Unit Adjustment Announcement(2025/10/30)
Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The unit adjustment applied on [JST] 10/30/2025 is detailed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last August.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and
the results data.
https://bo2.ggame.jp/en/info/?p=183298
■【Application Update file ver.0199】
■General Type
【Wing Gundam Zero [EW]】

【Gustav Karl】
Spec
・Melee resistance boost is enhanced as “15” → “35” (Upper LVs are also enhanced)
・Unit Skill “Aux. Power LV2” has been given
・Unit skill “Frontline Support System LV1” is adjusted to “LV2”
・Unit skill “Enhanced Tackle LV5” is adjusted to “LV7”
⇒LV2 Unit skill “Enhanced Tackle LV6” is adjusted to “LV7”
・Along with the above adjustments, the skill “Instant Thruster Precision System LV1” has been removed
・LV1 Unit close range part Slot is increased as “24” → “25”
・LV1 Unit mid-range Part Slot is increased as “15” → “16”
・LV1 Unit long range Part Slot is increased as “9” → “11”
・LV1 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
Sub-weapon: Gustav Karl Beam Rifle
・Power is increased as “2000” → “2800”(Upper LVs are also enhanced)
・Ammo amount is increased as “5” → “6”
Sub-weapon: Arm Grenade Launcher
・Power is increased as “1100” → “1600”(Upper LVs are also enhanced)
Sub-weapon: Club [Enhanced]
・Power is increased as “2400” → “3000”(Upper LVs are also enhanced)
【Mass Production Type Nu Gundam】
Spec
・Unit HP is enhanced as “21000” → “22000”(Upper LVs are also enhanced)
Ranged main weapon: Mass Production Type Nu G Beam Rifle
・Focus is shortened as “3.0” → “2.5”
Normal firing:
・LV2 Power is increased as “700” → “750”
Focus firing:
・LV2 Power is increased
Melee main weapon: Mass Production Type Nu G Beam Saber
・Increased compensation for downward melee attacks
Sub-weapon: 60mm Vulcan Gun x2
・Range is enhanced as “175m” → “200m”
・Rate of fire is increased
Sub-weapon: Beam Cannon x2
・Power is increased as “1100” → “1250”(Upper LVs are also enhanced)
・Weapon switching time is shortened
Sub-weapon: Mass Production Type Nu G NHB
・Power is increased as “2300” → “2700”(Upper LVs are also enhanced)
・Reload is shortened as “18.0” → “13.0”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
Sub-weapon: Incom Unit x4
・Power is increased as “350” → “400”(Upper LVs are also enhanced)
・Overheat is shortened as “22.0” → “15.0”
・Increased lock-on range
・ASL (automatic aiming compensation) range is extended
・Shortened the time to fire the next shoot to make it easier to hit enemy
Sub-weapon: Arm Attached Beam Spray Gun
・Rate of fire is increased
・LV2 Power is increased as “700” → “800”
【Perfect Gundam [TB]】
Spec
・LV2 Unit HP is enhanced as “17000” → “18000”
・LV2 Range attack boost is enhanced as “28” → “31”
・LV2 Melee attack boost is enhanced as “34” → “37”
・LV2 Speed is enhanced as “130” → “135”
・LV2 Thrusters are enhanced as “70” → “75”
・LV2 Unit close range part Slot is increased as “16” → “17”
・LV2 Unit mid-range Part Slot is increased as “16” → “17”
・LV2 Unit long range Part Slot is increased as “12” → “13”
・LV2 Unit Skill “Thruster Output Increase LV1” has been given
Melee main weapon: PG Beam Saber [TB]
・LV2 Power is increased as “1950” → “2000”
Sub-weapon: PG B Saber [TB] x2
・LV2 Power is increased as “2050” → “2100”
Sub-weapon: PG H Bazooka
・LV2 Power is increased as “2150” → “2200”
【Efreet Schneid】
Spec
・Unit HP is enhanced as “18500” → “19500”(Upper LVs are also enhanced)
・Unit Skill “Enhanced Offense System LV1” has been given
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
⇒LV3 and above unit skill “Emergency Evasion System LV1” is adjusted to “LV3”
・LV2 Unit close range part Slot is increased as “22” → “23”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “16” → “17”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “10” → “11”(Upper LVs are also enhanced)
