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Across the Obelisk News

Hotfix v.1.0.02

Hello everyone!

With this hotfix we hope to improve the network stability for some of you that have reported disconnects. On the other hand, there can be punctual problems with a server, in this situation, changing the server can help.

- Reduced a bit the HP of rabbits and the vitality they gain when using the Bunny Hopping card.
- Changed the sound of magma spikes to be less human.
- Fixed the Dark description tooltip showing an incorrect amount of exploding damage.
- Resolved the issue with clicking cards through various menu windows (f.e. Perk window). 
- Fixed a bug that happened if you were looking at enemies' cards and the pet attacked.
- Fixed a bug in which monsters were killed by reactive damage such as grudge or reactive lasers while using an attack card that healed them (bloodsucker, drainlife, and so on). 
- Fixed small typos in texts and translations here and there.
- Fixed the problem that prevented the user from removing previously saved perk configurations.
- Made some changes to the item activation system in order to reduce some of the desyncs with Sylvie's traits acting at the same time.

Also, it has been reported that some of you are having problems launching the game. Disabling VPNs and/or overlay systems (like the Discord one or Nvidia software) helped with it.

As always, thanks to all of you for your support, feedback and understanding.

Hotfix v.1.0.01

Hey everybody!

This is a hotfix to solve the problems that some users are experimenting with the 1.0.0 version.

- Fixed a bug that showed a black screen when killing Archon Nhir.
- Fixed a bug with some corruptions that break the game forcing to reload it.
- Fixed a display problem with the emote hotkeys (letters A and S were swapped).
- Fixed a display bug in the lobby.

We will keep monitoring the status of the game!

As always, thanks to all of you for your support, feedback and understanding.

Fab deck-builder Across the Obelisk out now under Paradox Arc publishing

Across the Obelisk is a fantastic deck-builder that just left Early Access, as the first game under Paradox Interactive's new publishing label Paradox Arc.

Read the full article here: https://www.gamingonlinux.com/2022/08/fab-deck-builder-across-the-obelisk-out-now-under-paradox-arc-publishing

Across the Obelisk Full Release Announcement!

The bards will sing of this day when the Obelisk and its armies of minions tremble in fear. Across the Obelisk is officially leaving Early Access and is OUT NOW!

This is a huge milestone in the game’s development, after months of work to build the best cooperative deckbuilding game that we can. We have combined our own playtesting with the community’s feedback and suggestions, as well as bringing even more content to give you greater variety and options to build your ideal team and decks.

We’re very proud of what we have accomplished in getting the game to its full release and we have been really appreciative of the feedback and reception from the community. We hope that you will have a ton of fun, form adventuring parties with your friends, and join our community on the Across the Obelisk Discord server.

Finally, following our previous development update, we can now reveal that we are not alone in our adventure following this release. We have gathered our party and are venturing forth with Paradox Arc - a brand new publishing label that exists as part of the Paradox Interactive family - that will be publishing Across the Obelisk going forward.

There is more planned for the future, but for the moment we are going to celebrate and enjoy this release with our awesome community. We hope you will, too.

Onward to adventure!

Release date announcement

Greetings, mighty adventurers!

We wanted to share a couple of pieces of news with you all today and show you a little of what’s to come in Across the Obelisk! As our wonderful community is already aware, we have been hard at work adding content and polishing the game for its 1.0 release this month to mark the final part of our Early Access journey! Do not worry, dear friends, we are not done yet and we have a very exciting future ahead of us with more to come, but for today we wanted to take a moment to thank everyone that has helped us through the Early Access period of the game by giving feedback to us on Discord, contributing by creating videos and livestreams, creating co-operative lobbies and sessions together on our Discord, and generally supporting us throughout the development process of Across the Obelisk so far. The reception and feedback to our beloved game have given us a lot of inspiration and motivation to push ourselves to achieve more, so thank you!

The first piece of news we have is that we have been working with a publisher to bring Across the Obelisk to its official release. At the moment, we’re not ready to reveal who that publisher is, but it is an exciting partnership that has been working in the background to get everything set up for our official release this month.

Alongside all of this, we wanted to give everyone a preview of what’s to come in version 1.0 which will release on August 16, 2022, so let’s not delay any further and get to the development updates!

Here are two examples of the enemies and locations you will face in the new biome. In addition to being able to see the four new heroes in action!


And here we have the new and improved perk system. We are very pleased with the variety of customization options that the new system brings to the game.


This journey has been so awesome for us and the community has been incredibly supportive, so we wanted to give our thanks and invite anyone who hasn’t yet joined our Discord community to do so now! We have Looking For Group channels to find new friends to play the game with, and a variety of discussion and help channels for people to share their adventures Across the Obelisk, learn new ways to play, and craft new strategies and builds together!

Get ready to dive into our full release of Across the Obelisk on August 16!

As always, thanks to all of you for your support, feedback and understanding.