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Card Shark News

Card Shark Version 1.2 and Fan Art!

We’ve released a new patch with more bug fixes! Scroll to the bottom to read all the new changes. I also wanted to show you some of the amazing fan art we’ve received from around the world!

[h2]Card Shark Fan Art[/h2]

You can join our community of cheaters on Discord and Twitter to see more of these tricks!

@aluhnim on Twitter made this outstanding fake animation cel!


One of our biggest fans, @zbxm1004 is an awesome source of art and memes.



And who else wants a Card Shark manga by @terutiru?


This is a brilliant reference to Michaelangelo Caravaggio’s “The Cardsharps” by @laowuxi11

[h2]Patch Notes[/h2]
  • First Cascarot Camp, Magician’s Trick: Corrected incorrect arm skins.
  • First Hospice Carriage: Fixed incorrect dialogue playing after shuffle explanation.
  • First Hospice: Fixed Aramitz going to negative money.
  • Chateau Carriage: Fixed table arrangement not matching tutorial.
  • Second Cafe Carriage: Removed Reset button during technique explanation.
  • Cour des Miracles: Added reminder of requested cards when failing Sticky Hand or Full Harvest.
  • Cour des Miracles: Prevented softlock when listening to Erdnase Shuffle explanation several times in a row.
  • Second Bathing Establishment Carriage: Fixed explanation permitting mistake in Sticky Hand.
  • Second Bathing Establishment: Fixed a potential softlock when failing to steal a card in Sticky Hand.
  • Freeplay, Strategy 10 - The Shiner: Fixed opponent hand sometimes having no high card.
  • Epilogue: Fixed softlock while pouring wine slowly.
  • UI: Fixed misplaced money UI after caught dialogues.
  • Reminder: The controls for False Riffle Shuffle were outdated.
  • Art: Minor visual improvements to Nicolai’s already stupendous art.

Card Shark Version 1.1

[h3]Thank you for playing Card Shark.
[/h3]
We tried to make a game that was unlike any other but to do that, tough design decisions had to be made. While it isn't a game for everyone, we are so glad that many of you have enjoyed the experience for what it is. The tension and stakes, the learning and progression, the themes and presentation. These are just a few of the elements we wanted to convey and our players understand that.

If you'd like to see how this game was made, you can watch the new mini-documentary that goes Behind the Schemes.

[previewyoutube][/previewyoutube]
We are also very grateful that you've stayed patient despite the bugs!

Since launching last week, we've been hard at work to address the issues you reported here in the Steam forums, in our Discord server and on social media. We still have more improvements to make, but we wanted to get these ones to you ASAP.

Version 1.1 includes these fixes and changes:

  • Gambling House: Fixed softlock when not pouring enough wine.
  • Salon: Fixed looping back to Limbo after failures against the Comte.
  • First Salon Carriage: Fixed incorrect dialogue for pincer shuffle variations.
  • Chateau: Fixed soft lock occurring mid deal if no card is stolen in Sticky Hand.
  • Cour des Miracles: Intro cut-scene now plays correctly when loading a save game.
  • Versaille: Fixed softlock in final round.
  • Theatre: Prevented Comte from sitting in first seat in strategy 16.
  • Second Deal: Fixed issues with input being remembered during dialogue.
  • Pincer Shuffle: Explanations can no longer get stuck when single-shuffling / injogging in final shuffle pass.
  • Full Harvest: Fixed mouse inputs being queued.
  • Permadeath: Unlocked strategies are no longer deleted on permadeath.
  • Endgame: Re-playing a completed game starts back at the tavern, with skip privileges and retained strategies.
  • Map: Fixed getting stuck with nowhere to go because returning to the Camp is unavailable.
  • Options menu: No longer loses focus when navigating with the gamepad shoulder buttons.
  • Difficulty screen: Italian text no longer overflows.

Card Shark review: it's hard to deal yourself a good hand


Most video games about cards are deck-building strategy games. Digitised Magic The Gathering-likes. Card Shark is a card game about playing cards, and, more specifically, about cheating at playing cards. When I previewed it I said that it turned out I was quite good at cheating, but now I have played the full build I can report that I'm bad at that, too. The worst I can say about Card Shark is that it doesn't make failure fun.


Read more

Card Shark review




There are plenty of card games around at the moment. From Hearthstone to Inscryption, Slay the Spire to Monster Train, deck-building to set up lethal combinations is everywhere. But Card Shark is different. Card Shark is about cheating your opponents and being damn good at it...
Read more.

Hotfix - June 6th

This hotfix includes:
  • Fix for achievements

Thank you for playing Card Shark! We're overwhelmed by the reception so far and it makes us very happy that many of you have enjoyed your time with our game.

We are currently going through every single comment we've received so that we can address issues as quickly as we can. There are a number of different problems so we'll be prioritizing critical fixes first.

Card Shark has been a labour of love for the past few years so we want it to be the best game it can be. That's what we're working towards and we appreciate your patience as we try to get there!