・LV3 and above unit thrusters are enhanced as “65” → “70”
・LV3 Unit Skill “Reaction Booster Program LV1” has been given
⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given
・LV3 and above unit skill “Forced Injector LV2” is adjusted to “LV3”
Melee main weapon: Heat Dart x2
・Power is increased as “2500” → “2600”(Upper LVs are also enhanced)
・Cool-down is shortened as “2.5” → “2.0”
・Increased combo compensation
・Increased compensation for downward melee attacks
Sub-weapon: Shoulder Heat DART
・Power is increased as “1400” → “1600”(Upper LVs are also enhanced)
・Cool-down is shortened as “5.0” → “4.5”
・Reload is shortened as “18.0” → “12.0”
・Adjusted to able to use during high speed movement
Sub-weapon: Heat Dart (Discharge)
・Power is increased as “600” → “650”(Upper LVs are also enhanced)
・Reload is shortened as “15.0” → “12.0”
・Rigidity time after using weapon is shortened
【Zeong】
Spec
・Unit HP is enhanced as “20000” → “21000”(Upper LVs are also enhanced)
・Rotate is enhanced as “66” → “72”
・Unit close range part Slot is increased as “9” → “10”(Upper LVs are also enhanced)
・Unit mid-range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
・Unit long range Part Slot is increased as “19” → “20”(Upper LVs are also enhanced)
・Unit Skill “Damage Control LV1” has been given
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
Ranged main weapon: 5-Barrel Mega P.C. x2
・Cool-down is shortened as “1.0” → “0.8”
・Overheat is shortened as “15.0” → “12.0”
・Focus is shortened as “4.0” → “2.5”
Normal firing:
・Power is increased as “200” → “220”(Upper LVs are also enhanced)
・Heat Rate is reduced as “65%” → “50%”
・Stagger accumulation value is enhanced
Focus firing:
・Power is increased
・Heat rate is reduced
・Stagger accumulation value is enhanced
Sub-weapon: Wired Mega P.C. x2 [Flank]
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
・ASL (automatic aiming compensation) range is extended
・Increased the return speed of the arms
・Shortened the time to fire the next shoot to make it easier to hit enemy
Sub-weapon: Wired Mega P.C. x2 [Surround]
・Overheat is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
・Increased the return speed of the arms
・Shortened the time to fire the shoot to make it easier to hit enemy
Sub-weapon: Head Mega Particle Cannon
・Power is increased as “800” → “900”(Upper LVs are also enhanced)
・Heat Rate is reduced as “50%” → “35%”
・Cool-down is shortened as “0.8” → “0.5”
・ASL (automatic aiming compensation) range is extended
Sub-weapon: Waist Mega Particle Cannon x2
・Power is increased as “1600” → “1650”(Upper LVs are also enhanced)
・Overheat is shortened as “20.0” → “15.0”
・Focus is shortened as “3.0” → “2.5”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
【Kämpfer】
Spec
・High speed movement is enhanced as “205” → “210”
・Rotate is enhanced as “66” → “72”
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV2 Range attack boost is enhanced as “33” → “35”(Upper LVs are also enhanced)
・LV2 Melee attack boost is enhanced as “33” → “35”(Upper LVs are also enhanced)
・LV2 Unit close range part Slot is increased as “19” → “20”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “9” → “10”(Upper LVs are also enhanced)
・LV2 Unit skill “EX Boost LV1” is adjusted to “LV2”
Melee main weapon: Kämpfer Beam Saber
・Power is increased as “2250” → “2400”(Upper LVs are also enhanced)
・Increased combo compensation
・Increased compensation for downward melee attacks
Sub-weapon: Back Giant Bazooka x2
・Power is increased as “1000” → “1100”(Upper LVs are also enhanced)
・Weapon switching time is shortened
■Raid type
【Sazabi Prototype】
Spec
・Thrusters are enhanced as “80” → “85”
・Unit skill “Maneuver Armor LV4” is adjusted to “LV5”
・Unit skill “Heavy Attack LV1” is adjusted to “LV2”
Ranged main weapon: Sazabi Prototype Long Rifle
Normal firing:
・Heat Rate is reduced as “75%” → “70%”
Focus firing:
