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MELTY BLOOD: TYPE LUMINA News

Patch note

■Various balance adjustments have been made to character performance and other aspects of the game.

For details, please refer to the MELTY BLOOD: TYPE LUMINA official website.

https://meltyblood.typelumina.com/resources/img/top_en/update/20230531.png



■We have made bug fixes and adjustments to the battle system as follows.

  • Shield Counter
    A bug has been fixed in which shield counters could not be performed during a successful shield attack if the opponent's Moon Drive or EX Special Move was performed in a screen freeze state.
  • Clash Frame
    Fixed an issue where the opponent's Moon Drive or EX Special Move would sometimes be treated as an invincible move if it was performed during a Clash Frame move.


■Changes outside of the battle system.
  • Network Mode
    The categorization of simple messages in player matches has been made more detailed, making it easier to select frequently used messages.
  • Training Mode
    Moon icon settings can now be set separately for 1P and 2P.
  • Customize Mode
    New items have been added to titles.

Patch notes

Improved game stability.
Fixed some translation issues.

Patch notes

The network environment has been partially improved.
Thank you very much for your cooperation.

The New Characters Round Announcements are now available.

[h3]Thank you for waiting!

The Round Announcements for The Count of Monte Cristo and Ushiwakamaru are now available for purchase![/h3]

https://store.steampowered.com/app/2172460/MELTY_BLOOD_TYPE_LUMINA/

https://store.steampowered.com/app/2172450/MELTY_BLOOD_TYPE_LUMINA/

Patch fix

The following bugs have been fixed.

■The Count of Monte Cristo
  • Fixed a bug that was causing End Flame - Fallen Angel to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.

■Ushiwakamaru
  • Fixed a bug that was causing Rapid Beat to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.
  • Fixed a bug that was causing Moon Skill Usumidori - Heavenly Blade Steps to draw the opponent at the edge of the screen even if it did not hit the opponent at the edge of the screen.

The following system bugs have been fixed

■SINGLE PLAY
  • A temporary fix has been made to a problem that sometimes causes force termination during pre-battle staging.

■Shield
  • Fixed a bug that caused a slight difference in the situation when shielding certain attacks, depending on whether the player was 1P or 2P.

Fixed other minor bugs.