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Grapple Tournament News

Update 30 Hotfix

- Fixed lighting in Tutorial level

Update 30: The Firing Range

Greetings, champions!

Update 30 is live!

We've added a long awaited feature: the Firing Range. In the Firing Range you can practice your shooting, play multiple minigames and try out all the weapons at your own pace.

[previewyoutube][/previewyoutube]
New:
- Added Firing Range with multiple minigame modes
-- Static Practice: Try out all the weapons in the game in a safe environment at your leisure
-- Reflex Practice: Try to hit the active target with any weapon
-- Headshot Practice: Deliver as many headshots as you can in the given time
-- Practice Dummy placed in the Firing Range
-- With a friendly NPC companion

Changes:
- Removed winter seasonal decorations from the game
- Practice Range repurposed to Drone Challenge
- Practice Dummy moved to the Firing Range from the Drone Challenge

Optimizations:
- Optimized grappling hook and bow materials

Fixes:
- Fixed Oculus PC startup crash
- Fixed rockets in Rocket Launcher to match the current game state and graphics fidelity
- Fixed Railgun tutorial step not registering damage
- Fixed hit indicator on headshots

Like this update? Buy us a coffee so we can deliver the next faster!
ā˜•šŸ‘‰ https://www.buymeacoffee.com/tomorrowgames

Get Grapple Tournament on the Meta Quest here:
https://www.oculus.com/experiences/quest/5133055276721830

The Quest version is nearly identical to the Steam version, plus it's cross-play with the Steam version.
Grab your friends with Meta Quests and let's get the grappling hook shooting started!

Have comments?
Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join Grapple Tournament on
- The Official website
- Discord
- Twitter
- YouTube
- Facebook
- Reddit
- Twitch

Happy Holidays and a Happy New Year!

Greetings Champions,

This year might've been a bit slow for Grapple Tournament but you kept on supporting the game as always, for which we are deeply grateful. šŸ™

Our goal to continue improving Grapple Tournament is still strong and with the refactors and improvements under the hood in our VR shooter engine we'll be able to bring new updates a lot faster next year. One of the highlights - which is nearing completion - to look for is the weapon skins system! šŸ”« We're already excited about it.

For now let us give you the highest ever, ⚔-60% discount on Steam⚔ for Grapple Tournament:

https://store.steampowered.com/app/1384320/Grapple_Tournament/

and to those who already have the game let us recommend the Soundtrack, you can get here:
ā˜• https://www.buymeacoffee.com/tomorrowgames ā˜•

We wish you Happy Holidays and a Happy New Year!

Grapple Tournament Team

šŸŽ„ šŸŽ šŸŽ†

Get Grapple Tournament on the Meta Quest here:
https://www.oculus.com/experiences/quest/5133055276721830

The Quest version is nearly identical to the Steam version, and it's cross-play with the Steam version.

Have comments?
Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join Grapple Tournament on
- The Official website
- Discord
- Twitter
- YouTube
- Facebook
- Reddit
- Twitch

Update 29: Judgement for Instagib - The biggest update so far

Greetings, champions!

Update 29 this winter is the biggest update so far in the history of Grapple Tournament. We tried our best to squeeze in as many new features as we could possibly do, all of which you asked for.

New:
- Game engine updated to Unreal Engine 4.27 under the hood
- Added new game mode: Instagib
-- A Deathmatch variant where players can instantly kill their opponents with the new weapon
- Added new weapon: Judgement
-- Instantly kills target on hit (primary fire)
-- Can penetrate through multiple targets
-- Hellish headshot damage



- Added new map: Complex, in Alpha state
-- Send us your feedback about it!
- Added Winter decorations, Candy Cane melee weapon and festive hats
- Added haptic feedback when damaging with melee weapons
- Reworked ragdolls, now they work according to weapon power and impact direction
- Minigun secondary shield breaks if suffered too much damage

New for Meta Quest versions:
- 90 FPS enabled in the Meta Quest 2 version

Changes:
- Improved and extended all animations on all weapons
- Improved Rocket projectile graphics
- Minor rendering changes due to Unreal Engine update

Optimizations:
- Made a lot of graphical optimizations for the Meta Quest 2 version

Fixes:
- Fixed false positive already friends error message
- Fixed melee weapons haptic feedback playing on wrong hand occasionally
- Fixed Railgun impact effect, now showing properly
- Fixed backup weapons list missing Neo SMG
- Fixed a bug which made bots grab too many weapons at once

Known issues, we are already working on:
- No crosshair on Judgement when joining an ongoing Instagib match and spawning with it the first time
- VR hand default pose is not correct on Meta Quest versions
- Foveated rendering isn't working on Meta Quest 1 which can lead to performance drops

Like this update? Buy us a coffee so we can deliver the next one faster!
ā˜•šŸ‘‰ https://www.buymeacoffee.com/tomorrowgames

Get Grapple Tournament on the Meta Quest here:
https://www.oculus.com/experiences/quest/5133055276721830

The Quest version is nearly identical to the Steam version, plus it's cross-play with the Steam version.
Grab your friends with Meta Quests and let's get the grappling hook shooting started!

Have comments?
Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join Grapple Tournament on
- The Official website
- Discord
- Twitter
- YouTube
- Facebook
- Reddit
- Twitch

Update 28: Elevate your melee combat!

Greetings, champions!

Update 28 is here to elevate melee combat to the next level, based on your suggestions.

New:
- Added Baseball Bat melee weapon
- Added new Original Soundtrack for Zion
- Added haptic feedback when damaging enemies with melee

Changes:
- Reworked Energy Blade graphics
- Reworked Plasma Sword graphics
- Bots move more (even easy ones)

Optimizations:
- Optimized loading of map images in Lobby

Fixes:
- Fixed impact sounds when damaging enemies with melee
- Fixed floating Control Point on Icebreaker which wasn't reachable by bots

Play Grapple Tournament on the Meta Quest as well:
https://www.oculus.com/experiences/quest/5133055276721830

The Quest version is nearly identical to the Steam version, plus it's cross-play with the Steam version.
Grab your friends with Meta Quests and let's get the grappling hook shooting started!

Have comments?
Send us your feedback and help us shape the game on Steam Discussions or on the official Discord server.

Join Grapple Tournament on
- The Official website
- Discord
- Twitter
- YouTube
- Facebook
- Reddit
- Twitch