・Heat rate is reduced
Melee main weapon: Sazabi Prototype Beam Saber x2
Normal melee attack:
・Power is increased as “2800” → “2900”
Heavy attack:
・Power is increased
Sub-weapon: Scattering Mega Particle Cannon
・Overheat is shortened as “15.0” → “10.0”
Sub-weapon: Funnel x6 [Focused Fire]
・Stagger accumulation value is enhanced
・ASL (automatic aiming compensation) range is extended
・Weapon switching time is shortened
Sub-weapon: Sazabi Prototype Missile Shield
・Shield HP is enhanced as “8000” → “10000”
【Qubeley Mk II】
Spec
・Unit HP is enhanced as “22500” → “23500”(LV2 unit is also enhanced)
・Unit skill “Damage Control LV1” has been given
・LV1 Unit skill “Pursuit Melee Aux. Program LV1” has been given
・LV1 Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Shoulder Buffer LV3” is adjusted to “LV4”
・LV3 Unit skill “Maneuver Armor LV4” is adjusted to “LV5”
Melee main weapon: Qubeley Mk II Beam Saber x2
・Increased compensation for downward melee attacks
・Weapon switching time is shortened
Sub-weapon: Beam Saber [Triple Prong]
・Increased compensation for downward melee attacks
Sub-weapon: Funnels x6 [Pincer]
・Power is increased as “375” → “400”(Upper LVs are also enhanced)
・Stagger accumulation value is enhanced
・Increased funnel return speed
・Shortened the time to fire the next shoot to make it easier to hit enemy
Sub-weapon: Funnels x6 [Surround]
・Power is increased as “400” → “475”(Upper LVs are also enhanced)
・Increased funnel return speed
・Shortened the time to fire the shoot to make it easier to hit enemy
Sub-weapon: Funnels x6 [Pursue]
・Power is increased as “200” → “230”(Upper LVs are also enhanced)
【Heavy Gundam (I0)】
Spec
・LV2 Thrusters are enhanced as “70” → “75”
・LV2 Unit skill “Thruster Output Increase LV1” has been given
・LV2 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
Ranged main weapon: I0 Frame Launcher [GT]
・Range is enhanced as “275m” → “300m”
・LV2 Power is increased as “157” → “165”
Sub-weapon: I0 FL [MP] [Incendiary]
・Reload is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
Sub-weapon: Shoulder Beam Cannon
Normal firing:
・Power is increased as “1250” → “1400”(Upper LVs are also enhanced)
・Heat Rate is reduced as “35%” → “30%”
Focus firing:
・Power is increased
・Heat rate is reduced
Sub-weapon: I0 Beam Rifle
・Heat Rate is reduced as “85%” → “80%”
・LV2 Power is increased as “1860” → “2000”
Sub-weapon: Funnels x3 [Discharge]
・LV2 Power is increased as “525” → “550”
Skill: Bio-Sensor Ability Boost
・Increased the following effects while the skill is active
⇒Increased Ranged Attack Power
■Support type
【Rozen Zulu】
Ranged main weapon: R-Arm 3-Barrel Mega Particle Cannon
・Power is increased as “500” → “550”
・Heat Rate is reduced as “28%” → “25%”
・Stagger accumulation value is enhanced
Sub-weapon: 3-Barrel Mega Particle Cannon
・Focus is shortened as “5.0” → “4.0”
Normal firing:
・Power is increased as “1100” → “1200”
・Heat Rate is reduced as “80%” → “75%”
Focus firing:
・Heat rate is reduced
Sub-weapon: Incom Unit [Claw]
・Reload is shortened as “13.0” → “10.0”
・Increased incom return speed
Sub-weapon: Incom Unit x2 [Pincer]
・Shortened the time to fire the next shoot to make it easier to hit enemy
・Increased incom return speed
Sub-weapon: Psycho-Jammer
・Range is enhanced as “150m” → “250m”
・Overheat is shortened as “25.0” → “15.0”
【Mass Production Type Nu Gundam [FF]】
Spec
・Unit HP is enhanced as “19000” → “20000”(Upper LVs are also enhanced)
・LV2 Unit close range part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “20” → “21”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “16” → “18”(Upper LVs are also enhanced)
Ranged main weapon: Mass Production Type Nu G Beam Rifle
・Focus is shortened as “3.0” → “2.5”
Normal firing:
・LV2 Power is increased as “700” → “750”
Focus firing:
・LV2 Power is increased
Sub-weapon: 60mm Vulcan Gun x2
・Range is enhanced as “175m” → “200m”
