Fix for a rare issue when trying to give provisions to Advisor
Further Spanish localisation fix
Build 1.0.30 - Patch #30
Simplified build version number
Fix for rare occasion for when witch being sent to dog blocked progress with Mateo intro, and sometimes appearing twice in queue if returning from university at same time
Fixes for visual issues with pigeon
Fixes for issues with calling prisoners during later weeks in chapter 1
Fix for issue with intro message on some screen ratios
Changes to rumours to make them more reliable
Some Audio looping fixes
Further Typo and Localisation Fixes
Build 1.0.10875 Patch #29
Big progress on optional and main markers remaining active longer than needed on NPCs (all across the game, but especially chapters 5 and 6)
Further fix on movement input after interactions so it's less clunky
Added notification for adding and removing exploration supplies as rewards as it wasn't obvious it was happening in some places
Fix for dog animations when petting, throwing stick, and selecting at camp in ch6
Build 1.0.10837 Patch #28
Fix for exploration supplies sometimes not removing law costs correctly (eg. Tavern)
Visual fix where dotted line would still be visible for locked pois on map (eg. Mighty Oak)
Layout fix for overflowing text in certain languages for certain agent traits
Fix for agent type not being translated in certain trait descriptions
Further typo fixes
Build 1.0.10818 Patch #27
Further fixes for some names not being replaced correctly in dialogue
Fix for rare issue with master builder not having dialogue options
Fix for turning down blizzard queue quest
Properly renamed dog in all places
Fix for pausing during timed responses
Further typo fixes
Fix for some dialogue lines when giving provisions being said by queen incorrectly
Fix for a rare issue when calling prisoners from dungeon in a certain order
Fix for starting sat bar breaking in specific situations, locking the player in the pause menu
Fix for agents taking hidden wounds sometimes, making healing items appear to not work