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The Citadel News

Minor update 2.17.3

Minor update 2.17.3
Fixed the AI behavior of the 4th boss.
Fixed hit detection of some terrain.

Minor update 2.17.2

・Fixed a bug that caused the game to go dark on the portal to EP7 in the hub.
・New graphics for ladders.

Minor update(2.17.1)

Add
・Automatic lean when aiming(Testing).
※Can be turned on/off from the secret menu.
・Breath holding(Testing)
You can hold your breath by pressing the sprint key when aiming and not moving. Fixed an issue where you could move needed
Fixed
・ A problem with the cultist being stuck in the ceiling in E6M3.

Steam Summer Sale 2021!

Hello everyone!

We hope you are all having a great summer. To celebrate the summer sale, we're running a discount for The Citadel - 25% off!

https://store.steampowered.com/app/1378290/The_Citadel/

We hope everyone is enjoying the game, and thanks to all players and everyone who has supported this title!

If you're a fan of us and the game's publisher, here are some additional titles on sale through them too:

Sense: A Cyberpunk Ghost Story - A unique take on the survival-horror genre in 2D, mixing eastern and western concepts and lore
https://store.steampowered.com/app/1120560/Sense___A_Cyberpunk_Ghost_Story/

Synergia - A cyberpunk thriller visual novel with beautiful highly stylized art and multiple endings
https://store.steampowered.com/app/1047010/Synergia/

Project Arrhythmia - A highly rated and popular musical bullet hell (currently Early Access) with a custom level creator, local multiplayer, and an upcoming story mode about technology and dystopias.
https://store.steampowered.com/app/440310/Project_Arrhythmia/

Minor update(2.17)

Minor update (Version 2.17)
・Fixed an issue where the bullet hole decal (large) would follow the player around.
・Fixed an issue where the previous move input was left behind when reviving with the pattern buffer.
・Fixed the display time of the message when getting items.
・Fixed an issue where the previous move input was left on when resurrecting with pattern buffer.
・Fixed a problem where "give all" was not working.
・Fixed an issue where the secondary Meta Magnum would show bullet holes even if the decals were turned off.
・Fixed an issue where an SSM didn't leave a bullet hole.
・Fixed a problem with the amount of money when selling bullets.
・Implemented a pausable weapon change menu for a gamepad