・Rate of fire is increased
Sub-weapon: Mass Production Type Nu G NHB
・Power is increased as “2300” → “2700”(Upper LVs are also enhanced)
・Reload is shortened as “18.0” → “13.0”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
Sub-weapon: Fin Funnels [Defend]
・Overheat is shortened as “40.0” → “30.0”
Sub-weapon: Arm Attached Beam Spray Gun
・Rate of fire is increased
・LV2 Power is increased as “700” → “800”
【Palace Athene】
Spec
・Unit HP is enhanced as “22000” → “24000”(Upper LVs are also enhanced)
・Unit skill “Defense Mode LV1” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
⇒LV3 and above unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
・LV2 Unit close range part Slot is increased as “7” → “8”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “13” → “14”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “24” → “25”(Upper LVs are also enhanced)
・LV2 and above unit skill “Damage Control LV2” is adjusted to “LV3”
Ranged main weapon: P. Athene 2-Barrel Beam Gun
・Focus is shortened as “3.0” → “2.0”
Normal firing:
・Heat Rate is reduced as “12%” → “10%”
Focus firing:
・Power is increased
Sub-weapon: Small Missile Launchers
・Power is increased as “180” → “200”(Upper LVs are also enhanced)
Sub-weapon: Mega Beam Cannon
・Heat Rate is reduced as “15%” → “12%”
・Rate of fire is increased
・ASL (automatic aiming compensation) range is extended
Sub-weapon: Shoulder Beam Cannon
・Power is increased as “310” → “350”(Upper LVs are also enhanced)
・Stagger accumulation value is enhanced
Sub-weapon: Large Missile
・Reload is shortened as “30.0” → “20.0”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
Sub-weapon: Twin Beam Gun (Grenade Launcher)
・Power is increased as “1000” → “2000”(Upper LVs are also enhanced)
・Projectile speed is increased
・Weapon switching time is shortened
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
The unit adjustment applied on [JST] 10/30/2025 is detailed below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last August.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and
the results data.
https://bo2.ggame.jp/en/info/?p=183298
■【Application Update file ver.0199】
■General Type
【Wing Gundam Zero [EW]】

【Gustav Karl】
Spec
・Melee resistance boost is enhanced as “15” → “35” (Upper LVs are also enhanced)
・Unit Skill “Aux. Power LV2” has been given
・Unit skill “Frontline Support System LV1” is adjusted to “LV2”
・Unit skill “Enhanced Tackle LV5” is adjusted to “LV7”
⇒LV2 Unit skill “Enhanced Tackle LV6” is adjusted to “LV7”
・Along with the above adjustments, the skill “Instant Thruster Precision System LV1” has been removed
・LV1 Unit close range part Slot is increased as “24” → “25”
・LV1 Unit mid-range Part Slot is increased as “15” → “16”
・LV1 Unit long range Part Slot is increased as “9” → “11”
・LV1 Unit skill “Special Leg Buffer LV3” is adjusted to “LV4”
Sub-weapon: Gustav Karl Beam Rifle
・Power is increased as “2000” → “2800”(Upper LVs are also enhanced)
・Ammo amount is increased as “5” → “6”
Sub-weapon: Arm Grenade Launcher
・Power is increased as “1100” → “1600”(Upper LVs are also enhanced)
Sub-weapon: Club [Enhanced]
・Power is increased as “2400” → “3000”(Upper LVs are also enhanced)
【Mass Production Type Nu Gundam】
Spec
・Unit HP is enhanced as “21000” → “22000”(Upper LVs are also enhanced)
Ranged main weapon: Mass Production Type Nu G Beam Rifle
・Focus is shortened as “3.0” → “2.5”
Normal firing:
・LV2 Power is increased as “700” → “750”
Focus firing:
・LV2 Power is increased
Melee main weapon: Mass Production Type Nu G Beam Saber
・Increased compensation for downward melee attacks
Sub-weapon: 60mm Vulcan Gun x2
・Range is enhanced as “175m” → “200m”
・Rate of fire is increased
Sub-weapon: Beam Cannon x2
・Power is increased as “1100” → “1250”(Upper LVs are also enhanced)
・Weapon switching time is shortened
Sub-weapon: Mass Production Type Nu G NHB
