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MELTY BLOOD: TYPE LUMINA News

Patch Note

Today's patch the will address the following issues:

Bug fixes:
・Under some conditions, the game was crashing while playing the "Boss Rush Mode".
・Some other minor bugs.

Patch note

The following function was added to OPTION.
  • Added "Off(Battle)" item to "Vertical Sync" in Display Settings.
    Setting this item turns off vertical synchronization during battle.
 (Turning off vertical sync reduces the display delay, but may cause tearing of the image on the screen.
 However, tearing is more likely to occur on the screen.)

Patch note

■Various balance adjustments have been made to character performance and other aspects of the game.

For details, please refer to the MELTY BLOOD: TYPE LUMINA official website.

https://meltyblood.typelumina.com/resources/img/top_en/update/20230531.png



■We have made bug fixes and adjustments to the battle system as follows.

  • Shield Counter
    A bug has been fixed in which shield counters could not be performed during a successful shield attack if the opponent's Moon Drive or EX Special Move was performed in a screen freeze state.
  • Clash Frame
    Fixed an issue where the opponent's Moon Drive or EX Special Move would sometimes be treated as an invincible move if it was performed during a Clash Frame move.


■Changes outside of the battle system.
  • Network Mode
    The categorization of simple messages in player matches has been made more detailed, making it easier to select frequently used messages.
  • Training Mode
    Moon icon settings can now be set separately for 1P and 2P.
  • Customize Mode
    New items have been added to titles.

Patch notes

Improved game stability.
Fixed some translation issues.

Patch notes

The network environment has been partially improved.
Thank you very much for your cooperation.