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White Hell News

WE'RE IN EARLY ACCESS!

THE TIME HAS COME!

White Hell has entered Early Access with 12 weapons, 9 levels, 16 enemy types, and lots of secrets! Level 10 is coming soon and more content will be announced later.

Follow us on Twitter, join the Discord, and keep tabs on the Steam Community page to stay up-to-date.

EARLY ACCESS TODAY!

Attention!

Due to unforeseen consequences, we are entering Early Access TODAY!

Keep an eye out for our Twitter, Discord, and Steam page to get it when it's available!

Early Access on Friday, 13th of August!

The wait will soon be over.

White Hell enters Eearly Access on Friday, 13th of August.

Here's a list of the main content and features of the first Early Access build:
- 9 levels
- 12 weapons
- 16 enemy types + one boss
- a multitude of secrets and easter eggs

The demo will also be updated to reflect the current state of the game, as there have been numerous improvements since the last version.

Early Access & Demo Update Coming

Greetings!

White Hell is entering Early Access later this summer. The demo is also getting an update to better reflect the current state of the game.

More information about changes and release dates later, be sure to follow the Steam Community Hub, Discord, Twitter, and YouTube for updates.

https://discord.gg/2Xxm84X

https://twitter.com/WhiteHellGame

https://www.youtube.com/channel/UCMhKQZXYHsJl3o-RhBmsEFg

Demo Update #1

Changelog:

Fixes:
- exploits in level geometry
- rebound controls are now saved after quitting
- hand model doesn't disappear when close to a wall
- default resolution is now set to main monitor resolution, should fix menu & aiming issues

Additions:
- hand model shows damage on low health
- player death screams
- it's a secret!
- tutorials & button prompts

Reworks:
- Fast Grunts are now Knife Jugglers

Tweaks:
- Grunt & Officer animations
- base music volume
- general game balance
- chandeliers are easier to hit
- level 1 wall textures
- shotgun spread & damage