・Power is increased as “2300” → “2700”(Upper LVs are also enhanced)
・Reload is shortened as “18.0” → “13.0”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
Sub-weapon: Incom Unit x4
・Power is increased as “350” → “400”(Upper LVs are also enhanced)
・Overheat is shortened as “22.0” → “15.0”
・Increased lock-on range
・ASL (automatic aiming compensation) range is extended
・Shortened the time to fire the next shoot to make it easier to hit enemy
Sub-weapon: Arm Attached Beam Spray Gun
・Rate of fire is increased
・LV2 Power is increased as “700” → “800”
【Perfect Gundam [TB]】
Spec
・LV2 Unit HP is enhanced as “17000” → “18000”
・LV2 Range attack boost is enhanced as “28” → “31”
・LV2 Melee attack boost is enhanced as “34” → “37”
・LV2 Speed is enhanced as “130” → “135”
・LV2 Thrusters are enhanced as “70” → “75”
・LV2 Unit close range part Slot is increased as “16” → “17”
・LV2 Unit mid-range Part Slot is increased as “16” → “17”
・LV2 Unit long range Part Slot is increased as “12” → “13”
・LV2 Unit Skill “Thruster Output Increase LV1” has been given
Melee main weapon: PG Beam Saber [TB]
・LV2 Power is increased as “1950” → “2000”
Sub-weapon: PG B Saber [TB] x2
・LV2 Power is increased as “2050” → “2100”
Sub-weapon: PG H Bazooka
・LV2 Power is increased as “2150” → “2200”
【Efreet Schneid】
Spec
・Unit HP is enhanced as “18500” → “19500”(Upper LVs are also enhanced)
・Unit Skill “Enhanced Offense System LV1” has been given
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
⇒LV3 and above unit skill “Emergency Evasion System LV1” is adjusted to “LV3”
・LV2 Unit close range part Slot is increased as “22” → “23”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “16” → “17”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “10” → “11”(Upper LVs are also enhanced)
・LV3 and above unit thrusters are enhanced as “65” → “70”
・LV3 Unit Skill “Reaction Booster Program LV1” has been given
⇒LV4 Unit Skill “Reaction Booster Program LV2” has been given
・LV3 and above unit skill “Forced Injector LV2” is adjusted to “LV3”
Melee main weapon: Heat Dart x2
・Power is increased as “2500” → “2600”(Upper LVs are also enhanced)
・Cool-down is shortened as “2.5” → “2.0”
・Increased combo compensation
・Increased compensation for downward melee attacks
Sub-weapon: Shoulder Heat DART
・Power is increased as “1400” → “1600”(Upper LVs are also enhanced)
・Cool-down is shortened as “5.0” → “4.5”
・Reload is shortened as “18.0” → “12.0”
・Adjusted to able to use during high speed movement
Sub-weapon: Heat Dart (Discharge)
・Power is increased as “600” → “650”(Upper LVs are also enhanced)
・Reload is shortened as “15.0” → “12.0”
・Rigidity time after using weapon is shortened
【Zeong】
Spec
・Unit HP is enhanced as “20000” → “21000”(Upper LVs are also enhanced)
・Rotate is enhanced as “66” → “72”
・Unit close range part Slot is increased as “9” → “10”(Upper LVs are also enhanced)
・Unit mid-range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
・Unit long range Part Slot is increased as “19” → “20”(Upper LVs are also enhanced)
・Unit Skill “Damage Control LV1” has been given
・Unit skill “Forced Injector LV2” is adjusted to “LV3”
Ranged main weapon: 5-Barrel Mega P.C. x2
・Cool-down is shortened as “1.0” → “0.8”
・Overheat is shortened as “15.0” → “12.0”
・Focus is shortened as “4.0” → “2.5”
Normal firing:
・Power is increased as “200” → “220”(Upper LVs are also enhanced)
・Heat Rate is reduced as “65%” → “50%”
・Stagger accumulation value is enhanced
Focus firing:
・Power is increased
・Heat rate is reduced
・Stagger accumulation value is enhanced
Sub-weapon: Wired Mega P.C. x2 [Flank]
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
・ASL (automatic aiming compensation) range is extended
・Increased the return speed of the arms
・Shortened the time to fire the next shoot to make it easier to hit enemy
Sub-weapon: Wired Mega P.C. x2 [Surround]
