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ENDER LILIES: Quietus of the Knights News

1.1.0 Patch notes

Patchnote 1.1.0

New features:


[h3]◆Maligned Memories: challenge your skills by fighting against all bosses one after another[/h3]
  • Unlocked after purifying all bosses
  • Accessed from any restpoint in the "Memories" menu, after selecting "Maligned Memories"
  • The difficulty is determined by the current game's chapter
  • The time it took to clear the mode is saved
  • Obtain enhancing materials by clearing the mode. The materials obtained depend on the difficulty.




[h3]◆Purified Memories: Challenge a purified boss[/h3]
  • Accessed from any restpoint in the "Memories" menu, after selecting "Purified Memories"
  • The difficulty is determined by the current game's chapter
  • Obtain enhancing materials by clearing the battle. The materials obtained depend on the difficulty.

[h3]◆Blighted Memories: Watch previously seen movies[/h3]
  • Accessed from any restpoint in the "Memories" menu, after selecting "Blighted Memories"

[h3]◆New Game+: start a new adventure with current status in a harsher world[/h3]
  • Start a new game while keeping Lily's status, actions, skills, relics and tips
  • All enemies will be stronger than chapter 9: enemies, bosses AI and actions are strengthened
  • Enhancing materials can be obtained by defeating enemies and bosses
     ※Some event related items are not transferred


[h3]◆Blightborn Modes: customize game parameters to make your own challenge run[/h3]
  • Unlocked after obtaining the achievement "Dawn Prayer"
  • Accessed from any restpoint by selecting the "Blightborn Modes" menu





[h3]◆Prologue movie[/h3]
  • The prologue movie is played when being inactive for some time on the title screen
    ※This prologue movie is the trailer that was published on the youtube channel

[h3]◆New relic: "Blighted Phantom"[/h3]
  • After obtaining the achievement "Journey's End", the relic can be found at the restpoint "Blighted Heart"

[h3]◆New setting entries:[/h3]
  • Disable damage area post process visibility
  • Disable automatic ledge grabbing while pressing DOWN button



Adjustments:


  • [h3]Skills[/h3]
    • Dark Witch Eleine
      • Decrease power of Last Rites
      • Adjust Last Rites' projectiles' curve and location
    • Ulv, the Mad Knight
      • Increase SP generated with Last Rites
    • Hoenir, Keeper of the Abyss
      • Increase number of use
      • Increase SP generated by attacks
      • Increase power of Last Rites
    • Ancient Crypt Keeper
      • Decrease power
      • Decrease SP generated by attacks
      • Adjust projectiles' curve and location
    • Fallen Archer
      • Decrease power
      • Decrease SP generated by attacks
      • Adjust projectiles' curve and location
    • Verboten Champion
      • Increase power at level 6
    • Umbral Knight
      • Increase power of Last Rites when grounded
    • Knight Captain Julius
      • Increase power of airborne attacks


  • [h3]Relics[/h3]
    • Blighted Appendage
      • Increase the damage bonus
    • Giant's Ring
      • Increase the damage bonus
    • Ancient Dragon Claw
      • Increase the damage bonus
    • Executioner's Gloves
      • Increase the damage bonus
    • Blightwreathed Blade
      • Increase the blight (experience) bonus
    • Vibrant Plume
      • Decrease the number of slot required (3→2)
    • Spellbound Anklet
      • Decrease the number of slot required (3→2)
    • Nymphilia's Ring
      • Decrease the number of slot required (2→1)


  • [h3]Enemies[/h3]
    • Adjust various enemies attack and behaviour
    • Adjust various hitboxes and movement errors



  • [h3]Map[/h3]
    • Adjust terrain around some items
    • To fix a non intuitive case in a specific map in the Stockade area where the map would be marked as "Complete" while a secret passage was still undiscovered, an item was added
      ※Areas that were marked as "Complete" may return to be "Incomplete" because of this change until the newly placed items are obtained
    • Remove hook points from the boss map of Stockade



  • [h3]Parry[/h3]
    • Slightly increase the window for a successful parry
    • Slightly decrease the time before allowing another action to cancel a successful parry
    • Allow cancel of Parry action into Dodge action for a short time after starting parry
    • Slightly increase the time before allowing Pray action to cancel Parry action
  • Increase the number of available save slot (3→10)
  • Add key bindings to move the camera on keyboard
  • Hook logic update to prioritize higher hook points
  • Lower volume of movies
  • Adjust post process effect of damage area to make it less intrusive
  • The last map of the Abyss area can become "Complete" (orange)
  • Various UI adjustments
  • Various map design adjustments


Bug fixes:


  • Fix rare knockback bug that was causing AI to become unresponsive
  • Fix hook point that was not always reset correctly
  • Fix vertical velocity that was not reset correctly after cancelling specific actions
  • Fix enemies that would stay invisible in rare conditions
  • Fix UI that could become invisible when pressing buttons in a specific timing in pause menu
  • Fix summon set switch method that was not respected while in clinging to a wall
  • Various translation fixes
  • Various minor bug fixes

Лили и бессмертные рыцари: Обзор ENDER LILIES: Quietus of the Knights

Инди-сцена достаточно плотно взялась за развитие жанра метроидваний. И если несколько лет назад все как безумные делали хорроры от первого лица, то теперь небольшие команды стараются поразить очередным убийцей Shovel Knight, хардкорной JRPG или космическим переосмыслением Souls-игр. Новый проект от японской и канадской студий Live Wire и Adglobe Tokyo представляет собой очередную метроидванию в стилистике 2D Dark Souls.

1.0.6 Patch notes

Patchnotes version 1.0.6
Bug fixes:
  • Fix underwater movement problem when touching some geometries caused by previous update
  • Fix geometry problems in the Verboten Domain area

1.0.5 Patch notes

Patchnotes version 1.0.5
Bug fixes:
  • Fix the underwater elevator that could not be ridden in the Stockade area

1.0.4 Patch notes

Patchnotes version 1.0.4
Adjustements:
  • Hoenir, Keeper of the Abyss
     Shorten knife attack range
     Add more down time between attacks
     Decrease number of side enemies that can be spawned at once
     Decrease HP and attack of side enemies

  • Various skill adjustements
     One-Eyed Royal Aegis : Increase hitbox size and visual effect, decrease recast time (5 -> 4.7)
     Cliffside Hamlet Elder : Increase hitbox size and visual effect
     Guardian Silva : Allow the cast of Last Rites while in combo

  • Tweak the condition for casting Last Rites to decrease casting miss when using stick input
     Set the necessary UP input stick value higher

  • Decrease the waiting time of elevator in some maps

  • Adjust the location of some items

  • Adjust background elements in various maps

  • Add correct animations for Lily when executing a Purification underwater

  • Adjust various enemy attack hitboxes


Bug fixes:
  • Fix player action problems
     Fix dodge action that could be canceled by summon set switch action
     Fix movement of underwater dodge that could get stuck in slopes

  • Fix various map geometry problems

  • Fix multiple enemy attacks hitbox and visual
     Fallen Sentinel : hitbox size fix
     Knight Captain Julius : visual effect fix

  • Fix various translation errors

  • Fix keyboard key events that were not forwarded to game correctly when a UI was open

  • Fix teleporting enemies that could become invisible

  • Skill Chief Guardian : Fix explanation text error

  • various small fixes