: Hyper Beam Cannon x2
・Overheat is shortened as “15.0” → “11.0”
・Reduce the cooldown time while the skill “Overload” is active
・LV2 Power is increased as “1400” → “1450”
Sub-weapon: Beam Rifle Grenade Launcher
・Weapon switching time is shortened
・LV2 Power is increased as “1600” → “1800”
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".