・Overheat is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
・Increased the return speed of the arms
・Shortened the time to fire the shoot to make it easier to hit enemy
Sub-weapon: Head Mega Particle Cannon
・Power is increased as “800” → “900”(Upper LVs are also enhanced)
・Heat Rate is reduced as “50%” → “35%”
・Cool-down is shortened as “0.8” → “0.5”
・ASL (automatic aiming compensation) range is extended
Sub-weapon: Waist Mega Particle Cannon x2
・Power is increased as “1600” → “1650”(Upper LVs are also enhanced)
・Overheat is shortened as “20.0” → “15.0”
・Focus is shortened as “3.0” → “2.5”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
【Kämpfer】
Spec
・High speed movement is enhanced as “205” → “210”
・Rotate is enhanced as “66” → “72”
・Unit skill “Emergency Evasion System LV1” is adjusted to “LV2”
・Unit skill “Forced Injector LV1” is adjusted to “LV2”
・LV2 Range attack boost is enhanced as “33” → “35”(Upper LVs are also enhanced)
・LV2 Melee attack boost is enhanced as “33” → “35”(Upper LVs are also enhanced)
・LV2 Unit close range part Slot is increased as “19” → “20”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “9” → “10”(Upper LVs are also enhanced)
・LV2 Unit skill “EX Boost LV1” is adjusted to “LV2”
Melee main weapon: Kämpfer Beam Saber
・Power is increased as “2250” → “2400”(Upper LVs are also enhanced)
・Increased combo compensation
・Increased compensation for downward melee attacks
Sub-weapon: Back Giant Bazooka x2
・Power is increased as “1000” → “1100”(Upper LVs are also enhanced)
・Weapon switching time is shortened
■Raid type
【Sazabi Prototype】
Spec
・Thrusters are enhanced as “80” → “85”
・Unit skill “Maneuver Armor LV4” is adjusted to “LV5”
・Unit skill “Heavy Attack LV1” is adjusted to “LV2”
Ranged main weapon: Sazabi Prototype Long Rifle
Normal firing:
・Heat Rate is reduced as “75%” → “70%”
Focus firing:
・Heat rate is reduced
Melee main weapon: Sazabi Prototype Beam Saber x2
Normal melee attack:
・Power is increased as “2800” → “2900”
Heavy attack:
・Power is increased
Sub-weapon: Scattering Mega Particle Cannon
・Overheat is shortened as “15.0” → “10.0”
Sub-weapon: Funnel x6 [Focused Fire]
・Stagger accumulation value is enhanced
・ASL (automatic aiming compensation) range is extended
・Weapon switching time is shortened
Sub-weapon: Sazabi Prototype Missile Shield
・Shield HP is enhanced as “8000” → “10000”
【Qubeley Mk II】
Spec
・Unit HP is enhanced as “22500” → “23500”(LV2 unit is also enhanced)
・Unit skill “Damage Control LV1” has been given
・LV1 Unit skill “Pursuit Melee Aux. Program LV1” has been given
・LV1 Unit skill “Special Leg Buffer LV2” is adjusted to “LV3”
・LV1 Unit skill “Special Shoulder Buffer LV3” is adjusted to “LV4”
・LV3 Unit skill “Maneuver Armor LV4” is adjusted to “LV5”
Melee main weapon: Qubeley Mk II Beam Saber x2
・Increased compensation for downward melee attacks
・Weapon switching time is shortened
Sub-weapon: Beam Saber [Triple Prong]
・Increased compensation for downward melee attacks
Sub-weapon: Funnels x6 [Pincer]
・Power is increased as “375” → “400”(Upper LVs are also enhanced)
・Stagger accumulation value is enhanced
・Increased funnel return speed
・Shortened the time to fire the next shoot to make it easier to hit enemy
Sub-weapon: Funnels x6 [Surround]
・Power is increased as “400” → “475”(Upper LVs are also enhanced)
・Increased funnel return speed
・Shortened the time to fire the shoot to make it easier to hit enemy
Sub-weapon: Funnels x6 [Pursue]
・Power is increased as “200” → “230”(Upper LVs are also enhanced)
【Heavy Gundam (I0)】
Spec
・LV2 Thrusters are enhanced as “70” → “75”
・LV2 Unit skill “Thruster Output Increase LV1” has been given
・LV2 Unit skill “Maneuver Armor LV2” is adjusted to “LV3”
Ranged main weapon: I0 Frame Launcher [GT]
・Range is enhanced as “275m” → “300m”
・LV2 Power is increased as “157” → “165”
Sub-weapon: I0 FL [MP] [Incendiary]
・Reload is shortened as “15.0” → “12.0”
