1. Yes, Your Grace: Snowfall
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Yes, Your Grace: Snowfall News

Build 1.0.10672 Patch #16

  • Hunter Quest in Chapter 3 will no longer say it's not completed when going to Chapter 5 (won't work if you're already past this point)
  • Clicking on Cedani while she's in the queue, she will no longer say "Father" when you play as The Queen
  • Fix for when the game said there's a letter to read, but it was already read
  • Velek will no longer slide when coming over to see Alena
  • Chapter 3, Week 11 - talking to Mateo should no longer lock the game
  • Chapter 5 - Maya will now leave the Throne Room correctly (if you have a save where she's already at the edge of the Throne Room, you would have to replay the Chapter 5, Week 5, or simply not interact with her while she's there)
  • Jakub should now lose the correct amount of points when traveling back to Grevno

Build 1.0.10657 Patch #15

Build 1.0.10657 Patch #15
  • fix for General missing during chapter 4 battle when sending him to the road
  • fix for issue in final infiltration when not bringing enough agents with you
  • fix for issues with pausing during satisfaction bar, credits, and ending slides
  • fix for not being able to skip credits with controller or keyboard only, but you might not want to?

Post-Launch Update: A Rough First Week

[h3]Dear Queens and Kings of Davern,[/h3]
Last week, we launched a game you’d been looking forward to for a long time and it didn’t deliver. The game contained multiple blockers, froze frequently, and wasn’t in a playable state for many.

We messed up. We’re sorry, and we take full responsibility.

[h3]What happened?[/h3]
We were too ambitious and stretched our team too thin. We tried to create interwoven quests with branching paths and dynamic outcomes for both agents and the family, but it was more than our small team of four could handle.

Did you not test your own game?
We did - extensively. We had multiple QA testers, ran several public demos, a Steam beta, and even showcased the game at Gamescom. But the reality is: no amount of internal or closed testing can match the creativity and unpredictability of thousands of real players. That doesn’t make it okay. We should have found a way to fix the bugs or made a smaller game, with less branching, better suited to our team size.

[h3]Where are we now and what’s next?[/h3]
As of today, we’ve fixed around 99% of all game-breaking bugs. The game is now stable for the vast majority of players. Could something obscure - something that hasn’t happened to thousands of players - still slip through? Yes. But if it does, we’ll be here to fix it. We’re not going anywhere.

We’ll continue fixing what’s left and improving the game over time. We have a list of small improvements we want to add, so we’re likely to keep updating the game in the months to come.

We listen to your feedback and do our best to make it a reality. If you have any thoughts, wishes, or requests, you can join our active Discord server or leave a thread on the Steam Discussions.

On a positive note:
Since the major fixes, the game has been receiving a lot of very positive reviews. In the past two days, our average score has been 87%, confirming that (once the issues are fixed) players are really enjoying what *Yes, Your Grace 2: Snowfall* has to offer.

[h3]Thank you We want to extend our heartfelt thanks to everyone who’s been supportive over the past week. Your words of encouragement, trust, and love for the game are the reason we keep doing this.

If you’ve enjoyed the game despite the rocky start, we’d be deeply grateful if you’d consider leaving us a review on Steam.

If you’re still experiencing issues, please make sure you’ve downloaded the latest build and read our patch notes. Some bugs were unfortunately “saved” in your most recent save and may require replaying from a previous week. In any case, you can always reach us on Discord and we can help there.

Thank you for your patience, understanding and sticking with us.
Brave Team.

Build 1.0.10644

Build 1.0.10644
  • Fix for not being able to interact at beginning of Ch2

Build 1.0.10641 Patch #13

  • Enlarged Font sizes across the game to make the UI more readable on Steam Deck
  • Player dialogue will now update font size during dialogue
  • Improved communication for removed agent traits (these will now be crossed out instead of hidden)
  • Fixes for variables not translating correctly in various languages
  • Fixes for Campsite scene showing glitching textures on lower-end PCs and laptops
  • If Oleg is dead you will no longer be able to introduce him to Maya
  • Fixes for completing Oleg's Chapter 3 quest in Chapter 5 when Vesa is not in the room
  • Other small fixes