・Weapon switching time is shortened
Sub-weapon: Shoulder Beam Cannon
Normal firing:
・Power is increased as “1250” → “1400”(Upper LVs are also enhanced)
・Heat Rate is reduced as “35%” → “30%”
Focus firing:
・Power is increased
・Heat rate is reduced
Sub-weapon: I0 Beam Rifle
・Heat Rate is reduced as “85%” → “80%”
・LV2 Power is increased as “1860” → “2000”
Sub-weapon: Funnels x3 [Discharge]
・LV2 Power is increased as “525” → “550”
Skill: Bio-Sensor Ability Boost
・Increased the following effects while the skill is active
⇒Increased Ranged Attack Power
■Support type
【Rozen Zulu】
Ranged main weapon: R-Arm 3-Barrel Mega Particle Cannon
・Power is increased as “500” → “550”
・Heat Rate is reduced as “28%” → “25%”
・Stagger accumulation value is enhanced
Sub-weapon: 3-Barrel Mega Particle Cannon
・Focus is shortened as “5.0” → “4.0”
Normal firing:
・Power is increased as “1100” → “1200”
・Heat Rate is reduced as “80%” → “75%”
Focus firing:
・Heat rate is reduced
Sub-weapon: Incom Unit [Claw]
・Reload is shortened as “13.0” → “10.0”
・Increased incom return speed
Sub-weapon: Incom Unit x2 [Pincer]
・Shortened the time to fire the next shoot to make it easier to hit enemy
・Increased incom return speed
Sub-weapon: Psycho-Jammer
・Range is enhanced as “150m” → “250m”
・Overheat is shortened as “25.0” → “15.0”
【Mass Production Type Nu Gundam [FF]】
Spec
・Unit HP is enhanced as “19000” → “20000”(Upper LVs are also enhanced)
・LV2 Unit close range part Slot is increased as “12” → “13”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “20” → “21”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “16” → “18”(Upper LVs are also enhanced)
Ranged main weapon: Mass Production Type Nu G Beam Rifle
・Focus is shortened as “3.0” → “2.5”
Normal firing:
・LV2 Power is increased as “700” → “750”
Focus firing:
・LV2 Power is increased
Sub-weapon: 60mm Vulcan Gun x2
・Range is enhanced as “175m” → “200m”
・Rate of fire is increased
Sub-weapon: Mass Production Type Nu G NHB
・Power is increased as “2300” → “2700”(Upper LVs are also enhanced)
・Reload is shortened as “18.0” → “13.0”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
Sub-weapon: Fin Funnels [Defend]
・Overheat is shortened as “40.0” → “30.0”
Sub-weapon: Arm Attached Beam Spray Gun
・Rate of fire is increased
・LV2 Power is increased as “700” → “800”
【Palace Athene】
Spec
・Unit HP is enhanced as “22000” → “24000”(Upper LVs are also enhanced)
・Unit skill “Defense Mode LV1” is adjusted to “LV3”
・Unit skill “Special Leg Buffer LV1” is adjusted to “LV3”
⇒LV3 and above unit skill “Special Leg Buffer LV2” is adjusted to “LV4”
・LV2 Unit close range part Slot is increased as “7” → “8”(Upper LVs are also enhanced)
・LV2 Unit mid-range Part Slot is increased as “13” → “14”(Upper LVs are also enhanced)
・LV2 Unit long range Part Slot is increased as “24” → “25”(Upper LVs are also enhanced)
・LV2 and above unit skill “Damage Control LV2” is adjusted to “LV3”
Ranged main weapon: P. Athene 2-Barrel Beam Gun
・Focus is shortened as “3.0” → “2.0”
Normal firing:
・Heat Rate is reduced as “12%” → “10%”
Focus firing:
・Power is increased
Sub-weapon: Small Missile Launchers
・Power is increased as “180” → “200”(Upper LVs are also enhanced)
Sub-weapon: Mega Beam Cannon
・Heat Rate is reduced as “15%” → “12%”
・Rate of fire is increased
・ASL (automatic aiming compensation) range is extended
Sub-weapon: Shoulder Beam Cannon
・Power is increased as “310” → “350”(Upper LVs are also enhanced)
・Stagger accumulation value is enhanced
Sub-weapon: Large Missile
・Reload is shortened as “30.0” → “20.0”
・Stagger accumulation value is enhanced
・Weapon switching time is shortened
Sub-weapon: Twin Beam Gun (Grenade Launcher)
・Power is increased as “1000” → “2000”(Upper LVs are also enhanced)
・Projectile speed is increased
・Weapon switching time is shortened
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